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DLTCEP Area Question


Rabain

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Posted

Does anybody else get this with DLTCEP (v6.7f), when you load an area, if the area needs to be re-ordered DLTCEP decides to drop the Wed and Script names (they appear blank) OR if I am switching from one area to another DLTCEP will keep the Wed and Script name of the previous area if the area I am loading needs to be re-ordered.

 

Now the odd thing about this is that if I click on any other tab and then load the new area the correct Wed and Script name always appear but I always have to make sure I am on any other tab other than General.

 

Anyone?

Posted

Cant say for sure but I know there is times that you have to reload the chiten key (sp?). whether this is relevent or not I cant say.

the only thing I could say is to stop using IETME lol

Posted

If dltcep really drops any field that is supposed to be there (be it edited by ietme or not), it would be a bug.

So, i'll check this out.

 

It is definitely unintentional and could be fixed.

 

But, i urge you to try to load those areas into ietme again (don't save with dltcep) and check if the references are present. I never have experienced this bug.

 

Btw, the thing where dltcep relies on reloading the chitin.key is also a bug, it should be able to update its internal references whenever you save a new file. (so that is also a bug, but a less significant one).

Posted

Yes the references are present in IETME.

 

I should probably point out that I have up to now been primarily using IETME for area creation (the click selection for Search map creation is just too easy). Anyway I generally do as much as I can in IETME and then open the area in DLTCEP to tweak.

 

If I am on the General tab in Area Editing when I open the area DLTCEP will give the message about re-ordering the area and then delete the Wed and Script name. If I close without saving IETME shows me the Wed and Script name with no problems.

 

After the area I just completed last night I am thinking of moving to DLTCEP permanently as it saved my area due to a corrupt Search map of all things (IETME's fault). Rebuilding the Search map in DLTCEP fixed the problem.

 

I don't know how many people are using DLTCEP to create area's so I will try to report anything I come across as I go along. I also experience a weird crash with creating Doors in the new version, the program freezes and gives me that old "X has experienced a fatal error and must close" but I don't know if that is just my PC as I have been experiencing weird crashes with several programs lately!

Posted

If you can reproduce a crash with dltcep, then please report it :D

At least, you might expect that i'll fix it in 1-2 weeks.

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