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Magic Resistance in Planescape: Torment


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I'm trying to get non-hostile mage spells like Power of One to bypass MR. The problem, from what I can tell, is that everything already looks OK. This, and other non-hostile Mage spells, are flagged correctly and should be bypassing MR but they are not. I thought maybe this was a hardcoded thing, but then I noticed that non-hostile Priest Spells always bypass MR. My question, I guess, is in two parts.


1. Why do non-hostile Priest spells bypass MR when non-hostile Mage spells do not? (Hostile priest splls do not bypass MR, by the way.)


2. How do I correct this? (Or, more acurrately, can I correct this?)


Any help would be greatly appreciated.

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Figuring out what spells in Torment actually do from looking at them is damn near impossible, isn't it? My plan B is to just remove FFG's MR and remove the MR from a couple of other auspiciously beneficial items. That way, casting non-hostile magic will work most of the time.

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