Jump to content

PPG: The Fields of the Dead Released


Recommended Posts

Pocket Plane Group

 

The Fields of the Dead, a mod for Baldur's Gate - Tales of the Sword Coast, has finally been released.

 

The primary aim of this mod is to correct as many aspects of the game as possible according to AD&D 2E rules. This affects the NPCs, creatures, items, spells and rules of the game.

 

The AI of the entire game has been given a massive overhaul in order to increase the difficulty and the AI no longer cheats. Specifically, enemy NPCs use unique scripts instead a few shared scripts. As the XP cap has been raised, a couple of fights towards the end of the game have been made harder to provide a challenge for the party.

 

This mod also features new content in addition to changes to the existing game. New spells for wizards and priests, new magical and mundane items, and new creatures are all fully integrated into the game. There are new unique magical items as well as a range of new potions and ammunition. Prepare to wear gloves of thievery, shoot bullets of lightning and drink potions of superior healing.

 

Finally, the mod adds a new area to the worldmap. It can be visited at any time like the other wilderness areas but is geared towards an experienced party. You should expect a challenge.

 

Tales of the Sword Coast and TotSC Patch 5521 are required to play this mod.

 

FotD Homepage

FotD Forum

Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...