CamDawg Posted March 27, 2005 Share Posted March 27, 2005 Similar to the Mazzy script change, Valygar should only go hostile if Mazzy is hostile and not charmed. // Valygar only goes hostile if mazzy is hostile and not charmed COPY_EXISTING ~valygar.BCS~ ~override~ DECOMPILE_BCS_TO_BAF REPLACE_TEXTUALLY ~Allegiance("Mazzy",ENEMY)~ ~Allegiance("Mazzy",ENEMY) !StateCheck("Mazzy",STATE_CHARMED)~ COMPILE_BAF_TO_BCS Link to comment
CamDawg Posted March 28, 2005 Author Share Posted March 28, 2005 Included in alpha 3. Link to comment
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