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Valygar-Mazzy, part 2


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Similar to the Mazzy script change, Valygar should only go hostile if Mazzy is hostile and not charmed.

 

// Valygar only goes hostile if mazzy is hostile and not charmed
COPY_EXISTING ~valygar.BCS~ ~override~
 DECOMPILE_BCS_TO_BAF
   REPLACE_TEXTUALLY ~Allegiance("Mazzy",ENEMY)~
                     ~Allegiance("Mazzy",ENEMY)
                     !StateCheck("Mazzy",STATE_CHARMED)~
 COMPILE_BAF_TO_BCS

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