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New Installation project with Project Infinity - Mods and load order questions


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Posted (edited)

Hi !

I'm actually working on a new EET installation, using Project Infinity as an installer. I've already looked at a lot of readmes, youtube videos, the "EET Mod Install Order Guide", k4thos EET compatibility list, and other weidu.logs from different G3 topics and from Morpheus562's "Install-Order-List-Repository".

But as usual, it's difficult to clarify what is the best install order and there's seems to be a lot of different possibilities, based around the amount of mods i want to install. For all those reasons, i'm starting this topic to help me at chosing the best load order for my installation.

For a start, here's my Pre-EET:

Quote

~DLCMERGER/DLCMERGER.TP2~ #0 #1 // Merge DLC into game -> Merge "Siege of Dragonspear" DLC: 1.5
~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #29 // Duke Eltan in the Harbor Master's Building: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #30 // Nim Furlwing Encounter: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #32 // Svlast, the Fallen Paladin Encounter: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #33 // Mal-Kalen, the Ulcaster Ghost: v16.4
~BG1UB/SETUP-BG1UB.TP2~ #0 #34 // Chapter 6 Dialogue Restorations: v16.4
~SETUP-DARKHORIZONSBGEE.TP2~ #0 #0 // "Dark Horizons" Mod for Baldur's Gate: Enhanced Edition: 2.16
~SOA/SETUP-SOA.TP2~ #0 #0 // The Stone of Askavar for TotSC/Tutu/BGT/BGEE -> Default version: areas connected by travel triggers: 2.3
~SIRENE/SETUP-SIRENE.TP2~ #0 #0 // Sirene NPC for Baldur's Gate: Enhanced Edition

Here's my EET part:

Quote

~EET/EET.TP2~ #0 #0 // EET core (resource importation): V13.4
~EEEX/EEEX.TP2~ #0 #0 // EEex: v0.10.2-alpha
~EEEX/EEEX.TP2~ #0 #2 // Enable effect menu module - LShift-on-hover to view spells affecting creature: v0.10.2-alpha
~EEEX/EEEX.TP2~ #0 #3 // Enable empty container module - Highlight empty containers in gray instead of cyan: v0.10.2-alpha
~EEEX/EEEX.TP2~ #0 #4 // Enable timer module - Visual indicators for modal actions, contingencies, and spell/item cooldowns: v0.10.2-alpha
~EEEX/EEEX.TP2~ #0 #5 // Timer module - Show modal actions (red bar): v0.10.2-alpha
~EEEX/EEEX.TP2~ #0 #6 // Timer module - Show contingencies (green bar): v0.10.2-alpha
~EEEX/EEEX.TP2~ #0 #7 // Timer module - Show spell/item cooldowns (cyan bar): v0.10.2-alpha
~LEUI-SOD/LEUI-SOD.TP2~ #0 #0 // lefreut's Enhanced UI (SoD skin) - Core component: 4.8
~LEUI-SOD/LEUI-SOD.TP2~ #0 #1 // lefreut's Enhanced UI (SoD skin) - BG2 vanilla bams for spells: 4.8
~LEUI-SOD/LEUI-SOD.TP2~ #0 #2 // lefreut's Enhanced UI (SoD skin) - BG2 vanilla fonts for descriptions: 4.8
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1030 // Portrait Selectors -> BillyYank's Multi-Portrait Mod: 4.0.6
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1070 // Faydark's Abilities Auto-Roller/GrimLefourbe's BG2 UI: 4.0.6
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #1100 // Display max proficiency limits: 4.0.6
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2000 // Transparent Sidebars: 4.0.6
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2030 // Adul's Better Quick Loot: 4.0.6
~EEUITWEAKS/EEUITWEAKS.TP2~ #0 #2070 // Dee's Permanent Thieving Button: 4.0.6
~RECOLOREDBUTTONS/RECOLOREDBUTTONS.TP2~ #0 #2 // Recolored character's toolbar buttons (BG2:EE): 4.3
~HIDDENGAMEPLAYOPTIONS/HIDDENGAMEPLAYOPTIONS.TP2~ #0 #0 // Install all Hidden Gameplay Options at once: 4.7
~DRUIDGROVEMAKEOVER/SETUP-DRUIDGROVEMAKEOVER.TP2~ #0 #0 // Druid Grove Area Visual Makeover
~HQ_SOUNDCLIPS_BG2EE/HQ_SOUNDCLIPS_BG2EE.TP2~ #0 #0 // Install high quality soundclips for new BG2EE content: 1.3
~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #30 // IWD Arcane Spell Pack: v5
~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #40 // IWD Divine Spell Pack: v5
~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #60 // Two-Handed Axe Item Pack: v5
~A7-TOTLM-BG2EE/A7-TOTLM-BG2EE.TP2~ #0 #0 // Trials of the Luremaster for Baldur's Gate: 4.3
~A7-TOTLM-BG2EE/A7-TOTLM-BG2EE.TP2~ #0 #20 // Rebalance weapons and equipment: 4.3
~A7-TOTLM-BG2EE/A7-TOTLM-BG2EE.TP2~ #0 #31 // Reduce experience from monsters and quests -> Reduce by 50 percent: 4.3
~A7-TOTLM-BG2EE/A7-TOTLM-BG2EE.TP2~ #0 #20 // Rebalance weapons and equipment: 4.3
~GODCALL/SETUP-GODCALL.TP2~ #0 #0 // Call Of The Lost Goddess V 1.0
~GODCALL/SETUP-GODCALL.TP2~ #0 #50 // Install portraits for the major NPCs of the mod
~GODCALL/SETUP-GODCALL.TP2~ #0 #200 // Install AI voiceover for major NPCs of the mod (mostly in English)
~CTB/SETUP-CTB.TP2~ #0 #0 // Check The Bodies: 3.0
~CTB/SETUP-CTB.TP2~ #0 #1 // Candlekeep Chores: 3.0
~CTB/SETUP-CTB.TP2~ #0 #2 // Candlekeep Chores Fast Forward (for CtB v2.2 or later): 3.0
~CTB/SETUP-CTB.TP2~ #0 #3 // Other Improvements: 3.0
~TDDZ/TDDZ.TP2~ #0 #0 // TDD - Core: v2.8.1
~TDDZ/TDDZ.TP2~ #0 #1 // TDD - Trollford: v2.8.1
~TDDZ/TDDZ.TP2~ #0 #2 // TDD - Eshpurta: v2.8.1
~TDDZ/TDDZ.TP2~ #0 #3 // TDD - Purskal: v2.8.1
~TDDZ/TDDZ.TP2~ #0 #4 // TDD - Riatavin: v2.8.1
~TDDZ/TDDZ.TP2~ #0 #5 // TDD - Onset of the Darkest Day: v2.8.1
~TOA/SETUP-TOA.TP2~ #0 #0 // Tales of Anegh (Weidu): v2.6
~TIDINGS/SETUP-TIDINGS.TP2~ #1 #0 // Dark Tidings V 2.0
~ASCENSION/ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.0.28
~ASCENSION/ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.0.28
~ASCENSION/ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.0.28
~ASCENSION/ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.0.28
~ASCENSION/ASCENSION.TP2~ #0 #50 // Improved Slayer Transformation: 2.0.28
~ASCENSION/ASCENSION.TP2~ #0 #60 // Expanded Epilogues for Bioware NPCs -> David Gaider's expanded epilogues for Bioware NPCs: 2.0.28
~ASCENSION/ASCENSION.TP2~ #0 #2000 // Full-body portrait for Bodhi: 2.0.28
~ASCENSION/ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.0.28
~ASCENSION/ASCENSION.TP2~ #0 #2300 // Sharper portraits of Abazigal and Gromnir for the Enhanced Edition, by DavidW: 2.0.28
~ASCENSION/ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.0.28
~LONGERROAD/LONGERROAD.TP2~ #0 #0 // Longer Road: 2.0.7
~CRUCIBLE/CRUCIBLE.TP2~ #0 #1 // Install Crucible -> Fully Voiced NPCs using AI: v2.1
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v10.0
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v10.0
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v10.0
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #3 // Restored Items: v10.0
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #4 // Restored Wish Options: v10.0
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #5 // Restored XP for Minor Things: v10.0
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v10.0
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v10.0
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #8 // Minor Restorations: v10.0
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v10.0
~ARESTORATIONP/ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v10.0
~SOTSC/SOTSC.TP2~ #0 #0 // Shades of the Sword Coast - Expansion Pack for BGEE: v8.6
~DSOTSC/DSOTSC.TP2~ #0 #0 // Dark Side of the Sword Coast (DSotSC): v4.2
~DSOTSC/DSOTSC.TP2~ #0 #3 // More common encounters in vanilla areas: v4.2
~DSOTSC/DSOTSC.TP2~ #0 #4 // Distribute DSotSC items also in vanilla content: v4.2
~NTOTSC/NTOTSC.TP2~ #0 #0 // Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET: 5.0.0
~NTOTSC/NTOTSC.TP2~ #0 #1 // Spawn less Monsters depending on Game Difficulty: 5.0.0
~NTOTSC/NTOTSC.TP2~ #0 #2 // Keelor the Dwarf: 5.0.0
~NTOTSC/NTOTSC.TP2~ #0 #3 // Llindellyn's Lucky Arrow: 5.0.0
~NTOTSC/NTOTSC.TP2~ #0 #5 // Pilar and Gheldehar: 5.0.0
~NTOTSC/NTOTSC.TP2~ #0 #9 // Fighting Encounters: 5.0.0
~NTOTSC/NTOTSC.TP2~ #0 #10 // Improved Lesser Fiends: 5.0.0
~NTOTSC/NTOTSC.TP2~ #0 #11 // Improved Haeball: 5.0.0
~NTOTSC/NTOTSC.TP2~ #0 #12 // Improved Ghotal: 5.0.0
~NTOTSC/NTOTSC.TP2~ #0 #13 // Reduce Number of Shaman Cloaks -> Remove Cloaks from generic Orc Priests: 5.0.0
~BGQE/SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v27
