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Cacofiend

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Everything posted by Cacofiend

  1. I'm using the latest 5.1.1 and it turned out to be the culprit after I uninstalled mods one by one. Changed non-utf codepage to English, reinstalled IA, biffed it all up, changed codepage back to my native one and the game doesn't crash. Going to do a full install of all the other mods now, but I suspect it'll be fine.
  2. I click on the portal to go to Irenicus' dungeon second level: The auto-save completes. Then Loading Area screen gets to about 20% and then both BG2 and TobEx close. No error in TobEx console, nor TobEx log.
  3. Thanks, I already did install it with 246. My original post mentions it. Also, when I uninstall generalized biffing, the crash still happens.
  4. Shouldn't this come before BG2 Improved UI? Here's what the docs say: And since BG2 Improved UI has to go somewhere in the middle, before item/spell revisions, Widescreen mod also had to be early in the list. That's the logic I followed anyway.
  5. Hey. I'm currently playing with the following install order: 0. https://github.com/BGforgeNet/TobEx 1. https://www.gibberlings3.net/mods/fixes/bg2fixpack/ 2. https://github.com/GwendolyneFreddy/Infinity-Animations 3. https://github.com/SpellholdStudios/1pp 4. Delfosse's Font Mod 5. https://www.gibberlings3.net/mods/tools/widescreen/ (1024 * 576) 6. https://spellholdstudios.github.io/BG2_Improved_GUI/bg2improvedgui/documentation/readme.html 7. https://www.gibberlings3.net/mods/tweaks/tweaks/ 8. https://www.gibberlings3.net/mods/tweaks/levelonenpcs/ 9. https://github.com/abalabokhin/NWNForBG 10. https://github.com/SpellholdStudios/BP-BGT-Worldmap 11. https://github.com/SpellholdStudios/generalized_biffing (downgraded weidu to v246 to install) The game crashes when I go to the second level of Irenicus' dungeon. I enabled Logging On=1, but Baldur.err is still empty. Any idea what's causing it? WeiDU.log
  6. The mod got a shoutout at pcgamer.com https://www.pcgamer.com/i-knew-the-promise-of-an-entire-bioware-game-remade-inside-another-older-bioware-game-was-too-good-to-be-true-but-what-i-found-was-even-weirder-than-i-imagined/ Codex reposted it https://rpgcodex.net/forums/threads/nwnforbg-bizarre-mod-that-recreates-nwn-oc-in-bg2-engine-with-ripped-pillars-of-eternity-assets.148635/ Dtf (russian reddit-like gaming site) made a post: https://dtf.ru/games/2211597-nwnforbg-rossiyskiy-modder-perenes-nwn-na-dvizhok-bg2-ispolzuya-assety-ot-poe-1-2 Thanks for the mod. Going to try it today.
  7. I installed SCS after all other mods. The only mod that comes after SCS is cdtweaks.
  8. Is there any way to disable the auto leveller once I reach my desired level? Through some variable for example.
  9. Started new game in TOB. My main char is fighter/thief multiclass. I gave myself some more XP, bringing it to 3,8 million experience total, divided between the two classes (level 15/18). When Sarevok joined, the system leveled him up to level 40, giving him 9,7 million XP.
  10. I nailed the incompatibility down to the "spheres" component of Divine Remix. The "spheres" also caused a problem for one of the Spell Revision's components.
  11. I have these mods installed: - bg2 fixpack - divine remix - spell revision - item upgrade - bp bgt worldmap and then I try to install Wheels and it fails: SFO: Cloning CRE file(s) mel01=>dw#melis and applying patch(es)... ERROR: Invalid_argument("String.sub / Bytes.sub") in apply_standard_function: inputs were func=add_items, arguments=immune2(amulet) dw#melri(lring) ERROR: [mel01.CRE] -> [override/dw#melis.CRE] Patching Failed (COPY) (Invalid_argument("String.sub / Bytes.sub")) Stopping installation because of error. I'm also attaching the debug log. SETUP-WHEELS.DEBUG
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