Aquadrizzt Posted December 8, 2022 Share Posted December 8, 2022 (edited) Is there anyway to simulate the effects of an AoE projectile without having a projectile with the appropriate AoE shape that you want? Planescape EE's projectiles are hardcoded (even the NI accessible ones) but being stuck with only a handful of well-behaved .PRO files has really limited what I can do. Is there some way to apply a spell to, say, every creature with melee range of the target creature without using a .PRO file to do so? Edited December 8, 2022 by Aquadrizzt Quote Link to comment
Aquadrizzt Posted December 8, 2022 Author Share Posted December 8, 2022 Well, turns out I was able to kinda answered my own question. Turns out that while many of the projectiles in PSTEE are hardcoded (including any that the game itself references), you can, if you properly update PROJECTL.ids, add new projectiles that would behave however you desire. This is incredible! Quote Link to comment
Guest Graion@Work Posted December 8, 2022 Share Posted December 8, 2022 Could you file the correlated-to-hardcoded values PROJECTL.IDS to the EE Fixpack? Quote Link to comment
Bubb Posted December 8, 2022 Share Posted December 8, 2022 I'm late, but here's all the PROJECTL.IDS values that are hardcoded in PST:EE, so you can avoid using their ids: Spoiler 0 21 23 24 25 38 44 65 66 67 68 69 70 71 72 73 74 75 76 77 78 80 81 82 83 84 85 86 87 88 89 90 96 109 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 188 190 194 195 196 197 198 199 200 201 202 203 204 215 216 217 218 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 258 259 260 262 263 264 265 267 268 269 277 278 279 280 286 287 288 299 300 Add one to these values to get the projectile ids used in spells. Quote Link to comment
Aquadrizzt Posted December 8, 2022 Author Share Posted December 8, 2022 Here is a list of all of the projectiles referenced in spl, itm, eff, and other pro files in PSTEE. Spoiler 23 spwi101 // chromatic orb - used by spwi101.spl 37 spwi201 // adder's kiss - special spell hit (spwi201.spl) 59 ghost // howl of pandemonium ghost - used by spwi603.spl 61 stormbld // blade storm blade - used by spwi702.spl <unsure about this one> 78 -- // invisible traveling projectile (explosion projectile of sppr105.pro, spwi108.pro) 189 ntoken // hold person - used by ntoken.itm 203 spin101 // litany of curses - used by spin101.spl 204 spin103 // stories-bones-tell/speak with dead - used by spin103.spl, sppr304.spl 205 magicmis // magic missiles 1 - used by spwi107.spl 206 spwi107 // magic missiles 2 - used by spwi107.spl 207 spwi107 // magic missiles 3 - used by spwi107.spl 208 spwi107 // magic missiles 4 - used by spwi107.spl 209 spwi107 // magic missiles 5 - used by spwi107.spl 210 spwi107 // magic missiles 6 - unused 211 spwi107 // magic missiles 7 - unused 212 spwi107 // magic missiles 8 - unused 213 spwi107 // magic missiles 9 - unused 214 spwi107 // magic missiles 10 - unused 215 spin102 // skull mob - used by spin102.spl 217 spwi212 // swarm curse (spwi212), 9' radius (rest of series starts at 290) 218 swarm // swarm curse arrow - used by swarm curse 219 -- // originally adder's kiss, unused 220 spwi207 // ice knife - used by spwi207.spl 221 spwi108 // pacify - used by spwi108.spl 222 spwi211 // strength - used by spwi211.spl 223 spwi301 // ball of lightning - used by spwi301 224 lgtball // ball of lightning sphere - used by spwi301 225 spwi204 // blood bridge - used by spwi204.spl 226 spwi405 // force missiles - used by spwi405.spl 227 spwi406 // improved strength - used by spwi406.spl 228 spwi408 // shroud of shadows - used by spwi408.spl 229 spwi501 // cloudkill - used by spwi501.spl 230 spwi603 // howl of pandemonium - used by spwi603.spl 231 spwi702 // blade storm - used by spwi702.spl 232 spwi905 // elysium's fires - used by spwi905.spl 233 spwi912 // abyssal fury - used by spwi912.spl 234 spwi213 // horror - used by spwi213.spl 235 spwi215 // knock - used by spwi215.spl 