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DayNight() question


Salk

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Hello!

The EE games have the AdvanceTime() function but I figure DayNight() can be properly used to advance time too although I fear that it might only truly work when it comes to advancing days, rather than hours.

In fact, if I use DayNight(NOON) and the game time is ex. 4 PM, I guess time will be rewound 4 hours. Correct?

If that is so, then there is no way to advance time via script for the classic game?

Thanks!

Edited by Salk
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