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FOGAREA.2DA and FOGPT.2DA


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I'm trying to make a custom fog arrangement for an area I'm making, but putting the area code in front of the line doesn't work. With the area code in FOGPT the fog appears as very thick, flickering squares, as if there is no space for the area name parameter and it is interpreted instead as one of the others. If I try to put the area code in FOGAREA, the game crashes completely. By the way, an interesting fact: fog doesn't require an area to be "Outdoor," only to have "Weather." Unlike the other weather types, that is. It means there can be fog in dungeons. But all weather is only possible for areas listed in MASTAREA.2DA.

Edited by temnix
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