~BGQE/SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v27
~BGQE/SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: v27
~BGQE/SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v27
~BGQE/SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: v27
~BGQE/SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: v27
~BGQE/SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: v27
~BGQE/SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v27
~BGQE/SETUP-BGQE.TP2~ #0 #8 // Many Little Paws: v27
~BGQE/SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v27
~BGQE/SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v27
~BGQE/SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: v27
~BGQE/SETUP-BGQE.TP2~ #0 #12 // Legal Seachart Sources: v27
~BGQE/SETUP-BGQE.TP2~ #0 #13 // Additions to the House of the Lady and the Bitch Queen's Temple: v27
~BGQE/SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: v27
~BGQE/SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: v27
~BGQE/SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: v27
~UB/SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v28
~UB/SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v28
~UB/SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v28
~UB/SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v28
~UB/SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v28
~UB/SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v28
~UB/SETUP-UB.TP2~ #0 #7 // Restored Encounters: v28
~UB/SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v28
~UB/SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v28
~UB/SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v28
~UB/SETUP-UB.TP2~ #0 #12 // Item Restorations: v28
~UB/SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v28
~UB/SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v28
~UB/SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v28
~UB/SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider: v28
~UB/SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v28
~UB/SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v28
~UB/SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v28
~SKIECOST/SKIECOST.TP2~ #0 #0 // Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE: 6.2
~SKIECOST/SKIECOST.TP2~ #0 #1 // Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC: 6.2
~SKIECOST/SKIECOST.TP2~ #0 #2 // Skie: The Cost of One Girl's Soul - Add Player-Initiated Dialogue (PID) for Skie: 6.2
~BG1NPC/BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v32
~BG1NPC/BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v32
~BG1NPC/BG1NPC.TP2~ #0 #22 // The BG1 NPC Project: Ajantis Romance Core (teen content) -> Speed: 30 minutes real time minimum between LoveTalks: v32
~BG1NPC/BG1NPC.TP2~ #0 #32 // The BG1 NPC Project: Branwen's Romance Core (teen content) -> Speed: 30 minutes real time minimum between LoveTalks: v32
~BG1NPC/BG1NPC.TP2~ #0 #42 // The BG1 NPC Project: Coran's Romance Core (adult content) -> Speed: 30 minutes real time minimum between LoveTalks: v32
~BG1NPC/BG1NPC.TP2~ #0 #52 // The BG1 NPC Project: Dynaheir's Romance Core (teen content) -> Speed: 30 minutes real time minimum between LoveTalks: v32
~BG1NPC/BG1NPC.TP2~ #0 #62 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content) -> Speed: 30 minutes real time minimum between LoveTalks: v32
~BG1NPC/BG1NPC.TP2~ #0 #72 // The BG1 NPC Project: Xan's Romance Core (teen content) -> Speed: 30 minutes real time minimum between LoveTalks: v32
~BG1NPC/BG1NPC.TP2~ #0 #80 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v32
~BG1NPC/BG1NPC.TP2~ #0 #110 // BGEE Banter Timing Tweak -> Banter Timing: Normal (about 27 minutes between banter dialogs): v32
~BG1NPC/BG1NPC.TP2~ #0 #130 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v32
~BG1NPC/BG1NPC.TP2~ #0 #160 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v32
~BG1NPC/BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v32
~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v16.3
~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #0 #1 // Extended Lighthouse Area: v16.3
~AC_QUEST/AC_QUEST.TP2~ #1 #0 // A Job Well-Paid: 5.2
~AC_QUEST/AC_QUEST.TP2~ #1 #1 // A Feast for the Gnolls: 5.2
~AC_QUEST/AC_QUEST.TP2~ #1 #2 // Jumper -> Original version: Ugh and Jumper are inside the cave.: 5.2
~AC_QUEST/AC_QUEST.TP2~ #1 #4 // The Lost Son: 5.2
~AC_QUEST/AC_QUEST.TP2~ #1 #5 // Of Wolves and Men -> Quest uses hut near Thalantyr in High Hedge.: 5.2
~AC_QUEST/AC_QUEST.TP2~ #1 #7 // The Great Carlini: 5.2
~AC_QUEST/AC_QUEST.TP2~ #1 #8 // A Home for the Gibberlings: 5.2
~AC_QUEST/AC_QUEST.TP2~ #1 #9 // Fangirls: 5.2
~AC_QUEST/AC_QUEST.TP2~ #1 #11 // The Serpents of Abbathor -> Tweaked version: quest can be finished in BG1.: 5.2
~AC_QUEST/AC_QUEST.TP2~ #1 #12 // A Halfling among the Eyeless: 5.2
~ASSASSINATIONS/ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II: v19
~AJOCMOD/SETUP-AJOCMOD.TP2~ #0 #0 // AjocMod Weidu: v1.6.5
~BST/SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: vEAOB.9
~GORGON/SETUP-GORGON.TP2~ #0 #0 // Install The Gorgon's Eye: v4.4
~BLACKHEARTS EET/SETUP-BLACKHEARTS EET.TP2~ #0 #0 // Install Blackhearts for EET: v1.4
~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #0 // EEEE: Melia Quicknight, Crossroads: 4.3
~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #1 // EEEE: Bimmy's Badgering Bandits: 4.3
~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #2 // EEEE: Reinforced Gnoll Stronghold: 4.3
~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #3 // EEEE: Bear Encounter near the Gnoll Stronghold: 4.3
~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #4 // EEEE: Xan's New Grove (new items in Mulahey's cave): 4.3
~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #5 // EEEE: Daenni's Bridge Bandits: 4.3
~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #6 // EEEE: The Fire Drake in the Wyvern Cave: 4.3
~EXTRAEXPANDEDENHANCEDENCOUNTERS/EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #7 // EEEE: Undercity Magma Bulwark Encounter; Red Skeleton-(U.M.B.E.R.S.): 4.3
~FISHINGFORTROUBLE/FISHINGFORTROUBLE.TP2~ #0 #0 // Fishing for Trouble by Yovaneth: v3.2.10
~FISHINGFORTROUBLE/FISHINGFORTROUBLE.TP2~ #0 #1 // Fishing for Trouble - Major character portraits: v3.2.10
~ISNF/ISNF.TP2~ #0 #0 // Colours of Infinity: I Shall Never Forget: 6.1.1
~WHITEQUEEN/WHITEQUEEN.TP2~ #0 #0 // Colours of Infinity - The White Queen -> Yes, but don't patch the existing save games: 7.1
~EILISTRAEE/SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song -> Yes, but don't patch the existing save games: 7.3
~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade -> Yes, but don't patch the existing save games: 11.1
~TOTDG/SETUP-TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens -> Yes, but don't patch the existing save games: 12.9
~ALABASTERSANDS/ALABASTERSANDS.TP2~ #0 #0 // Alabaster Sands: the new area of Athkatla -> Yes, but don't patch existing save games: v1.3
~BRIDGESBLOCK/BRIDGESBLOCK.TP2~ #0 #0 // Athkatlan Grounds: The Bridge's Block: 1.9
~TANGLEDISLE/TANGLEDISLE.TP2~ #0 #0 // Athkatlan Grounds: The Tangled Oak Isle -> Yes, but don't patch existing save games: v4.2
~OOZE/OOZE.TP2~ #0 #0 // Athkatlan Grounds: The Ooze's Lounge - a new area under Athkatlan Slums: 2.93
~SOUTHERNEDGE/SOUTHERNEDGE.TP2~ #0 #0 // Southern Edge: the new district of Athkatla -> Yes, but don't patch the existing save games: 5.0
~SHARDSOFICE/SETUP-SHARDSOFICE.TP2~ #0 #0 // The Price Of Friendship: v7
~SHARDSOFICE/SETUP-SHARDSOFICE.TP2~ #0 #1 // Some of My Best Friends Are Slimes: v7
~TGC1E/SETUP-TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BGT-WeiDU/EET/BG:EE edition v1.9 -> Normal edition: v1.9
~WHINHILL/WHINHILL.TP2~ #0 #0 // The Journey to the Whin Hill - a Baldur's Gate 2: EE quest -> Yes, but don't patch existing save games: v1.3
~INLOVEUNDEATH/INLOVEUNDEATH.TP2~ #0 #0 // The Dreadful Tales: In Love, Undeath - a new quest and companion for BG2EE -> Yes, but don't patch existing save games: v1.7
~INLOVEUNDEATH/INLOVEUNDEATH.TP2~ #0 #0 // Xzele: Player-Initiated Dialogues: v1.7
~JUNIPERANDTHESTONELEECH/JUNIPERANDTHESTONELEECH.TP2~ #0 #0 // The Dreadful Tales: Juniper and the Stone Leech - companion and a quest mod for BG2EE ToB: v1.5
