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Sorcerer/Cleric mod kit?


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Engine restriction. There is only so much you can do to a class. I think there are other classes that can't multi/dual, but I don't remember what they are.

 

 

Even the mod I cited in my earlier post does not claim to replace the sorcerer class with another. It just adds spells. There is nothing to prevent that. Nor, if you were really good at that kind of thing, would there be anything to prevent you from writing a mod that would allow you to memorize additional spells per level, within the engine limitations. Mind you, if you install this mod, you are still not going to be able to learn 30 different 1st level spells or something like that. You are going to have to divide your available spells between sorcerer spells and clerical ones.

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