CrevsDaak Posted February 28 Share Posted February 28 I've recruited Quayle, which is something that I don't usually do. He's alright, we all know Quayle already, this post isn't about him. However, him being a Cleric/Illusionist leads the code that makes you pick at least one Illusion school spell per level apply to Divine spells, which in turn leads to not being able to memorize the last Cleric spell on each level, as all of them become greyed out. I've tried changing a few things on ui.menu (name 'PRIEST' section), and on m_dw_ssf.lua but no avail. dwSpellEnabled seems to be working fine, at least from what I can tell, I just can't discern among the rest of the code what exactly is what blocks you from memorizing the remaining spell (maybe a more caffeinated investigation tomorrow morning could be more fruitful but I'm not sure, gotta try first). Unaware if this occurs with unkitted C/Ms, or with its Druid variant. Quote Link to comment
DavidW Posted February 28 Share Posted February 28 Huh, interesting. There should be separate block/allow lists for priest and mage spells. I'll see if I can reproduce. Quote Link to comment
DavidW Posted February 28 Share Posted February 28 I can reproduce this with just the 'enforce specialist requirements' component present, so it's clearly a bug in that code. Will investigate. Quote Link to comment
DavidW Posted February 28 Share Posted February 28 Got it. There's a glitch in the class/kit detection system that doesn't correctly get the class of cleric/specialists. Hotfix: either (i) drop ui_detect_class_kit.tph into dw_talents/sfo/lua before installing, or (ii) drop m_dw_dkf.lua into override after installing. m_dw_dkf.lua ui_detect_class_kit.tph Quote Link to comment
CrevsDaak Posted February 28 Author Share Posted February 28 That's great, that fixed it. Thank you! Quote Link to comment
DavidW Posted February 28 Share Posted February 28 No problem, thanks for the report. Quote Link to comment
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