~JUNIPERANDTHESTONELEECH/JUNIPERANDTHESTONELEECH.TP2~ #0 #1 // The Dreadful Tales: Juniper and the Stone Leech - Player-Initiated Dialogues for Juniper: v1.5
~LUCY/LUCY.TP2~ #0 #0 // Lucy the Wyvern: v5.0
~C#SB_SILBER/SETUP-C#SB_SILBER.TP2~ #0 #0 // Adalon's Blood - Modification for BGII by Gandalf the white: 15
~DC/DC.TP2~ #0 #0 // Dungeon Crawl: v13.1
~SNAKES/SNAKES.TP2~ #0 #0 // The Slithering Menace (for BGII:ToB only): v4.0.0
~BACKBRYNNLAW/BACKBRYNNLAW.TP2~ #0 #0 // Back to Brynnlaw mod for Baldur's Gate II: v9
~ALTERNATIVES/SETUP-ALTERNATIVES.TP2~ #0 #0 // Alternatives: v15
~A7-TESTYOURMETTLE/SETUP-A7-TESTYOURMETTLE.TP2~ #0 #0 // Test Your Mettle!: 1.5
~A7-TESTYOURMETTLE/SETUP-A7-TESTYOURMETTLE.TP2~ #0 #12 // Reduced experience for killing monsters -> Reduce by 75% (recommended): 1.5
~SELLSWORDS/SELLSWORDS.TP2~ #0 #0 // The Sellswords mod for Baldur's Gate II: v9.1
~REUNION/REUNION.TP2~ #0 #0 // The Reunion mod for Baldur's Gate II: v7
~COWLEDMENACE/SETUP-COWLEDMENACE.TP2~ #0 #1000 // Main Component: 1.0.1
~COWLEDMENACE/SETUP-COWLEDMENACE.TP2~ #0 #2100 // Appropriate Items for High-Level Spellcasters: 1.0.1
~COWLEDMENACE/SETUP-COWLEDMENACE.TP2~ #0 #3000 // Mages cast Gate far from themselves: 1.0.1
~MAGESTRONGHOLD_EET/MAGESTRONGHOLD_EET.TP2~ #0 #0 // Expanded Mage Stronghold EET: v0.
~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature Improvements: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements -> With Additional Random Encounters: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #11 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.5
~GBTHFKP/GBTHFKP.TP2~ #0 #0 // Expanded Thief Stronghold: v3.0.0
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #0 // Lady Elgea's extended plot: beta_7
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #1 // Anomen's extended plot: beta_7
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #2 // Jerlia's Ore Shop: beta_7
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #3 // Elven holy water in the Temple of Lathander: beta_7
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #4 // Wave Blade in Treasury: beta_7
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #5 // Silver Dagger in Irenicus Dungeon: beta_7
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #6 // Bards can spend the night at the festival (Five Flagons): beta_7
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #7 // A bard for the bard stronghold: beta_7
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #8 // Silver Sword: beta_7
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #9 // A Tunnel for Saradush: beta_7
~HIDDENADVENTURE/HIDDENADVENTURE.TP2~ #1 #10 // Temple of Mask in Docks District: beta_7
~DW_LANTHORN/DW_LANTHORN.TP2~ #0 #20 // Restored Rhynn Lanthorn lens quest -> Expanded Version (adds four new locations where lenses can be found): v2
~THECALLING/THECALLING.TP2~ #0 #0 // The Calling: v5
~THECALLING/THECALLING.TP2~ #0 #20 // Peaceful Werewolf Isle Resolution: v5
~FADINGPROMISES/SETUP-FADINGPROMISES.TP2~ #0 #0 // Fading Promises: v9
~SLANDOR/SLANDOR.TP2~ #1 #0 // The Minotaur and Lilacor: 2.1
~TOD/TOD.TP2~ #0 #0 // Tower of Deception: v4.0.8
~TOD/TOD.TP2~ #0 #1 // Improved Astral Shard Guardian: v4.0.8
~TOD/TOD.TP2~ #0 #2 // Encounter with Ustrain: v4.0.8
~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #0 // Imoen 4 Ever in BGII: Imoen Returns after Talking to Gaelan in Chapter 2: v11.4
~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #1 // Imoen 4 Ever in BGII: Give Imoen Dialogue Content in SoA: v11.4
~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #2 // Imoen 4 Ever in BGII: Yoshimo Comes to Brynnlaw: v11.4
~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #3 // Imoen 4 Ever in BGII: Give Imoen Protection Spell in Chapters 2 & 3: v11.4
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #0 // Endless BG1: Main Component (Required): 18.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #1 // More Flavor to Hero of Baldur's Gate (Includes PC's Residence Inside Palace): 18.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #2 // Short Public Hero Tribute: 18.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #3 // Sarevok's Unique Items: 18.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #4 // Sarevok's Sword: 18.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #5 // Imoen and Duke Jannath (Imoen Gets Residence Inside Palace): 18.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #6 // Duke Eltan Is in the Palace: 18.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #7 // Flaming Fist After Final Fight: 18.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #8 // Elminster Makes an Appearance -> jastey's Version: 18.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #10 // First Refugees Come to Baldur's Gate: 18.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #11 // Ophyllis the Treasurer is Inside Palace Dungeon: 18.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #12 // Denkod in Thieves' Guild Comments on Sarevok's Death: 18.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #15 // Fenster the Palace Healer Is in the Palace: 18.1
~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #16 // Captain Corwin Is in the Palace: 18.1
~C#ANOTHERFINEHELL/C#ANOTHERFINEHELL.TP2~ #0 #0 // Another Fine Hell - Optional Ending for SoD and BGII Closure: Alpha_230919
~C#ANOTHERFINEHELL/C#ANOTHERFINEHELL.TP2~ #0 #1 // Get the Hells Out - Quest Option with Extended BGII Content: Alpha_230919
~C#ANOTHERFINEHELL/C#ANOTHERFINEHELL.TP2~ #0 #2 // PC's and Imoen's chest in Palace should have their content: Alpha_230919
~C#SODBOABRI/C#SODBOABRI.TP2~ #0 #0 // Scene at Boareskyr Bridge will be Acknowledged: Add NPC Reactions: v6
~C#SODBOABRI/C#SODBOABRI.TP2~ #0 #1 // Add Description Text to Original Scene at Bridge: v6
~C#SODBOABRI/C#SODBOABRI.TP2~ #0 #2 // Bridge Scene has Different Choices: v6
~C#SODBOABRI/C#SODBOABRI.TP2~ #0 #3 // Add Stat Changes to Choices at Bridge: v6
~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #0 #2 // Do Not Miss NPC-PC Dialogues -> For NPCs in Party Only: v12.1
~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #0 #5 // More Dialogue Choices & Prevent Dead Ends: v12.1
~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #0 #7 // Restore scripted Abduction Scene Fight: v12.1
~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #0 #20 // Make Portal Close from Dragonspear Castle (Aun Argent survives always): v12.1
~C#SODTWEAKS/SETUP-C#SODTWEAKS.TP2~ #0 #21 // Hephernaan takes Dragonspear Vault Key: v12.1
~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #9 // Imoen 4 Ever in BGII: Compatibility with Alternatives and Saerileth: v11.4
~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #11 // Imoen 4 Ever in SoD: Imoen Returns to PC in First Coalition Camp (bd1000): v11.4
~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #12 // Imoen 4 Ever in SoD: Imoen Gives Better Reason to Stay Behind in Palace: v11.4
~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #13 // Imoen 4 Ever in SoD: Play Cutscene With Imoen and Duke Jannath: v11.4
~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #14 // Imoen 4 Ever in SoD: Give Imoen Dialogue Content in Chapters 8-12: v11.4
~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #20 // Imoen's chest moves with the campaign, too: v11.4
~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #25 // Imoen 4 Ever in SoD: Give Imoen PID during chapters 8 to 12: v11.4
~WILSONCHRONICLES/WILSONCHRONICLES.TP2~ #0 #0 // Wilson Chronicles - expansion for our favorite bear companion: v2.4
~IMOENFRIENDSHIP/IMOENFRIENDSHIP.TP2~ #0 #0 // Imoen Friendship: v3.6
~CHATTYIMOEN/SETUP-CHATTYIMOEN.TP2~ #0 #0 // Chatty Imoen: Expanded Character Sounds: v1.5
~CHATTYIMOEN/SETUP-CHATTYIMOEN.TP2~ #0 #1 // Chatty Imoen: Add NPC Interactions: v1.5
~GARRICK-TT/SETUP-GARRICK-TT.TP2~ #0 #0 // Garrick: Tales of a Troubadour: 1.27
~BG1AERIE/SETUP-BG1AERIE.TP2~ #0 #5000 // Aerie for BG:EE: 2.5
~WINGS/SETUP-WINGS.TP2~ #0 #0 // Wings for BG2:EE
~WINGS/SETUP-WINGS.TP2~ #0 #1 // Restore missing banters?
