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CrevsDaak

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Posts posted by CrevsDaak

  1. Hi! Another bug again, I downloaded 0.9 version

    I have played through the game to the end. On my 2nd run for EE edition now.

     

    But I think it might be some conflict with the other mod I installed, this time I can not seem to install Yoshimo mod at all

     

    Hope the log contributes. Thanks!

    OK, that is also another mistake by me. Fixed now.

    New version here: http://forums.gibberlings3.net/index.php?showtopic=26562&do=findComment&comment=228432

  2. Hello again, thank you for fixing the errors. I have encountered yet another problem...which is quite serious, because Yoshimo isn't surviving after spell Hold.

    When Saemon Havan portal my party to out side the SpellHold, Yoshimo gets instantly killed, (and without his hart dropped)

     

    I forgot when was Yoshimo supposed to betray me exactly, but When Bohdi attacked my party at the exit, he didn't project dialog.

    In fact, Yoshimo has been totally silence since I installed him.

     

    Could you tell me what Should I do now?

    Because I didn't put Imoen in my party, I'd have to travel without thief now.

    I can pick up Imoen again and re-do the spell hold, but I really like to keep Yoshimo.

     

    Let me know should you want me to give any valiables. THank you.

    Hi, those were just more errors on my end, I'll work on a fix later.
  3. Hi, I installed this mod, I don't know if it's purposely done, but it makes Yoshimo's Katana unequippable in my case (WIN XP) It changes the Yoshimo's Katana, to regular Katana.

    Not an major issue, but just wanted to point out.

    Another issue, If you let Yoshimo drinkking potion will make him to speak dialog indefinitely.

    It happens when you leave the cursor on Yoshimo, but will be fine if you quickly point to the others. Minor issue again, just to point out.

    Sorry I missed this--both should be fixed by now. You can get the latest version here.
  4. Changes made since version 0.72:

    v0.8:
    - Updated mod to be compatible with Enhanced Edition games and the Mac platform.
    - Externalized text to .tra files.

    v0.81:
    - Fixed a bug with the usability of Yoshimo's sword in the Enhanced Edition.
    - Created a Join and meeting dialog for Yoshimo if he's summoned via the Pocket Plane in ToB.

    v0.82:
    - Fixed a bug that could cause an installation crash because of an erroneous call function.

    v0.83:
    - Fixed a bug that could make installation crash when re-compiling sarvie01.bcs in the Enhanced Edition.

    v0.84:
    - Fixed another bug that could cause an installation crash in the Enhanced Edition if ANYONE is used as an Allegiance check (even if it's in the ea.ids, WeiDU doesn't seem to likes this).

    v0.85:
    - Fixed another bug with Yoshimo's sword usability in the Enhanced Edition.
    - Fixed a bug that made unable the summoning of Yoshimo in ToB.

    v0.86:
    - Fixed a bug that would make Yoshimo's sword unusable by himself if the "Make Yoshi CG" component is installed.

    v0.87:
    - Fixed a bug that would cause the Mage Encounter never to happen.

    v0.88:
    - Fixed a bug that caused Yoshimo to get wrong dialog files.
    - Added the missing .BCS blocks to the game so the mages now spawn.

    v0.89:
    - Fixes a vanilla error that might trigger when this mod is installed.

    v0.9:
    - Fixes a bug that would cause Yoshi not to drop the party before Spellhold and cause other problems later on.

    v0.91:
    - No longer crashes during installation.
    - If *ROUNDs entries aren't present in GTIMES.IDS they are now added.
    - No longer changes Yoshimo's DV for non-Mac EE games.

    v0.92:
    - No longer crashes during re-installation.
    - Installation no longer crashes if only the component "Make Yoshi Chaotic Good" is installed.
    - GTIMES.IDS is only appended by the component "Keeping Yoshimo after Spellhold" and not by the ALWAYS block.

    v0.93:
    - No more crashes during installation
    - Goes back to The Old Way (only on EE games), changing Yoshimo's Death Variable so he stays for ToB, but because of this, Keeping Yoshimo has to be installed LAST.

    v0.94:
    - Fixes usability with Yoshimo's Katana. Really this time.

    v0.95:
    - Code improvements and the mod's setup file's renamed to 7C-Yoshi from 7C#Yoshi.

     

    v0.96:

    - Fixes two installation bugs on non-Enhanced Edition games. Thanks to jastey for reporting them!

  5. *casts Resurrection over thread*

     

    When installing the mod over Mac (both BG2 and the EE) and BG2:EE, be sure no mods installed after this one actually add any piece of dialog (or scripts) which uses Yoshimo's death variable--they won't work, since it's changed to make him stay in ToB.

     

    If you are worried about other mods' changes to your game, don't worry, this mod patches all (well, almost, since new items introduced by this mod aren't patched :p) the files it edits and uses existing files as base files for new creatures and other items.

     

    Users installing over Windows-BG2 don't have to worry about this (since it does like the old versions and patches BGMain.exe).

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