temnix Posted May 11, 2022 Share Posted May 11, 2022 Is it possible to prevent the player from using throwing daggers and the ranged attack type of throwing axes? I can disallow full-time ranged weapons, but I don't want to implement a total dagger ban nor outlaw all axes for the distanced attack on some of them. Quote Link to comment
jmerry Posted May 11, 2022 Share Posted May 11, 2022 Probably not without changing the weapons themselves substantially, and that would cause its own issues. I know there are some mods which give certain weapons abilities to transform themselves; you could have both a melee-only version of the dagger and a version with both attacks, with an ability to transform between them. Then you give the two items different usability flags and you're set. There would be some slight issues; a character that could use only the melee-only version wouldn't be able to equip the other one to transform it back. You'd need someone else in the party to do that for you. Still, I think it does most of what you're looking for. Quote Link to comment
temnix Posted May 12, 2022 Author Share Posted May 12, 2022 Why would a character want to be left without ranged attacks? This isn't for something characters do, it's something to be done to them. Anyway, I guess there's isn't a way. Quote Link to comment
jmerry Posted May 12, 2022 Share Posted May 12, 2022 And here I thought it was something like letting a kensai use a throwing axe in melee, but not actually throwing it. I guess you were thinking about something else entirely, with a spell effect or the like. Quote Link to comment
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