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About tipun

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    Tashkent, Uzbekistan

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  1. Mod updated: https://drive.google.com/file/d/11yyY4THyQrMobx5d7nAVq0Ahqa2FDQLh/view?usp=sharing Changelog: Version 0.2 - change of descriptions of subraces - magic resistance for drow and svirfneblin set to 50% - added protection from reducing Charisma to 0 - the thief abilities of ghost halflings are only available for thief classes - change in hair and skin color is determined by the user's choice - subrace icon made transparent (Other options are being tested)
  2. Oh. Thank you, I didn't think. I will try to do this.
  3. Yes, the mod only supports EE due to implementation features. The update will be a little later. Now I have some personal problems. But I will try to take into account all the suggestions.
  4. Good. Received. I would be grateful for further corrections. But so far I do not see an opportunity to remove the icon from the portrait. But if I find something, I will immediately update. I will update by the evening. Not at home now.
  5. What about how much percentage to put on magic resistance? I think it is possible to make an increase as the level up. But need to check for multi / dual classes. And then there are problems with them. It is not yet known how splprot.2da will work, as far as I know, the problem with checking the level/experience points remains.
  6. Thanks for the feedback. I will try to fix everything. About the icon on the portrait. It does not show up in effects, but is used to display a subrace in a Character Record. So far I haven't found another way to display it other than using EEex. But I can make it transparent.
  7. Thanks for the good feedback. I will continue to work on the development of the mod.
  8. No, I didn't. But the mod is compatible with BG1EE, SOD, BG2EE, EET, IWDEE. As for the documentation, I'm sorry. In general, this is the first time I release a mod on an English-language site. I knew that I would forget something.
  9. https://drive.google.com/file/d/11yyY4THyQrMobx5d7nAVq0Ahqa2FDQLh/view?usp=sharing
  10. New Subrace mod. There is a choice when creating a character. Various UIs are supported, only multiplayer and pre-character creation are not supported. Viconia, Baeloth, Haerdalis, and Corgan have subrace effects added. https://drive.google.com/file/d/11yyY4THyQrMobx5d7nAVq0Ahqa2FDQLh/view?usp=sharing
  11. No. Not EEex. But there’s something else to fix.
  12. Actually, it’s possible ... My English is poor. But I can ask someone to translate how to do this. If interesting.
  13. I speak English poorly, but I will try to explain. In IESDP is not specified. If you use an external EFF file and parameter 2 = 1 (Cynicism): * parametr1 = 0 * parametr3 = first strref * Special = number of strrefs Then the number of lines of "Special" will be displayed starting with "parametr3".
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