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Thacobell

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Posts posted by Thacobell

  1. Yeah, I went ahead and a, re-doing the install.If I had finished by the time I saw these, that might have been another thing.

    "Seems silly to me - in the physical sense of “how could anyone actually do that” but OTOH this is good feedback, maybe I could make it optional.  "
    Oh, its 100% silly, and my feedback is entirely from a roleplay perspective and not a mechanical one. Dual wielded bastard swords are just kind of Eillistraee's trademark.
     

  2. I'll second Sirene as an excellent example of an "exotic" npc that does not overshadow charname at all. Her story even acting as a good parallel to chanrame, while making sure charname has the spotlight.
    An interesting example of an npc that really flirts the Mary Sue line, but remains grounded and flawed enough to not quite get there, is Aura. Gnome with a special thief kit that worships Gond but also lived in Kozakura for awhile. Iirc, they are essential two npc ideas that got merged together. She has unique gear as well. Its an odd case of doing a lot of very "dangerous" things with your npc and risking them being mary sue attention grabbers, but I think is saved by the writing. Out of their element and on the back foot, etc. I don't know the general consensus on her, but I quite like Aura.

  3. 21 hours ago, Shadow Ranger said:

    To be honest I just think that heavily updating the readmes would do the trick, as most of them are pretty outdated by now, which makes the installation process more difficult - it's hard to gauge whether something is working as intended right now.

    There's also like, 2-3 different recommended install orders depending on which readme you're lookng at.

  4. So, funny thing. Yesterday, nearinfinity stopped being able to open save files for some reason. I have no idea what would have changed, but I'm in SoD now, and when I install BG2 here soon, I'll double check to see if its just an issue with my current install for some reason.
    As for the kit spells, I have them all working now except elegist. The other kits seem to be working as intended.

  5. Okay, having issue with Bard kits. None of them are getting their unique spells (Meistersinger not getting any druid spells, for example). I'm on Linux and mods are installed with winescript. Might and Guile is version 5.3.1. Weidu log attched below. Siege of Dragonspeear version 2.6.6.0
    Okay, I did a bit more messing around, and its being inconsistent with me. Sometimes the class spells will appear in the magic bar after a few seconds, but often times not. They never show up in spell book (they did last time I played this mod, may have changed I guess?). Sometimes the class spells only show up after casting a memorized spell, sometimes they appear after resting. The Elegist specifically is only getting a single class spell, even after leveling up with the console, resting, and casting something. The meistersinger and jinxer are getting their spells after a rest or casting a memorized spell.

    WeiDU.log

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