Enkidu Posted March 10 Share Posted March 10 (edited) SCS improved encounters on EET causes the 6th chapter random encounter with rakshasa disguised as travelers to happen prematurely in chapter 2. We have this block in ar0041.bcs - ar0046.bcs IF OnCreation() GlobalGT("RandomEncounters","GLOBAL",1) Global("DMWWRandomTravelers","GLOBAL",0) GlobalGT("chapter","GLOBAL",5) THEN RESPONSE #100 SetGlobal("DMWWRandomTravelers","GLOBAL",1) CreateCreature("RERAK01",[488.558],NE) // Traveler CreateCreature("RERAK02",[500.454],NE) // Traveler CreateCreature("RERAK03",[552.476],NE) // Traveler CreateCreature("RERAK04",[427.548],NE) // Traveler CreateCreature("RERAK05",[525.591],NE) // Traveler CreateCreature("RERAK06",[585.542],NE) // Traveler END I fixed this manually in my install by changing the condition GlobalGT("chapter","GLOBAL",5) to GlobalGT("AsylumPlot","GLOBAL",50). The bug is present in v35.10 Edited March 10 by Enkidu Quote Link to comment
DavidW Posted March 10 Share Posted March 10 I see the problem, yes. Chapter variables need to be localized to allow for EET: that 'Global("chapter","GLOBAL",5)' needs to be 'Global("chapter","GLOBAL",%bg2_chapter_5%)'. The same thing occurs in a few places in stratagems/tactical_bg2/ssl/dw#random.ssl. Fixed locally, will be in 35.11. You can hotfix by dropping the attached file into stratagems/tactical_bg2/ssl before installing (no need if you're not playing EET). dw#random.ssl Quote Link to comment
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