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Innate Abilities


Salk

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Hello,

 

Is it possible to properly use the innate abilities of a npc (out of the party of course).

 

I have a level 8 berserker with 2 enrages in innate slot.

I have that block in my script:

 

IF

!GlobalTimerNotExpired("ja#cast","LOCALS")

!GlobalTimerNotExpired("ja#berserkerrage","LOCALS")

THEN

RESPONSE #100

SetGlobalTimer("ja#cast","LOCALS",6)

DisplayString(Myself,84763) // Contingency Released

SetGlobalTimer("ja#berserkerrage","LOCALS",120)

Spell(Myself,BERSERKER_RAGE)

END

 

(String only for debug and test)

the block is executed, but the rage doesn't occur (neither was my condition HaveSPell(BERSERKER_RAGE))

 

It seems that innates can't be manipulate like spells.

I can only use it with forcespell, but then, I can't count spells (uness I use some variables and level tests)

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