CamDawg Posted November 12, 2006 Share Posted November 12, 2006 It appears you're not supposed to be able to get into the Saerk Estate unless Anomen is in the party, based on the area script. However, it's not locking the upper story door, Door0505b. (Door0505a leads inside as well, but it's a balcony and can not be reached except from the inside.) So, let's alter the script to lock this door as well: // saerk's doors should lock and unlock together COPY_EXISTING ~ar0500.bcs~ ~override~ DECOMPILE_BCS_TO_BAF REPLACE_TEXTUALLY ~Unlock("DOOR0504")~ ~Unlock("DOOR0504") Unlock("DOOR0505b")~ REPLACE_TEXTUALLY ~\bLock("DOOR0504")~ ~CloseDoor("DOOR0504") CloseDoor("DOOR0505b") Lock("DOOR0504") Lock("DOOR0505b")~ COMPILE_BAF_TO_BCS BUT_ONLY_IF_IT_CHANGES Link to comment
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