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Saerk's Estate


CamDawg

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It appears you're not supposed to be able to get into the Saerk Estate unless Anomen is in the party, based on the area script. However, it's not locking the upper story door, Door0505b. (Door0505a leads inside as well, but it's a balcony and can not be reached except from the inside.) So, let's alter the script to lock this door as well:

 

// saerk's doors should lock and unlock together
COPY_EXISTING ~ar0500.bcs~ ~override~
 DECOMPILE_BCS_TO_BAF
REPLACE_TEXTUALLY ~Unlock("DOOR0504")~ ~Unlock("DOOR0504") Unlock("DOOR0505b")~
REPLACE_TEXTUALLY ~\bLock("DOOR0504")~ ~CloseDoor("DOOR0504") CloseDoor("DOOR0505b") Lock("DOOR0504") Lock("DOOR0505b")~
 COMPILE_BAF_TO_BCS
 BUT_ONLY_IF_IT_CHANGES

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