~WINGS/SETUP-WINGS.TP2~ #0 #2 // Remove conflict with Hexxat?
~AMBER/AMBER.TP2~ #0 #0 // Amber the NPC MOD: v9
~AJANTISBG1/SETUP-AJANTISBG1.TP2~ #0 #0 // Installs Ajantis BG1 Expansion Modification: 19.3
~AJANTISBG1/SETUP-AJANTISBG1.TP2~ #0 #1 // Install the unique BG:EE BAM for Ajantis' Family Shield: 19.3
~AJANTISBG1/SETUP-AJANTISBG1.TP2~ #0 #30 // Ajantis SoD NPC: Crossmod Content: 19.3
~AJANTISBG2/AJANTISBG2.TP2~ #1 #0 // Sir Ajantis NPC for BGII: 20
~AJANTISBG2/AJANTISBG2.TP2~ #1 #1 // Install the unique BG(II):EE BAM for Ajantis' Family Shield: 20
~AJANTISBG2/AJANTISBG2.TP2~ #1 #3 // Installation of adult romance content: 20
~AJANTISBG2/AJANTISBG2.TP2~ #1 #42 // Select Ajantis' Friendship Dialogues and Romance Speed: -> Speed: 30 minutes real time minimum between Dialogues: 20
~BRANWEN/BRANWEN.TP2~ #0 #0 // Branwen BG2 NPC mod for players and modders: v8pre
~CERND/CERND.TP2~ #0 #0 // Cernd Friendship for BG2: ToB: v1.4
~CORAN/CORAN.TP2~ #0 #0 // Coran NPC MOD for Baldur's Gate II: v9
~CORAN/CORAN.TP2~ #0 #1 // Delete old Coran from the Forest of Tethyr (RECOMMENDED): v9
~CORANBGFRIEND/CORANBGFRIEND.TP2~ #0 #0 // Coran's Extended BG Friendship Talks: v5.2
~DEARNISE/DEARNISE.TP2~ #0 #0 // de'Arnise Romance for Baldur's Gate II: v7
~DJINNICOMPANION/DJINNICOMPANION.TP2~ #0 #0 // Afaaq, the Djinni Companion -> Full Version (includes quests, banters and more): v2.10
~FALDORNBG2/FALDORNBG2.TP2~ #0 #0 // Faldorn NPC for BG2EE: 1.3
~FALDORNBG2/FALDORNBG2.TP2~ #0 #1 // Faldorn NPC for BG2EE: Player-Initiated Dialogues (PIDs): 1.3
~HAERDALIS_FRIENDSHIP/HAERDALIS_FRIENDSHIP.TP2~ #0 #0 // Haer'Dalis Friendship for BG2: ToB: v1.2
~KIVAN/SETUP-KIVAN.TP2~ #0 #100 // Kivan of Shilmista: v18
~KIVAN/SETUP-KIVAN.TP2~ #0 #202 // Change Deheriana's Class from Fighter/Mage/Cleric to: -> Specialist-Mage, Diviner: v18
~KORGANFRIENDSHIP/KORGANFRIENDSHIP.TP2~ #0 #0 // Korgan Friendship for BG2: ToB: v1.6
~KORGAN/KORGAN.TP2~ #1 #0 // Korgan's Redemption: v10.0.1
~MINSCFRIENDSHIP/MINSCFRIENDSHIP.TP2~ #0 #0 // Minsc Friendship for BG2 and ToB: v1.3
~NEERABANTERS/NEERABANTERS.TP2~ #0 #10 // Neera Banters: Dialogue Banters and Interjections: v0.9.2
~NEERABANTERS/NEERABANTERS.TP2~ #0 #20 // Neera Banters: Interaction Banters: v0.9.2
~NEERA/NEERA.TP2~ #0 #0 // Neera Expansion: v2.8.1
~NEERA/NEERA.TP2~ #0 #4 // How much time would you like between talks (approximately)? -> 1.5 hours (default): v2.8.1
~SAREVOKFRIENDSHIP/SAREVOKFRIENDSHIP.TP2~ #0 #0 // Sarevok Friendship for BGII: ToB: v2.7
~VALYGARFRIENDSHIP/VALYGARFRIENDSHIP.TP2~ #0 #0 // Valygar Corthala Friendship: v1.5
~VICONIA/VICONIA.TP2~ #0 #0 // Viconia Friendship: v4.3
~XANBG1FRIEND/SETUP-XANBG1FRIEND.TP2~ #0 #0 // Xan's friendship path for BG1: v11
~XAN/XAN.TP2~ #0 #0 // Xan NPC MOD for Baldur's Gate II: v19
~YESLICKNPC/YESLICKNPC.TP2~ #0 #0 // Yeslick NPC for BGII: SoA & ToB -> Yeslick is a regular Fighter-Cleric: v5
~YOSHIMO/YOSHIMO.TP2~ #0 #0 // Yoshimo Friendship Mod for BGII: SoA: v5.0
~WILLOWISP/WILLOWISP.TP2~ #0 #0 // Will NPC, shaman stronghold and new shaman kit for BG2EE: 3.0
~WILLOWISP/WILLOWISP.TP2~ #0 #1 // Change shaman .tlk string to remove "Ineligible for any stronghold" line: 3.0
~WILLOWISP/WILLOWISP.TP2~ #0 #2 // New items for shamans and undead NPCs: 3.0
~WILLOWISP/WILLOWISP.TP2~ #0 #3 // Optional: Drider and Dark Treant Enemies: 3.0
~PAINA/PAINA.TP2~ #0 #0 // Pai'Na NPC for BG2:EE
~SIRENE_BG2/SIRENE_BG2.TP2~ #0 #0 // Sirene NPC for BG2:EE
~NPC_TWEAK/NPC_TWEAK.TP2~ #0 #0 // Anomen: v7
~NPC_TWEAK/NPC_TWEAK.TP2~ #0 #1 // Cernd: v7
~NPC_TWEAK/NPC_TWEAK.TP2~ #0 #2 // Nalia: v7
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #0 // Aerie Flirt Pack For SOA: v1.07
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #2 // Aerie Flirt Pack For TOB: v1.07
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #4 // Jaheira Flirt Pack for SOA: v1.07
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #6 // Jaheira Flirt Pack for TOB: v1.07
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #8 // Viconia Flirt Pack for SOA: v1.07
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #10 // Viconia Flirt Pack for TOB: v1.07
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #12 // Anomen Flirt Pack for SOA: v1.07
~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #14 // Anomen Flirt Pack for TOB: v1.07
~BG1NPCSOA/BG1NPCSOA.TP2~ #0 #0 // Water Gardens. New Athkatla's district & new quests: 14.3
~BG1NPCSOA/BG1NPCSOA.TP2~ #0 #2 // Shar-Teel NPC in BG2. "Nightbringer of Shar" (SoA): 14.3
~BG1NPCSOA/BG1NPCSOA.TP2~ #0 #6 // Brave Sir Garrick NPC in BG2 (SoA): 14.3
~BG1NPCSOA/BG1NPCSOA.TP2~ #0 #25 // Alora (SoA & ToB): 14.3
~BG1NPCSOA/BG1NPCSOA.TP2~ #0 #35 // Kagain's Corner (SoA & ToB) -> Store with Vanilla Items Only: 14.3
~BG1NPCSOA/BG1NPCSOA.TP2~ #0 #45 // Xzar and Monty Murder Mysteries (SoA & ToB): 14.3
~BG1NPCSOA/BG1NPCSOA.TP2~ #0 #50 // Gnomes in the City: Quayle & Tiax (SoA & ToB): 14.3
~BG1NPCSOA/BG1NPCSOA.TP2~ #0 #55 // Expanded cirqus quest -> Expanded cirqus quest (Standard difficulty): 14.3
~BANTERPACK/SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v18
~BANTERPACK/SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v18
~IEPBANTERS/IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v5.9
~IEPBANTERS/IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v5.9
~IEPBANTERS/IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v5.9
~IEPBANTERS/IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): v5.9
~IEPBANTERS/IEPBANTERS.TP2~ #0 #4 // NPC Conflict Revisions: v5.9
~IEPBANTERS/IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: v5.9
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn: v23
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal: v23
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #2 // Crossmod Romance Conflicts: v23
~ALLTHINGSMAZZY/SETUP-ALLTHINGSMAZZY.TP2~ #0 #0 // All Things Mazzy: Version 3.13
~ALLTHINGSMAZZY/SETUP-ALLTHINGSMAZZY.TP2~ #0 #1 // For the Evil: Additional content that might disturb a truly good player.: Version 3.13
~ALLTHINGSMAZZY/SETUP-ALLTHINGSMAZZY.TP2~ #0 #2 // For the Good: Additional content that might annoy a truly evil player.: Version 3.13
~ALLTHINGSMAZZY/SETUP-ALLTHINGSMAZZY.TP2~ #0 #4 // Optional Soundset for Clara NPC: Version 3.13
~HERTHIMONEY/HERTHIMONEY.TP2~ #1 #0 // Component 1. Interjections & Mini-quests (by Austin & Arcanecoast Team): 4.3.3
~HERTHIMONEY/HERTHIMONEY.TP2~ #1 #10 // Component 2. First Calimport Bank Pack (by Scheele & Austin & Arcanecoast Team): 4.3.3
~HERTHIMONEY/HERTHIMONEY.TP2~ #1 #20 // Component 3. Shadow-Covered Love & Death (by Alisia & Austin): 4.3.3
~HERTHIMONEY/HERTHIMONEY.TP2~ #1 #30 // Component 4. The Missing Troll Case (by Alisia & Austin): 4.3.3
~HERTHIMONEY/HERTHIMONEY.TP2~ #1 #40 // Component 5. Unlocked original dialogs of all NPC (by Tipun & Austin): 4.3.3
~SODDIALOGBANTERS/SETUP-SODDIALOGBANTERS.TP2~ #0 #0 // SoD Dialog Banters: v1.0
~SODRTD/SODRTD.TP2~ #0 #80 // SoD - Stat-based observations and quest options from Lauriel's Themed Tweaks Mod: 3.0
~SODRTD/SODRTD.TP2~ #0 #0 // Main Component: Tracking System: 3.0
~SODRTD/SODRTD.TP2~ #0 #10 // Consistency Changes to Game Dialogues: 3.0
~SODRTD/SODRTD.TP2~ #0 #20 // Officers Are Aware: 3.0
~SODRTD/SODRTD.TP2~ #0 #30 // Give PC Informed Reply Options: 3.0
~SODRTD/SODRTD.TP2~ #0 #40 // PC Can Tell the Officers: 3.0
~SODRTD/SODRTD.TP2~ #0 #50 // Add Officers Reactions: 3.0
~SODRTD/SODRTD.TP2~ #0 #60 // Additional Info Points: 3.0
~SODRTD/SODRTD.TP2~ #0 #70 // Add Additional Communication with Officers: 3.0
~THEMED_TWEAKS/THEMED_TWEAKS.TP2~ #0 #100 // SoD - Quest: Scouting the Coast Way Crossing: v0.4
~THEMED_TWEAKS/THEMED_TWEAKS.TP2~ #0 #140 // SOD/BG2EE - Add a little snark to dialogues: v0.4
~THEMED_TWEAKS/THEMED_TWEAKS.TP2~ #0 #200 // BG2EE - Use Irenicus in hell movie as dream to restore Bhaalspawn powers: v0.4
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #0 // Golem Construction Ability for Spellcasters: 6.3
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #10 // Replace original Golem Manual: 6.3
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #15 // Improve enemy spellcaster AI: 6.3
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #20 // Golems for enemy spellcasters: 6.3
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #25 // Greater variety of enemy golem types: 6.3
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #30 // Fighter Stronghold golems may continue to serve you: 6.3
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #35 // Make golems vulnerable to specific spell effects: 6.3
~A7-GOLEMCONSTRUCTION/SETUP-A7-GOLEMCONSTRUCTION.TP2~ #0 #50 // Add "Teleport" ability to golems: 6.3
~VALHORN/SETUP-VALHORN.TP2~ #0 #0 // Improved Horns of Valhalla: v2
~OFHEIRLOOMSANDCLASSES/OFHEIRLOOMSANDCLASSES.TP2~ #0 #0 // Of Heirlooms and Classes - new artifacts forgeable by Cromwell: v2.1
~ITEMUPGRADE/ITEMUPGRADE.TP2~ #0 #10 // Shadows Of Amn Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v52
~ITEMUPGRADE/ITEMUPGRADE.TP2~ #0 #11 // Throne Of Bhaal Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v52
~ITEMUPGRADE/ITEMUPGRADE.TP2~ #0 #12 // Install supplemental Cespenar audio for Item Upgrade: v52
~THALAN/THALAN.TP2~ #0 #0 // Thalantyr - Item Upgrade: v4.5
~HAMMERS/SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v6.1.2
~HAMMERS/SETUP-HAMMERS.TP2~ #0 #15 // Thrown Spiritual Hammers: v6.1.2
~HAMMERS/SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v6.1.2
~HAMMERS/SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v6.1.2
~HAMMERS/SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v6.1.2
~FORGOTTEN-ARMAMENT/FORGOTTEN-ARMAMENT.TP2~ #0 #20 // Add New Items to the Game: v4.1
~FORGOTTEN-ARMAMENT/FORGOTTEN-ARMAMENT.TP2~ #0 #11 // Add Breach Scrolls to Sorcerous Sundries: v4.1
~FORGOTTEN-ARMAMENT/FORGOTTEN-ARMAMENT.TP2~ #0 #27 // Add Ruby Ray Scrolls to Trademeet Store: v4.1
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v4 (Revised v1.3.959)
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #10 // Deva and Planetar Animations: v4 (Revised v1.3.959)
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #20 // Mirror Image Fix: v4 (Revised v1.3.959)