236 spwi307 // hold undead - used by spwi307.spl 237 spwi113 // missile of patience - used by spwi113.spl 238 spwi305 // elysium's tears - used by spwi305.spl 239 spwi308 // tasha's unbearable derisive laughter - used by spwi308.spl 240 spwi310 // axe of torment - used by spwi310.spl 241 -- // blacksphere - unused, originally used by spwi401.spl 242 spwi502 // cone of cold - used by spwi502.spl 243 spwi505 // desert hell - used by spwi505.spl 244 spwi506 // fire and ice - used by spwi506.spl 245 spwi604 // chain lightning storm - used by spwi604.spl 246 spwi701 // acid storm - used by spwi701.spl 247 spwi705 // stygian ice storm - used by spwi705.spl 248 spwi802 // meteor storm bombardment - used by spwi802.spl 249 spwi803 // deathbolt - used by spwi803.spl 250 spwi804 // ignus' fury - used by spwi804.spl 251 spwi805 // pw blind - used by spwi805.spl 252 spwi807 // mechanus' cannon - used by spwi807.spl 253 spwi901 // celestial host - used by spwi901.spl 254 -- // rune of torment - unused, originally used by spwi914.spl 255 sppr101 // blessing - used by sppr101.spl, spwi118.spl 256 sppr103 // curse - used by sppr103.spl, spwi117.spl 257 -- // originally detect evil, unused 258 sppr105 // halo of lesser revelation - used by sppr105.spl 259 sppr204 // spritual hammer - used by sppr204.spl 260 sppr301 // call lightning - used by sppr301.spl 261 -- // originally soul exodus, unused 262 spwi309 // vampiric touch - used by spwi309.spl 263 spwi402 // confusion - used by spwi402.spl 264 spwi909 // pw kill - used by spwi909.spl 265 spwi602 // globe of invulnerability - used by spwi602.spl 266 bolt01 // nordom's crossbow bolts - used by bolt01.itm through bolt09.itm, nordbolt.itm 267 sppr502 // raise dead - used by sppr502.spl, spin108.spl 268 spin106 // aura of fear - used by spin106.spl 269 spwi902 // conflagration - used by spwi902.spl 270 spwi001 // special trap - used by spwi001.spl 271 ignusfi // ignus' fireball - used by ignusfi.itm 272 imiss // tongues of flame 1 - used by spwi116.spl 273 spwi116 // tongues of flame 2 - used by spwi116.spl 274 spwi116 // tongues of flame 3 - used by spwi116.spl 275 spwi116 // tongues of flame 4 - used by spwi116.spl 276 spwi116 // tongues of flame 5 - used by spwi116.spl 277 spwi217 // ignus' terror - used by spwi217.spl 278 spwi218 // infernal orb - used by spwi218.spl 279 spwi313 // fiery rain - used by spwi313.spl 280 spwi410 // elemental strike - used by spwi410.spl 281 amiss // reign of anger 1 - used by spwi121.spl 282 spwi121 // reign of anger 2 - used by spwi121.spl 283 spwi121 // reign of anger 3 - used by spwi121.spl 284 spwi121 // reign of anger 4 - used by spwi121.spl 285 spwi121 // reign of anger 5 - used by spwi121.spl 286 spwi219 // power of one - used by spwi219.spl 287 spin107 // kiss - used by spin107.spl 288 spwi103 // embalming - used by spwi103.spl, spwi205.spl 289 spwi305b // elysium tears meteor - used by spwi305 290 spwi002 // special trap - used by spwi002.spl 291 spwi003 // special trap - used by spwi003.spl 292 spwi004 // special trap - used by spwi004.spl 293 spwi005 // special trap - used by spwi005.spl 294 spwi006 // special trap - used by spwi006.spl 295 spwi007 // special trap - used by spwi007.spl 296 spwi008 // special trap - used by spwi008.spl 297 spwi009 // special trap - used by spwi009.spl 298 spwi010 // special trap - used by spwi010.spl 299 spwi914 // rune of torment - used by spwi914.spl 300 spwi401 // blacksphere - used by spwi401.spl 455 prayerg // prayer - used by sppr303.spl (via prayerg.spl) 456 prayerb // prayer - used by sppr303.spl (via prayerb.spl) Quote Link to comment
