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Agerio

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    @Mary of Anime#7966

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  1. I encountered this error too while installing v35 of the mod on android.
  2. On android, any of it should work, but I personally recommend the linux version.
  3. You've probably done the renaming process wrong.. move your modfiles outside the com.beamdog.baldursgateIIenhancededition if it still there and reinstall the game and clear data and cache if available then open the game. Go to the obb directory and copy/cut the two .obb files to somewhere you like, open it directly by clicking the "Open as archive" and rename the folders and files inside then copy those .obb back to the obb directory. Now open the game, if it immediately crashes and it didn't delete the obbs then you can move your modfiles back to the obb directory and the game should run. Btw if that message appears again and the modfiles was deleted then you're probably running a pirated apk of bg2ee which afaik have no known fix for.
  4. Yes, I don't see any problems with your solution. Btw mobile sod can be merged with bgee on android via dlcmerger.
  5. Latest version(2.6.6.10). Can you provide the weidu logs please So I can take a look at what mod is crashing your game also have you placed the data and chitin.key to the obb folder?, the game crashes when you place those two anywhere other than the obb directory. Otherwise, provide a screenshot of your obb and data directories.
  6. @Ryofu on Geekbench 5 single core scales probably 300 and up and your phone is around 400 so it should run well
  7. @In_A_Graveyardi'm glad it's working for you!, But that's sadly the price on installing it outside termux's directory and there's propably nothing i could do about it other than upgrading to a powerful device or rooting. Btw have you tried getting mos and tis packs to work on android yet?
  8. I do use zip+centralfixed on music and movies to save time but it's optional and yes the chitin.key is in the same directory.
  9. @In_A_Graveyard Np and thank you! btw here's the tutorial my modified eet should be there.
  10. Hi here's the tutorial for EET! Preparations Download termux and set up weidu on android by following 2k16daniel's great tutorial about this Here. Install ffmpeg, lua, and perl on termux by running this command pkg install ffmpeg && pkg install lua53 && pkg install perl Download DlcMerger, Generalized Biffing, My EET Fork and the rar and X-plore apps on google play Copy and extract the Obbs of bgee, bg2ee, and sod to let say the documents folder using X-plore and most importantly use the rar app to rename the contents of bg2ee obbs like this before you move it back to it's original folder Merging Bgee and Sod To do this, open rar, find the folder where you stored the sod files and rename it's chitin.key to mod.key, then add it to archive and name it sod-dlc.zip and set it to zip and uncompressed before zipping, if you done it properly it should look like this. Move the sod-dlc.zip and the dlcmerger to the bgee folder and open termux, then run the command and wait for it to finish. cd /storage/emulated/0/Documents/bgee && weinstall DlcMerger Installing Mods I Recommend you check out EET Compatibility list and Cahir, Subtledoctor post for mod orders You should install any EET compatible UI mods on the web, otherwise you may not be able to switch campaigns Do not install EEex it's not compatible on android Installing EET Once you've installed your desired mods on bgee+sod or not, copy the modified eet on bg2ee folder like this and open termux again and run this command. cd .. && cd bg2ee && weinstall EET If you done it right, then it should ask you for the directory on Bgee+sod which is when you should enter this /storage/emulated/0/Documents/bgee If the installation succeeds and you've installed your mods then we can go to the next step. Biffing and Transfer Copy generalized biffing on bg2ee folder and run weinstall generalized_biffing on termux Now transfer data, lang, movies, music, override, scripts, worldmap, engine.lua, and chitin.key from bg2ee folder to android/obb/com.beamdog.baldursgateIIenhancededition Transfer Characters and Portraits to android/data/com.beamdog.baldursgateIIenhancededition/files Play the game Open Bg2ee and if no crashes occured and no invalid text appeared on the character creation screen then congrats you're now playing EET on android! General Android Modding Advice While it's possible to install mods natively. I still highly recommend you do it on a desktop(windows) computer if you have one since you will have access to tools like project infinity and you won't have to deal with slow installation of mods Avoid centralfixing the data, override, and chitin.key for it will either not work properly or outright crashes the game Do not install executable dependent mods The data folder and chitin.key should always be placed in the Android/obb/com.beamdog.xxx The characters and portraits folders should be placed in the Android/data/com.beamdog.xxx/files The dialog.tlk can be detected outside the lang folder and it can be placed on Android/obb/com.beamdog.xxx if you choose to do soo CREDITS In_A_Graveyard. For his contribution on making EET work. Subtledoctor. For the assistants and his past advocacy in favor of modding mobile.
  11. @subtledoctor @In_A_Graveyard i finally managed to make eet work on android!. I'm gonna make a tutorial soon and thank you guys! but here's the screenshots. https://drive.google.com/file/d/14TefnrQ9aD6BQLAOaITN8wJOQBjqntQj/view?usp=drivesdk https://drive.google.com/file/d/14TCDy6lVX72khgXvTk19TXN42Xupbolg/view?usp=drivesdk https://drive.google.com/file/d/14KH8Sn7yqD4AIHJyJg1q7oe8ooGbCg25/view?usp=drivesdk https://drive.google.com/file/d/14JbMYqE87C4lGRBYQmXjjxGI_TcmoX6F/view?usp=drivesdk https://drive.google.com/file/d/14_CYgDWRTIEZkE25QHTklQ8fWFYBqx_W/view?usp=drivesdk
  12. Just as i mentioned above, your modified eet doesn't have the necessary files to function, i would appreciate it if you update it. Sure thing!.
  13. @In_A_Graveyardi have some news...the save import from sod still freezes/crashes but except for some freezes, everything else works!, Although i have to use my sod obb completely to make the sod-dlc and i installed dragonspear ui++ to switch to bgee but here's the screenshots. https://drive.google.com/file/d/1-LU6n3IbnWqm4cyRb8VJLduU5GG0ucNE/view?usp=drivesdk https://drive.google.com/file/d/1-N1erdjOPJSI8gQj-fJeT6jtmyGQ0AOC/view?usp=drivesdk https://drive.google.com/file/d/1-IiFuzNB4-i0fOlMYw3tLGmivTiiL3b3/view?usp=drivesdk https://drive.google.com/file/d/1-PkgpJy52ANYRvh78L_wRT7Q0Q1AGnEh/view?usp=drivesdk https://drive.google.com/file/d/1-O9CRV9jjdxwzbU6SPQKbu3dIJean1PT/view?usp=drivesdk
  14. @In_A_Graveyardi just managed to run bgee with sod with your link but I've encountered some problems like invalid texts at sod intro movies, names on top of the npcs etc and i'm unable to switch to bgee and game freezes and crashes when you click import. Also i'm unable to install eet due to your provided modified eet not having anything other than the tp2 and some text files.
  15. I've encountered that out of bounds error (mostly the 0 byte type errors) when i was installing mods before, usually i just try again or restart my phone to fix this issue also thank you for the links!.
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