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #30 // Dispel Magic Fix: v4 (Revised v1.3.959)
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #55 // Spell Deflection blocks AoE spells: v4 (Revised v1.3.959)
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #60 // Update Spellbooks of Joinable NPCs: v4 (Revised v1.3.959)
~ITEM_REV/ITEM_REV.TP2~ #0 #0 // Item Revisions by Demivrgvs: V4 (Revised V1.3.892)
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v18
~RR/SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v4.92
~RR/SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v4.92
~RR/SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.92
~RR/SETUP-RR.TP2~ #0 #4 // Bard kit revisions: v4.92
~RR/SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.92
~RR/SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.92
~RR/SETUP-RR.TP2~ #0 #9 // Revised Thievery -> Use PnP thievery potions and prevent their effects from stacking: v4.92
~RR/SETUP-RR.TP2~ #0 #11 // Chosen of Cyric encounter: v4.92
~RR/SETUP-RR.TP2~ #0 #12 // Shadow Thief Improvements: v4.92
~RR/SETUP-RR.TP2~ #0 #999 // BG2-style icons for RR content: v4.92
~A7#IMPROVEDARCHER/A7#IMPROVEDARCHER.TP2~ #0 #0 // Improved Archer Kit: v4.3
~A7#IMPROVEDARCHER/A7#IMPROVEDARCHER.TP2~ #0 #10 // Add fighter kit: Marksman: v4.3
~A7#IMPROVEDARCHER/A7#IMPROVEDARCHER.TP2~ #0 #20 // Add paladin kit: Bow Knight: v4.3
~A7#IMPROVEDARCHER/A7#IMPROVEDARCHER.TP2~ #0 #30 // Add thief kit: Sharpshooter: v4.3
~A7#IMPROVEDARCHER/A7#IMPROVEDARCHER.TP2~ #0 #100 // Add +4 arrows, bolts and powerful bows to the game: v4.3
~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #0 // Improved Shamanic Dance: 4.5
~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #10 // Expanded Shamanic Dance for high level characters: 4.5
~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #20 // Add spell "Shamanic Pact": 4.5
~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #30 // Apply Shamanic Dance improvements to Shaman kits: 4.5
~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #40 // Shaman-specific items: 4.5
~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #100 // Install Battle Master Kit: v5.2
~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #151 // Install Battlerager Kit -> Assign kit to Korgan: v5.2
~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #160 // Install Death Knight Kit: v5.2
~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #130 // Install Dragoon Kit: v5.2
~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #110 // Install Psi Warrior Kit: v5.2
~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #120 // Install Shield Breaker Kit: v5.2
~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #141 // Install Deathbringer Prestige Kit -> Assign kit to Sarevok: v5.2
~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #210 // Install Champion of the Wild Kit: v5.2
~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #300 // Install Champion of the Silver Flame: v5.2
~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #310 // Install Templar Kit: v5.2
~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #320 // Install Reaver Kit: v5.2
~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #600 // Archmage Prestige Kit: v5.2
~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #900 // Install Eldritch Scion Kit: v5.2
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #8001 // Artisan's Kitpack: Pale Master Sorcerer Kit: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #8101 // Artisan's Kitpack: Pale Master Spells -> 'Unholy' Necromancy Spells Only (Cause Wounds, Disease, Poison, etc.): 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #8002 // Artisan's Kitpack: 3e-accurate Dragon Disciple -> Original Stat Bonuses: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #10001 // Artisan's Kitpack: Monk Revisions: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #10002 // Artisan's Kitpack: Brawler Kit: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1003 // Artisan's Kitpack: Berserker Overhaul: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1006 // Artisan's Kitpack: Wizard Slayer Overhaul: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1004 // Artisan's Kitpack: Kensai Overhaul: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1005 // Artisan's Kitpack: Barbarian Overhaul: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1007 // Artisan's Kitpack: Dwarven Defender Overhaul + Vanguard Fighter Kit: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1101 // Artisan's Kitpack: Give Khalid the Vanguard Kit: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1000 // Artisan's Kitpack: Arcane Archer Fighter Kit: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1001 // Artisan's Kitpack: Arcane Archer (Fighter/Mage): 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1008 // Artisan's Kitpack: Siegemaster Fighter Kit: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1009 // Artisan's Kitpack: Dreadnought Fighter Kit: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #1100 // Artisan's Kitpack: Fighter Overhaul: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #2000 // Artisan's Kitpack: Ranger Overhaul: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #2011 // Artisan's Kitpack: Stalker Overhaul: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #2012 // Artisan's Kitpack: Beast Master Overhaul: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #2001 // Artisan's Kitpack: Rashemi Berserker Ranger Kit for Minsc: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #2002 // Artisan's Kitpack: Dark Hunter Ranger Kit: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #3000 // Artisan's Kitpack: Paladin Overhaul: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #3010 // Artisan's Kitpack: Cavalier Overhaul: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #3003 // Artisan's Kitpack: Inquisitor Overhaul: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #3011 // Artisan's Kitpack: Undead Hunter Overhaul: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #3004 // Artisan's Kitpack: Blackguard Overhaul: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #3001 // Artisan's Kitpack: Divine Champion Paladin Kit: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #3002 // Artisan's Kitpack: Mystic Fire Paladin Kit: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #3005 // Artisan's Kitpack: Martyr Paladin Kit: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #5001 // Artisan's Kitpack: Elementalist Druid Kit: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #5002 // Artisan's Kitpack: Hivemaster Druid Kit: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #5003 // Artisan's Kitpack: Red Wizard Mage Kit for Edwin: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #7004 // Artisan's Kitpack: Assassin Overhaul: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #7006 // Artisan's Kitpack: Swashbuckler Overhaul: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #7002 // Artisan's Kitpack: Magekiller Thief Kit: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #7003 // Artisan's Kitpack: Trickster Thief Kit: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #7103 // Artisan's Kitpack: Make Montaron an Assassin: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #7005 // Artisan's Kitpack: Invisible Blade Thief Kit: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #9001 // Artisan's Kitpack: Warhorn Shaman Kit: 4.8
~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #20000 // Artisan's Kitpack: Eldritch Knight (Fighter / Mage Kit): 4.8
~REFINEMENTS/SETUP-REFINEMENTS.TP2~ #0 #10 // Revised High Level Abilities -> Install revised HLAs for all classes: beta 4.36
~RR/SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.92
~RR/SETUP-RR.TP2~ #0 #5 // Bard High Level Ability revisions: v4.92
~ITEM_REV/ITEM_REV.TP2~ #0 #1030 // Store Revisions: V4 (Revised V1.3.892)
~ITEM_REV/ITEM_REV.TP2~ #0 #1040 // Revised Armor -> With Movement Speed Penalties: V4 (Revised V1.3.892)
~ITEM_REV/ITEM_REV.TP2~ #0 #3 // Allow Spellcasting in Armor -> With Casting Speed Penalties for Arcane Casters: V4 (Revised V1.3.892)
~ITEM_REV/ITEM_REV.TP2~ #0 #1101 // Allow Thieving Skills in Armor -> Stealth is Penalized by Armor and Shields: V4 (Revised V1.3.892)
~ITEM_REV/ITEM_REV.TP2~ #0 #10 // Revised Shield Bonuses: V4 Beta 10 (Revised V1.3.892)
~ITEM_REV/ITEM_REV.TP2~ #0 #17 // Weapon Changes: V4 Beta 10 (Revised V1.3.892)
~ITEM_REV/ITEM_REV.TP2~ #0 #11 // Dual Wielding Changes for Light and Heavy Weapons: V4 Beta 10 (Revised V1.3.892)
~ITEM_REV/ITEM_REV.TP2~ #0 #18 // Revised Backstabbing -> Thief-only Weapons: V4 (Revised V1.3.892)
~ITEM_REV/ITEM_REV.TP2~ #0 #1060 // Kensai Can Wear Bracers: V4 Beta 10 (Revised V1.3.892)
~ITEM_REV/ITEM_REV.TP2~ #0 #1200 // Revised Critical Hit Aversion: V4 Beta 10 (Revised V1.3.892)
~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #55 // Cure Spells Bypass Spell Deflection: 2.8.1
~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1207 // Make Goodberry an Out-of-Combat Mass Regeneration: 2.8.1
~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1212 // Tweak Slow Poison: 2.8.1
~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1251 // Improve Damage and Damage Type of Alicorn Lance: 2.8.1
~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1323 // Improve Casting Time of Exaltation and Spiritual Clarity: 2.8.1
~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1351 // Add Faerie Fire and Slow On Hit to Moonblade: 2.8.1
~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1404 // Change Neutralize Poison into 'Remove Afflictions': 2.8.1
~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1451 // Make Smashing Wave Party-Friendly: 2.8.1
~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1603 // Set Blade Barrier to be Breachable: 2.8.1
~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1611 // Make Wondrous Recall Restore all 1st- and 2nd-level Spells: 2.8.1
~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1613 // Make Physical Mirror Block 1 Attack Per Three Seconds: 2.8.1