Aquadrizzt Posted December 8, 2022 Author Share Posted December 8, 2022 And here is the behavior from the hardcoded projectile indices identified by @Bubb. I tested these by configuring Magic Missile (spwi107.spl) to only have its damaging effect and changing it's projectile to the index+1 for each. I then loaded into game and cast Magic Missile on Morte in the Smoldering Corpse bar, with Grace nearby to check for allied AoEs. Spoiler 21 - instant hit 23 - chromatic orb 24 - crash 25 - crash 38 - adder's kiss 44 - instant hit 65 - instant hit 66 - instant hit 67 - instant hit 68 - instant hit (x2) 69 - instant hit (x3) 70 - instant hit (x4) 71 - instant hit (x5) 72 - instant hit (x6) 73 - instant hit (x7) 74 - instant hit (x8) 75 - instant hit (x9) 76 - instant hit (x10) 77 - instant hit (x11) 78 - delayed hit (invisible traveling projectile) 79 - instant hit <not in bubb's list> 80 - instant hit, prevents save/rest 81 - instant hit, prevents save/rest 82 - instant hit, prevents save/rest 83 - instant hit, prevents save/rest 84 - instant hit, prevents save/rest 85 - instant hit, prevents save/rest 86 - instant hit, prevents save/rest 87 - instant hit, prevents save/rest 88 - instant hit, prevents save/rest 89 - instant hit, prevents save/rest 90 - instant hit, prevents save/rest 96 - instant hit, also hits neutrals and allies in a radius around target 109 - instant hit 118 - instant hit 119 - instant hit 120 - instant hit 121 - instant hit 122 - instant hit 123 - instant hit 124 - instant hit 125 - instant hit 126 - instant hit 127 - instant hit 128 - instant hit 129 - instant hit 130 - instant hit 131 - instant hit 132 - instant hit 133 - instant hit 134 - instant hit 135 - instant hit 136 - instant hit 137 - instant hit 138 - instant hit 139 - instant hit 140 - instant hit 141 - instant hit 142 - no hit (on allies/neutrals), prevents save/rest 143 - no hit (on allies/neutrals), prevents save/rest 144 - no hit (on allies/neutrals), prevents save/rest 145 - instant hit 146 - instant hit 147 - instant hit 188 - slight pause, hits target, then hits everyone in area 190 - crash 194 - instant hit 195 - instant hit 196 - instant hit 197 - instant hit 198 - instant hit 199 - instant hit 200 - instant hit 201 - instant hit 202 - instant hit Quote Link to comment
Aquadrizzt Posted December 8, 2022 Author Share Posted December 8, 2022 (edited) Putting all of this together. Spoiler 21 -- // unused, instant hit (hardcoded) 23 -- // chromatic orb - used by spwi101.spl (hardcoded) 24 -- // do not use - crash (hardcoded) 25 -- // do not use - crash (hardcoded) 38 -- // adder's kiss - special spell hit (spwi201.spl) (hardcoded) 44 -- // unused, instant hit (hardcoded) 59 ghost // howl of pandemonium ghost - used by spwi603.spl 61 stormbld // blade storm blade - used by spwi702.spl <unsure about this one> 65 -- // unused, instant hit (hardcoded) 66 -- // unused, instant hit (hardcoded) 67 -- // unused, instant hit (hardcoded) 68 -- // unused, instant hit (x2) (hardcoded) 69 -- // unused, instant hit (x3) (hardcoded) 70 -- // unused, instant hit (x4) (hardcoded) 71 -- // unused, instant hit (x5) (hardcoded) 72 -- // unused, instant hit (x6) (hardcoded) 73 -- // unused, instant hit (x7) (hardcoded) 74 -- // unused, instant hit (x8) (hardcoded) 75 -- // unused, instant hit (x9) (hardcoded) 76 -- // unused, instant hit (x10) (hardcoded) 77 -- // unused, instant hit (x11) (hardcoded) 78 -- // invisible traveling projectile (explosion projectile of sppr105.pro, spwi108.pro) (hardcoded) 80 -- // unused, instant hit, prevents save/rest (hardcoded) 81 -- // unused, instant hit, prevents save/rest (hardcoded) 82 -- // unused, instant hit, prevents save/rest (hardcoded) 83 -- // unused, instant hit, prevents save/rest (hardcoded) 84 -- // unused, instant hit, prevents save/rest (hardcoded) 85 -- // unused, instant hit, prevents save/rest (hardcoded) 86 -- // unused, instant hit, prevents save/rest (hardcoded) 87 -- // unused, instant hit, prevents save/rest (hardcoded) 88 -- // unused, instant hit, prevents save/rest (hardcoded) 89 -- // unused, instant hit, prevents save/rest (hardcoded) 90 -- // unused, instant hit, prevents save/rest (hardcoded) 96 -- // unused, instant hit, medium radius around target (hardcoded) 109 -- // unused, instant hit (hardcoded) 