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Divine Remix 8.2a?


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Guest Player

I know it’s a controversial mod, but it's still the only way to have a divine magic overhaul for BGT. Version 8b\8.1 is said to crash and cannot be used. ALIEN posted a link to a mysterious version 8.2a (https://github.com/Gibberlings3/Divine_Remix). What changes in there? Is it stable, can I safely install it in a megamod?

In that same discussion, TOTOR posts a fix to the following URL: https://www.gibberlings3.net/applications/core/interface/file/attachment.php?id=5469

Is it useful? Can I safely add it to version 8.2a?

Lastly, if I install only the kits, leaving out the sphere system, are there the same incompatibility problems with Stratagems, Spell Revision, etc of the complete mod?

Thanks

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On 8/13/2022 at 6:17 PM, Guest Player said:

In that same discussion, TOTOR posts a fix to the following URL: https://www.gibberlings3.net/applications/core/interface/file/attachment.php?id=5469

The most up to date fix for the sphere system is at : https://github.com/TotoR115/Divine_Remix/archive/refs/heads/master.zip

On 8/13/2022 at 6:17 PM, Guest Player said:

Is it useful? Can I safely add it to version 8.2a?

Yes and no, it depends on what you'r looking for. This fix intially aim's to have a working sphere system on oBG2 based on the 8.2a from Github - but, it is not endorsed by the Head chefs and is mostly useless if you'r not interested in the sphere system

On 8/13/2022 at 6:17 PM, Guest Player said:

Lastly, if I install only the kits, leaving out the sphere system, are there the same incompatibility problems with Stratagems, Spell Revision, etc of the complete mod?

The issue with DR is not incompatibility with other mods but a bug that prevent from starting a new game (CTD...). Anyway, you can safely install all the kits without any incompatibilities with any versions of this mod.

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On 8/13/2022 at 11:17 AM, Guest Player said:

I know it’s a controversial mod, but it's still the only way to have a divine magic overhaul for BGT. Version 8b\8.1 is said to crash and cannot be used.

Doesn't v7 still work great on BGT? I vaguely recall that the v8 update was basically for EE compatibility... so no need for it if you don't have the EE games.

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