~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1614 // Make Sol's Searing Orb Easier to Throw: 2.8.1
~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #1710 // Add Slow Effect to Holy Word: 2.8.1
~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2151 // Change SR Expeditious Retreat into Chameleon: 2.8.1
~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2209 // Make Luck Affect Whole Party: 2.8.1
~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2251 // Add Deafening Effect On Hit to Decastave: 2.8.1
~SUBTLED_SPELL_TWEAKS/SUBTLED_SPELL_TWEAKS.TP2~ #0 #2418 // Set Fire Shield and Acid Sheath Spells to be Breachable: 2.8.1
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #50 // Avatar Morphing Script: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #160 // Make Magic Shields Glow [plainab/grogerson]: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons [Lava] -> Only replace icons that aren't already unique: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #182 // Unique Containers [Miloch] -> Unique icons and names: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #200 // Remove Annoying Visual Effects from Equipped Items -> Remove blur effect: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1060 // Breakable Iron Non-Magical Shields, Helms, and Armor: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-Out Dialogues: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1075 // Send BioWare NPCs to an Inn [DavidW/Zed Nocear]: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1161 // Multiple Strongholds [Sabre, Baldurdash, Weimer] -> Keep class restrictions: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1180 // Female Edwina [Davide Carte, Wendy Yung, Weimer]: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1227 // Adjust Cromwell's Forging Time -> Full 24 hours (BG2EE default, includes sleep): v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1251 // Move NPCs to Convenient Locations: Move Alora to Gullykin: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1252 // Move NPCs to Convenient Locations: Move Eldoth to the Coast Way: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1253 // Move NPCs to Convenient Locations: Move Quayle to the Nashkel Carnival: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1255 // Move NPCs to Convenient Locations: Move Tiax to Beregost: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1270 // Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior [plainab]: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2040 // Universal Clubs: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2060 // Weapon Styles for All: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove experience cap: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2150 // Wear Multiple Protection Items -> PnP restrictions: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of both methods: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2210 // Change Grandmastery Bonuses -> True grandmastery [Baldurdash]: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2220 // Change Magically Created Weapons to Zero Weight: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2261 // Alter Mage Spell Progression Table -> PnP table: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2271 // Alter Bard Spell Progression Table -> PnP table: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2281 // Alter Cleric Spell Progression Table -> PnP table: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2294 // Alter Druid Spell and Level Progression Tables -> Use cleric level progression changes with pnp druid/cleric spell table: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2580 // Alter Wisdom-Based Divine Bonus Spell Table -> Use PnP/PsT Table: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2320 // Trap Cap Removal [Ardanis/GeN1e]: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2340 // Remove Summoning Cap for Celestials [Ardanis/GeN1e]: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2360 // Remove Racial Restrictions for Single-Classes: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2371 // Alter Dual-Class Restrictions -> Allow non-humans to dual-class: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2358 // Alter Multi-Class Restrictions -> Install options one and three (everyone can multi-class anything they can single-class): v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2390 // Alter Paladin Spell Progression Table -> Paladins Use Icewind Dale-Heart of Winter Spell Tables [grogerson]: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2400 // Alter Ranger Spell Progression Table -> Rangers Use Icewind Dale-Heart of Winter Spell Tables [grogerson]: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2410 // Druids Use 3E Alignment Restrictions: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2420 // Loosen Equipment Restrictions for Cleric Multi- and Dual-Classes: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2431 // Change Equipment Restrictions for Druid Multi- and Dual-Classes -> Tighten equipment restrictions for druid multi- and dual-classes [Angel]: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2440 // Everyone Gets Bonus APR from Specialization [subtledoctor]: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2500 // Exceptional Strength Weight Limit Changes [sarevok57]: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields [Angel]: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2530 // Lightning Bolts Don't Bounce [Angel]: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3008 // Allow HP Rolls Through Level 20 [Angel]: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% learn spells and no maximum cap: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove Fatigue from Restoration Spells: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound [Weimer]: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3083 // Increase Ammo Stack Size -> Stacks of 120: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3093 // Increase Jewelry, Gem, and Miscellaneous Item Stacks -> Stacks of 120: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3103 // Increase Potion Stacking -> Stacks of 120: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3113 // Increase Scroll Stacking -> Stacks of 120: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch - Alter How Party NPCs Complain About Reputation -> NPCs can be angry about reputation but never leave [Salk]: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3123 // NPCs Don't Fight: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation [Luiz]: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3170 // No Drow Avatars On Party In Underdark [Weimer]: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3205 // Stores Purchase All Item Types: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor [Icendoan/grogerson]: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3280 // Give Every Class/Kit Four Weapon Slots: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3292 // Personalize Automatic Save Names -> Use scheme: 000000000-(Protagonist)-Save-Name: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3320 // No Depreciation in Stores: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3330 // Make Party Members Less Likely to Die Irreversibly: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4000 // Adjust Evil Joinable NPC Reaction Rolls: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4025 // Allow NPC Pairs to Separate: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 values: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 values: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good Alignment: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 values: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 values: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil Alignment: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4110 // Give Kagain a Legal Constitution Score of 19: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4120 // Give Coran a Legal Dexterity Score of 19: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4150 // Move Boo Into Minsc's Pack: v16
~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4170 // Ensure Shar-Teel Doesn't Die in the Original Challenge: v16
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #117 // Allow Mages to scribe memorized spells onto scrolls -> Scrolls can only be scribed at inns and strongholds: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #125 // Rangers' Animal Empathy improves with experience: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #160 // PnP Undead: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #180 // PnP Mephits: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #185 // PnP Fey creatures: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #186 // Revised Call Woodland Beings spell: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #190 // PnP Elementals: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #191 // Increase the Hit Dice of Elemental Princes: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #201 // Instant casting for warrior innates: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #202 // Revised Bhaalpowers -> Enhance the Bhaalpowers and standardize their casting time: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #210 // Restore the Dispel Magic vulnerability to Nishruu and Hakeashars: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #213 // Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #217 // Bard songs break invisibility -> All Bard songs break invisibility: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #261 // Altered XP rewards from locks, traps and scrolls -> Improved (lowered) XP rewards from locks, traps and scrolls: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #270 // Unbiased quest rewards: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #315 // Distinctive creature soundsets: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #500 // Slightly expanded storage capacity for containers -> Use the recommended storage capacity value: v4.53
