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Retired Gibberlings
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About Andyr

  • Birthday 08/14/1983

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    Oxford, UK

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Andyr's Achievements

  1. Version v10


    Sword and Fist adds new options for those using warrior classes: Fighters, Monks and perhaps eventually Barbarians. This mod is designed to work with BG2 (with or without the expansion pack Throne of Bhaal), the Tutu or BGT conversion projects, or the Enhanced Editions of Baldur's Gate, Baldur's Gate II, and Icewind Dale and the EET conversion. It was originally intended to form part of the Lands of Intrigue mod, but a decision was made to split the kits off into smaller mods (both for ease and so something would actually get released in a reasonable timeframe). Learn more about the mod View the Readme Visit the Forum
  2. Andyr

    Mur'Neth NPC Mod

    Version v13.1


    This WeiDU mod for BG:EE, Tutu or BGT-WeiDU contains Mur'Neth, a member of the race of ooze - like shapechangers who venerate Ghaunadaur, the evil deity of oozes, moulds and the like. Learn more about the mod View the Readme Visit the Forum
  3. No, I didn't know that; though the d12 was hardcoded. Heh.
  4. Version 2 adds the Duskblade kit, courtesy of Ronin69hof:
  5. Version 2 introduces the Shadowdancer thief kit, which will also appear in the Elai NPC mod:
  6. My code is a few years out of date. ;-) Thanks for your comments--I'll address these in the next version to help with inter-mod compatability. It's good to see you back, too!
  7. We're hoping to add more racial deities for Divine Remix.
  8. Andyr


    I can now appreciate how Weimer must have felt when doing his... I feel it is very worthwhile, but it's a completely different level of commitment than my undergrad degree was. (Also, despite getting NWN2 on pre-order, I've only had time and played it for maybe 10 hours in the intervening however many months.)
  9. Andyr


    It isn't possible to make "Githzerai" appear as his race on, for example, the character record on screen.
  10. Thanks for the input; I'll think on it.
  11. Andyr


    I'm going to wait a little while to see if any bugs crop up (though it is encouraging that they haven't), and then release it. The date also depends on whether we add new kits or other stuff.
  12. The first component of the mod is NiGHTMARE's Monk Remix, designed to bring Monks closer to their 3E pen-and-paper counterparts. Like the others it is an optional component. Installing it gives the Monk the following abilities: This component does not alter a Monk's HLA table: we strongly suggest using Kish's Oversight mod in combination with Sword and Fist to take advantage of the High Level Abilities.
  13. Andyr


    Sword and Fist is a mod designed to offer new opportunities to those who play using Fighters and Monks. Is it a WeiDU mod? Yes. Is Throne of Bhaal supported? Throne of Bhaal is supported but not required. If you have ToB, the new Fighter kits will have access to High Level Abilities as appropriate. The Monk's HLA table is not altered by this mod; we suggest you use Oversight in combination with this mod to give Monks a better HLA selection. Is it compatible with Tutu/Easy Tutu/BGT? Yes. When should I install it? After the official patch, and any non-WeiDU mods. Order with respect to other WeiDU mods should not matter. What are the changes made to the Monk class? Look here for a comprehensive description. What new Fighter kits are added, and what is the inspiration behind them? Look here for details of the new Fighter kits. They are based (to a greater or lesser extent) on kits from pen-and-paper D&D, as well as 3rd Edition base classes and prestige classes found in sourcebooks such as Sword and Fist and Complete Warrior.
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