118 -- // unused, instant hit (hardcoded) 119 -- // unused, instant hit (hardcoded) 120 -- // unused, instant hit (hardcoded) 121 -- // unused, instant hit (hardcoded) 122 -- // unused, instant hit (hardcoded) 123 -- // unused, instant hit (hardcoded) 124 -- // unused, instant hit (hardcoded) 125 -- // unused, instant hit (hardcoded) 126 -- // unused, instant hit (hardcoded) 127 -- // unused, instant hit (hardcoded) 128 -- // unused, instant hit (hardcoded) 129 -- // unused, instant hit (hardcoded) 130 -- // unused, instant hit (hardcoded) 131 -- // unused, instant hit (hardcoded) 132 -- // unused, instant hit (hardcoded) 133 -- // unused, instant hit (hardcoded) 134 -- // unused, instant hit (hardcoded) 135 -- // unused, instant hit (hardcoded) 136 -- // unused, instant hit (hardcoded) 137 -- // unused, instant hit (hardcoded) 138 -- // unused, instant hit (hardcoded) 139 -- // unused, instant hit (hardcoded) 140 -- // unused, instant hit (hardcoded) 141 -- // unused, instant hit (hardcoded) 142 -- // unused, no ally/neutral hit, prevents save/rest (hardcoded) 143 -- // unused, no ally/neutral hit, prevents save/rest (hardcoded) 144 -- // unused, no ally/neutral hit, prevents save/rest (hardcoded) 145 -- // unused, instant hit (hardcoded) 146 -- // unused, instant hit (hardcoded) 147 -- // unused, instant hit (hardcoded) 188 -- // delayed hit, then hits everyone in area (hardcoded) 189 ntoken // hold person - used by ntoken.itm 190 -- // do not use - crash (hardcoded) 194 -- // unused, instant hit (hardcoded) 195 -- // unused, instant hit (hardcoded) 196 -- // unused, instant hit (hardcoded) 197 -- // unused, instant hit (hardcoded) 198 -- // unused, instant hit (hardcoded) 199 -- // unused, instant hit (hardcoded) 200 -- // unused, instant hit (hardcoded) 201 -- // unused, instant hit (hardcoded) 202 -- // unused, instant hit (hardcoded) 203 -- // litany of curses - used by spin101.spl (hardcoded) 204 -- // stories-bones-tell/speak with dead - used by spin103.spl, sppr304.spl (hardcoded) 205 magicmis // magic missiles 1 - used by spwi107.spl 206 spwi107 // magic missiles 2 - used by spwi107.spl 207 spwi107 // magic missiles 3 - used by spwi107.spl 208 spwi107 // magic missiles 4 - used by spwi107.spl 209 spwi107 // magic missiles 5 - used by spwi107.spl 210 spwi107 // magic missiles 6 - unused 211 spwi107 // magic missiles 7 - unused 212 spwi107 // magic missiles 8 - unused 213 spwi107 // magic missiles 9 - unused 214 spwi107 // magic missiles 10 - unused 215 -- // skull mob - used by spin102.spl (hardcoded) 216 -- // do not use - crash (hardcoded) 217 -- // swarm curse (spwi212), 9' radius (hardcoded) 218 -- // swarm curse arrow - used by swarm curse (hardcoded) 219 -- // originally adder's kiss, unused 220 -- // ice knife - used by spwi207.spl (hardcoded) 221 -- // pacify - used by spwi108.spl (hardcoded) 222 -- // strength - used by spwi211.spl (hardcoded) 223 -- // ball of lightning - used by spwi301 (hardcoded) 224 -- // ball of lightning sphere - used by spwi301 (hardcoded) 225 -- // blood bridge - used by spwi204.spl (hardcoded) 226 -- // force missiles - used by spwi405.spl (hardcoded) 227 -- // improved strength - used by spwi406.spl (hardcoded) 228 -- // shroud of shadows - used by spwi408.spl (hardcoded) 229 -- // cloudkill - used by spwi501.spl (hardcoded) 230 -- // howl of pandemonium - used by spwi603.spl (hardcoded) 231 -- // blade storm - used by spwi702.spl (hardcoded) 232 -- // elysium's fires - used by spwi905.spl (hardcoded) 233 -- // abyssal fury - used by spwi912.spl (hardcoded) 234 -- // horror - used by spwi213.spl (hardcoded) 235 -- // knock - used by spwi215.spl (hardcoded) 236 -- // hold undead - used by spwi307.spl (hardcoded) 237 -- // missile of patience - used by spwi113.spl (hardcoded) 238 -- // elysium's tears - used by spwi305.spl (hardcoded) 239 -- // tasha's unbearable derisive laughter - used by spwi308.spl (hardcoded) 240 -- // axe of torment - used by