~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #999 // BG2-style icons for aTweaks content: v4.53
~KLATU/SETUP-KLATU.TP2~ #0 #1000 // The Gloves of Goodman Hayes: 1.7.3
~KLATU/SETUP-KLATU.TP2~ #0 #1020 // Prepared Wishes: 1.7.3
~KLATU/SETUP-KLATU.TP2~ #0 #1050 // Appropriate XP Rewards for Cowled Enforcers: 1.7.3
~KLATU/SETUP-KLATU.TP2~ #0 #2030 // Identify All Store Items: 1.7.3
~KLATU/SETUP-KLATU.TP2~ #0 #2040 // Fix Wild Mage Items and Spells: 1.7.3
~KLATU/SETUP-KLATU.TP2~ #0 #2050 // Prevent Wish Spells from Interrupting Caster: 1.7.3
~KLATU/SETUP-KLATU.TP2~ #0 #2080 // Drop Equipment on Disintegration: 1.7.3
~KLATU/SETUP-KLATU.TP2~ #0 #2090 // Drop Equipment on Petrification: 1.7.3
~KLATU/SETUP-KLATU.TP2~ #0 #2100 // Drop Equipment on Imprisonment: 1.7.3
~KLATU/SETUP-KLATU.TP2~ #0 #2110 // Treat all Innate Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7.3
~KLATU/SETUP-KLATU.TP2~ #0 #2120 // Treat all Psionic Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7.3
~KLATU/SETUP-KLATU.TP2~ #0 #2130 // Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic): 1.7.3
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #10 // Wilson's strength doesn't stack indefinitely: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #20 // Vernus can be raised: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #30 // Fix Black Pits oversights: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #40 // Enchant Weapon works in contingencies: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #50 // Joinable NPCs don't have null kits: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #60 // NPCs don't go in inaccessible locations: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #70 // Close polymorph immunity loopholes: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #90 // Wish Hardiness doesn't stack with itself: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #100 // Hold Person doesn't display multiple strings: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #140 // Inquisitor True Sight is consistent with other versions of the spell: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #150 // Temple cures work better: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #170 // Celestials cast all of their spells at high levels: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #190 // Death Ward protects against Aec'Letec's Death Gaze: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #200 // Elemental protection spells increment resistances: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #210 // Vorpal weapons don't chunk: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #250 // Loosen NPC item restrictions: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #260 // Green Slime poison can be cured: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #270 // Barrityl's Bigger and Better Burden: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #280 // Allies against Bodhi are better prepared for vampires: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #290 // Noober's Game: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #310 // Map notes for BGEE quests: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #320 // Standardize inn and tavern music: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #360 // Nature's Beauty blindness can be cured: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #390 // Some merchants ignore reputation: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #422 // Less reputation loss for killing Phandalyn -> Lose 3 rep or innocent penalty, whichever is less: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #460 // Candlekeep XP boost: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #490 // Liia knows how to cast her spells: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #512 // Area names for the BGEE world map -> Non-spoiler names: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #520 // Warrior and rogue HLAs can't be removed by spell-breakers: 3.1
~JTWEAKS/SETUP-JTWEAKS.TP2~ #0 #530 // Deactivate Spellhold picture monsters until their doors are opened: 3.1
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #0 // House Tweaks: Expanded Racial Enemies: 2.5
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #6 // House Tweaks: Monk Can Use Quarterstaves: 2.5
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #10 // House Tweaks: INT/WIS/CHA-based Bonus Spell Slots: 2.5
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #13 // House Tweaks: Not-So-Indestructible Rats: 2.5
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #14 // House Tweaks: Good-Aligned Roleplay Rewards (BG2:EE): 2.5
~HOUSETWEAKS/HOUSETWEAKS.TP2~ #0 #15 // House Tweaks: Cloak of Dragomir only decreases stats in daylight: 2.5
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2052 // XP for killing creatures -> Decrease to 50%: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2062 // XP for quests -> Decrease to 50%: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #3000 // Disable hostile reaction after charm: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #3020 // Familiar death consequences -> Constitution loss & blocked summoning for 1 week: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4020 // Higher framerates support: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4050 // Books/Scrolls categorization: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4060 // Wand Case: 1.12
~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4070 // Key Ring: 1.12
~BG1NPCMUSIC/SETUP-BG1NPCMUSIC.TP2~ #0 #1 // The BG1 NPC Project Music Pack -> Install Regular Audio Only: v6
~JAHEIRARECAST/JAHEIRARECAST.TP2~ #0 #1 // Jaheira Recast: Character Sounds -> Use BG1+BG2 Character Sounds: v3.1
~JAHEIRARECAST/JAHEIRARECAST.TP2~ #0 #2 // Jaheira Recast: Dialog Voiceover: v3.1
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2010 // Core Stratagems spell-system changes (installed by default by any AI component): 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2060 // Rebalancings of slightly-too-powerful spells: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2080 // Spells increased in power: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3505 // Wider selection of random scrolls: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4000 // More Appropriate-Speed Bears: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4020 // More realistic wolves and wild dogs: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4052 // Decrease the rate at which reputation improves -> Reputation increases at about 1/3 the normal rate: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4100 // Improved NPC customization and management: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4115 // Thieves assign skill points in multiples of five: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4145 // Skip the Candlekeep tutorial sections -> Remove the tutorial NPCs from Candlekeep: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4150 // Allow the Cowled Wizards to detect spellcasting in most indoor, above-ground areas in Athkatla: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4162 // Increase the price of a license to practise magic in Athkatla -> License costs 20,000 gp: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4172 // Increase the price asked by Gaelan Bayle -> Gaelan wants 80,000 gold pieces: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4215 // Remove unrealistically helpful items from certain areas: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4240 // Treat mages' and priests' High-Level Abilities as innate abilities rather than memorisable spells (each may be taken only once): 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4250 // Make spell sequencers and contingencies into innate abilities: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5080 // Improved BG Textscreens: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6010 // Better calls for help: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6030 // Smarter Mages: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6040 // Smarter Priests: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6100 // Potions for NPCs: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6200 // Improved Spiders: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6300 // Smarter sirines and dryads: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6310 // Slightly smarter carrion crawlers: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6320 // Smarter basilisks: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6500 // Improved golems: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6510 // Improved fiends and celestials: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6520 // Smarter genies: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6570 // Smarter githyanki: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6580 // Improved Vampires: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6590 // Smarter Throne of Bhaal final villain: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6800 // Smarter Illasera: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6810 // Smarter Gromnir: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6820 // Smarter Yaga-Shura: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6830 // Smarter Abazigal: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6840 // Ascension versions of Irenicus and Sendai use SCS abilities and AI: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6850 // Ascension demons use SCS abilities and AI: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7000 // Improved doppelgangers: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7010 // Tougher Black Talons and Iron Throne guards: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7020 // Improved deployment for parties of assassins: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7030 // Improved kobolds: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7040 // Relocated bounty hunters: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7050 // Improved Ulcaster: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7060 // Improved Balduran's Isle: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7070 // Improved Durlag's Tower: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7080 // Improved Demon Cultists: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7090 // Improved Cloakwood Druids: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7100 // Improved Bassilus: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7110 // Improved Drasus party: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7130 // Improved Red Wizards: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7140 // Improved Undercity assassins: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7150 // Improved Carsa/Kahrk interaction: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7200 // Tougher chapter-two end battle: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7210 // Tougher chapter-three end battle: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7220 // Tougher chapter-four end battle: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7230 // Tougher chapter-five end battle: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7250 // Improved final battle: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7900 // Improved minor encounters: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8000 // Make the starting dungeon slightly harder: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8010 // Improved Shade Lord: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8020 // Spellcasting Demiliches: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8040 // Tie difficulty of level-dependent monster groupings to the difficulty slider: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8050 // Improved Random Encounters: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8060 // Improved de'Arnise Keep ("Tactics Remix"): 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8070 // Improved Unseeing Eye: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8080 // Improved Bodhi: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8085 // Ascension version of Bodhi uses Improved-Bodhi abilities: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8100 // Improved battle with Irenicus in Spellhold: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8110 // Improved Sahuagin: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8120 // Improved Beholder hive: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8130 // Rebalanced troll regeneration: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8140 // Improved Drow: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8150 // Improved Watcher's Keep: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8160 // Improved Fire Giant temple: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8170 // Improved Sendai's Enclave: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8180 // Improved Abazigal's Lair: 35.16
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #8190 // Improved Minor Encounters: 35.16
~BP-BGT-WORLDMAP/SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Worldmap for Baldur's Gate - including colored Baldur's Gate map icons: v13.1.1
~BP-BGT-WORLDMAP/SETUP-BP-BGT-WORLDMAP.TP2~ #0 #1 // Worldmap for Throne of Bhaal -> Use new Worldmap for Throne of Bhaal as well: v13.1.1
~EET_END/EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation
~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #1500 // Main -> Lore Alternative: 0.71
~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #3500 // BG1NPC -> Lore Alternative: 0.71
~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #4500 // Dark Horizons -> Lore Alternative: 0.71
~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #7500 // Eilistraee's Song -> Lore Alternative: 0.71
~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #8500 // Innershade -> Lore Alternative: 0.71
~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #9500 // I Shall Never Forget -> Lore Alternative: 0.71
~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #10500 // Rogue Rebalancing -> Lore Alternative: 0.71
~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #11500 // Sellswords -> Lore Alternative: 0.71
~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #12500 // Tales Of The Deep Gardens -> Lore Alternative: 0.71
~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #19500 // The White Queen -> Lore Alternative: 0.71
~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #20500 // The Darkest Day -> Lore Alternative: 0.71
~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #21000 // Tower of Deception: 0.71
~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #22500 // Siege of Dragonspear -> Lore Alternative: 0.71
~PPE/SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.02
~PPE/SETUP-PPE.TP2~ #0 #10 // Isandir's CHARNAME Portraits: 1.02
~PPE/SETUP-PPE.TP2~ #0 #20 // Replace Low Quality TOB & SOA Portraits: 1.02
~PPE/SETUP-PPE.TP2~ #0 #25 // Edwin/Edwina: 1.02
~PPE/SETUP-PPE.TP2~ #0 #30 // Ust Natha Drow NPCs: 1.02
~PPE/SETUP-PPE.TP2~ #0 #40 // Vampire NPCs: 1.02
~PPE/SETUP-PPE.TP2~ #0 #100 // Category Portraits (Recommended) -> Sequenced: 1.02
~CDPORTRAITS/SETUP-CDPORTRAITS.TP2~ #0 #11 // Edwin -> Use BG2 portrait: v3
~CDPORTRAITS/SETUP-CDPORTRAITS.TP2~ #0 #21 // Imoen -> Use BG2 portrait: v3
~CDPORTRAITS/SETUP-CDPORTRAITS.TP2~ #0 #31 // Jaheira -> Use BG2 portrait: v3
~CDPORTRAITS/SETUP-CDPORTRAITS.TP2~ #0 #41 // Minsc -> Use BG2 portrait: v3
~CDPORTRAITS/SETUP-CDPORTRAITS.TP2~ #0 #53 // Viconia -> Use Lava's alternative SoD portrait: v3
~TRAP_OVERHAUL/SETUP-TRAP_OVERHAUL.TP2~ #0 #110 // Trap Overhaul -> Monk Evasion, Fast Detection: 0.20
~BUBB_REVERT_PATHFINDING/BUBB_REVERT_PATHFINDING.TP2~ #0 #0 // Bubb's v2.6.6.0+ Pathfinding Revert: 1.1
~BUBB_SPELL_MENU_EXTENDED/BUBB_SPELL_MENU_EXTENDED.TP2~ #0 #0 // Bubb's Spell Menu Extended: v5.0.3
~BG_TRAVEL/SETUP-BG_TRAVEL.TP2~ #0 #66 // New travel system between Baldur's Gate City areas -> Full version of component: v2.1
~ZG_BG_VOICES/ZG_BG_VOICES.TP2~ #0 #0 // Baldur's Gate Voice Pack for EE 2.6+: 1.1.0
~ZG_BG2_VOICES/ZG_BG2_VOICES.TP2~ #0 #0 // Baldur's Gate II Voice Pack for EE 2.6+: 1.2.0
~ZG_BGNPC_VOICES/ZG_BGNPC_VOICES.TP2~ #0 #0 // Baldur's Gate NPC Voice Pack for EE 2.6+: 0.3.1
~ZG_IWD_VOICES/ZG_IWD_VOICES.TP2~ #0 #0 // Icewind Dale Voice Pack for EE 2.6+: 1.2.0
~ZG_IWD2_VOICES/ZG_IWD2_VOICES.TP2~ #0 #0 // Icewind Dale II Voice Pack for EE 2.6+: 1.2.0
~ZG_IWD2_VOICES/ZG_IWD2_VOICES.TP2~ #0 #0 // Icewind Dale II Voice Pack for EE 2.6+: 1.2.0
~ZG_NWN_VOICES/ZG_NWN_VOICES.TP2~ #0 #0 // Neverwinter Nights Voice Pack for EE 2.6+: 0.3.2
~ZG_PST_VOICES/ZG_PST_VOICES.TP2~ #0 #0 // Planescape Torment Voice Pack for EE 2.6+: 1.3.0
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #12 // Update Skills for Bards -> Add Lockpicking and Find/Disarm Traps: v2.3
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #20 // Update Skills for Monks: v2.3
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #50 // Wizard Slayer Kit Enhancements: v2.3
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #80 // Add New Paladin Abilities: v2.3
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #100 // Allow Inquisitor Kit to Cast Divine Spells: v2.3
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #120 // Turn Undead Overhaul: v2.3
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #130 // Blade Kit Enhancements: v2.3
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #141 // Allow Fighter Multiclasses to Achieve Higher than Specialized (2 pips) in Weapons Proficiencies -> Allow Fighter Multiclasses to Achieve Master (3 pips) in Weapon Proficiencies: v2.3
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #150 // Add New Fighter Abilities: v2.3
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #160 // Adjust Cleric/Thief Actionbar: v2.3
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #170 // Update Archer to provide to hit and damage bonuses per the kit description: v2.3
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #180 // Bard Songs Last 1 Turn: v2.3
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #300 // Update Weapon Fighting Styles: v2.3
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #313 // Overhaul Proficiency System - Add New Proficiencies and Weapon Styles -> NWN2 Style Proficiency Progression: v2.3
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #400 // 2H Weapon Additional Strength Bonus: v2.3
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #710 // Add New HLAs for ALL Classes and Kits: v2.3
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #720 // Update Existing HLAs: v2.3
~ENHANCED-POWERGAMING-SCRIPTS/ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #15 // Install Enhanced Powergaming Scripts -> Accelerated Pre-Buffing Speed: v13.2
~ENHANCED-POWERGAMING-SCRIPTS/ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #9 // Install Enhanced Scripts for Summoned Celestials: v13.2
~ENHANCED-POWERGAMING-SCRIPTS/ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #10 // Install Enhanced Scripts for Simulacrum: v13.2

I've been working on that list for about a week now, and i think i am now at a solid state. I don't want to add anything, and i understand that for some people it can be considered a little bit too much. I'm considering removing some, but i want also to be sure that i don't make any duplicates or big compatibilites errors. I tried to follow the load order submitted by readmes and tried to check other modlists for comparison, so i *think* it should be okay. I'm opened to suggestions and criticism. If you have any questions, don't hesitate to ask.

Thank you for your time !

Edited by ptifab
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After a week or so of reading a lot of modlists, readmes and forums, i think i managed to get a solid mod list. I've updated the main post lists to my results. If someone could help me and check if i didn't make too much mistakes and if there are big known conflicts i didn't see ?

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