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Anyone has an edited Xpbonus.2da so I can get full xp values on my thief?


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2 hours ago, Morgoth said:

Hello
Does anyone have a reworked XPBONUS.2DA where you get the full xp values for thief lockpicking (1550 xp) and disarming (3250 xp) starting from level 1? 

Just make a new .txt file and copy paste the table portion from here to your override -folders file and rename the file as xpbonus.2da and then alter the other figures... nd you are done.

2DA V1.0
0
              1    2    3    4    5    6    7    8    9    10   11   12   13   14   15   16   17   18   19   20   21   22   23   24   25   26   27   28   29   30   31   32   33   34   35   36   37   38   39   40
PICK_LOCK     250  250  250  250  250  400  400  400  400  400  950  950  950  950  950  1550 1550 1550 1550 1550 1550 1550 1550 1550 1550 1550 1550 1550 1550 1550 1550 1550 1550 1550 1550 1550 1550 1550 1550 1550
DISARM_TRAP   1000 1000 1000 1000 1000 1750 1750 1750 1750 1750 2750 2750 2750 2750 2750 3250 3250 3250 3250 3250 3250 3250 3250 3250 3250 3250 3250 3250 3250 3250 3250 3250 3250 3250 3250 3250 3250 3250 3250 3250
LEARN_SPELL   1000 2000 3000 4000 5000 6000 7000 8000 9000 0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0

Doing so is very bad for the scaling of the game... but you don't care about it, so you are of course free to do as you like. Also you can extend the table to level 50.
Also, I think the values(pick_lock and disarm_trap) are actually reversed, so when you pick a lock on level 1, you get 1000 xp, and when you disarm traps you get the 250 xp according to the above table. At least it was at one point so.

Edited by Jarno Mikkola
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Thanks. It's not bad. It will just allow me to have breath and not having to stress on dual classing and having to see getting suggested:
- cheesing with scrolls by dropping people
- deleting the scrolls learned and memorize them once again
- using the basilisk cheese
 

and so on.

For anyone wondering, here Argent77 shows how many traps are in game: 

 

 

Edit: I bundled the xpbonus.2da if anyone is interested

xpbonus.2da.txt

Edited by Morgoth
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