spwi310.spl (hardcoded) 241 -- // blacksphere - unused, originally used by spwi401.spl (hardcoded) 242 -- // cone of cold - used by spwi502.spl (hardcoded) 243 -- // desert hell - used by spwi505.spl (hardcoded) 244 -- // fire and ice - used by spwi506.spl (hardcoded) 245 -- // chain lightning storm - used by spwi604.spl (hardcoded) 246 -- // acid storm - used by spwi701.spl (hardcoded) 247 -- // stygian ice storm - used by spwi705.spl (hardcoded) 248 -- // meteor storm bombardment - used by spwi802.spl (hardcoded) 249 -- // deathbolt - used by spwi803.spl (hardcoded) 250 -- // ignus' fury - used by spwi804.spl (hardcoded) 251 -- // pw blind - used by spwi805.spl (hardcoded) 252 -- // mechanus' cannon - used by spwi807.spl (hardcoded) 253 -- // celestial host - used by spwi901.spl (hardcoded) 254 -- // rune of torment - unused, originally used by spwi914.spl (hardcoded) 255 -- // blessing - used by sppr101.spl, spwi118.spl (hardcoded) 256 -- // curse - used by sppr103.spl, spwi117.spl (hardcoded) 257 -- // originally detect evil, unused 258 -- // halo of lesser revelation - used by sppr105.spl (hardcoded) 259 -- // spritual hammer - used by sppr204.spl (hardcoded) 260 -- // call lightning - used by sppr301.spl (hardcoded) 261 -- // originally soul exodus, unused 262 -- // vampiric touch - used by spwi309.spl (hardcoded) 263 -- // confusion - used by spwi402.spl (hardcoded) 264 -- // pw kill - used by spwi909.spl (hardcoded) 265 -- // globe of invulnerability - used by spwi602.spl (hardcoded) 266 bolt01 // nordom's crossbow bolts - used by bolt01.itm through bolt09.itm, nordbolt.itm 267 -- // raise dead - used by sppr502.spl, spin108.spl (hardcoded) 268 -- // aura of fear - used by spin106.spl (hardcoded) 269 -- // conflagration - used by spwi902.spl (hardcoded) 270 spwi001 // special trap - used by spwi001.spl 271 ignusfi // ignus' fireball - used by ignusfi.itm 272 imiss // tongues of flame 1 - used by spwi116.spl 273 spwi116 // tongues of flame 2 - used by spwi116.spl 274 spwi116 // tongues of flame 3 - used by spwi116.spl 275 spwi116 // tongues of flame 4 - used by spwi116.spl 276 spwi116 // tongues of flame 5 - used by spwi116.spl 277 -- // ignus' terror - used by spwi217.spl (hardcoded) 278 -- // infernal orb - used by spwi218.spl (hardcoded) 279 -- // fiery rain - used by spwi313.spl (hardcoded) 280 -- // elemental strike - used by spwi410.spl (hardcoded) 281 amiss // reign of anger 1 - used by spwi121.spl 282 spwi121 // reign of anger 2 - used by spwi121.spl 283 spwi121 // reign of anger 3 - used by spwi121.spl 284 spwi121 // reign of anger 4 - used by spwi121.spl 285 spwi121 // reign of anger 5 - used by spwi121.spl 286 -- // power of one - used by spwi219.spl (hardcoded) 287 -- // kiss - used by spin107.spl (hardcoded) 288 -- // embalming - used by spwi103.spl, spwi205.spl (hardcoded) 289 spwi305b // elysium tears meteor - used by spwi305 290 spwi002 // special trap - used by spwi002.spl 291 spwi003 // special trap - used by spwi003.spl 292 spwi004 // special trap - used by spwi004.spl 293 spwi005 // special trap - used by spwi005.spl 294 spwi006 // special trap - used by spwi006.spl 295 spwi007 // special trap - used by spwi007.spl 296 spwi008 // special trap - used by spwi008.spl 297 spwi009 // special trap - used by spwi009.spl 298 spwi010 // special trap - used by spwi010.spl 299 -- // rune of torment - used by spwi914.spl (hardcoded) 300 -- // blacksphere - used by spwi401.spl (hardcoded) 455 -- // prayer - used by sppr303.spl (via prayerg.spl) 456 -- // prayer - used by sppr303.spl (via prayerb.spl) Edited December 9, 2022 by Aquadrizzt Quote Link to comment
Aquadrizzt Posted December 8, 2022 Author Share Posted December 8, 2022 Tested one of the non-hardcoded projectiles listed here (magicmis.pro [id:205]) and changed it to use a different bam. A spell using magicmis.pro correctly updated to the new projectile. Quote Link to comment
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