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xiaoleiwen

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Posts posted by xiaoleiwen

  1. I'm using the SR V4 Beta 18. The bgee game is the latest steam version.

    just reporting in case it is related to this mod, personally it is just a very minor bug in my game that does not hurt anything except some amusement, my party can kill both of them very easily at that time, and I don really mind if any dark planetar pops out and does the job for me😀

     

     
  2. I mentioned this in the review for Balduran Seatower:

    Spoiler

    If there is anything I desire more, it could be the lack of interjection. Ajantis talked once or twice, and Viconia had none in my game. There are certain moments that I hope they can say something.

    And now I'm addicted with throwing coins into the well repeatedly to see tons of reactions from my party member (especially Imoen). So I keep lot of screenshots here tp show that I was wrong and should not forget this entertaining experience.😀

    Spoiler

    52193315855_93c44a3aac_3k.jpg

    52192842053_666871a8ec_3k.jpg

    52191816957_3585abd30d_3k.jpg

    52192841998_43bf37bed8_3k.jpg

    52193087514_2e9c481ad6_3k.jpg

    52192828661_199e273d0b_3k.jpg

    52193087424_3e3771345d_3k.jpg

    52191816697_f528f118d0_3k.jpg

    52193087299_0ffaf1ecce_3k.jpg

    52193315420_219425d01e_3k.jpg

    Recently I start to think most MODs are much more enjoyable with vanilla NPCs, especially for quest MOD.

  3. I tested again in a similar way that I mentioned yesterday, except I loaded earlier save game before Baresh has been generated in the game. The finding is the same, won't have this problem unless SR is installed. Anyway, the weidulog for the full installation:

    Spoiler

    ~DLCMERGER/DLCMERGER.TP2~ #0 #1 // Merge DLC into game -> Merge "Siege of Dragonspear" DLC: 1.3
    ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #0 // Install SoD GUI Overhaul Core Component: 22.01.3
    ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #1 // Add Transparent Tooltip Background: 22.01.3
    ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #2 // Update several strings in Dialog.tlk: 22.01.3
    ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #8 // Select Number of Quicksave Slots -> 6: 22.01.3
    ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #9 // Fix Blurry Portraits: 22.01.3
    ~CANDLELIGHT-FOR-UIPP/CANDLELIGHT-FOR-UIPP.TP2~ #0 #10 // Candle skin pack for Dragonspear UI++ mod -> Candlelight skin: 0.2.0
    ~EEEX/EEEX.TP2~ #0 #0 // EEex: 0.9.7
    ~EEEX/EEEX.TP2~ #0 #1 // Enable effect menu module - (LShift-on-hover to view spells affecting creature): 0.9.7
    ~BUBB_SPELL_MENU_EXTENDED/SETUP-BUBB_SPELL_MENU_EXTENDED.TP2~ #0 #0 // Bubb's Spell Menu Extended: 4.3.1
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #29 // Duke Eltan in the Harbor Master's Building: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #30 // Nim Furlwing Encounter: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #32 // Svlast, the Fallen Paladin Encounter: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #33 // Mal-Kalen, the Ulcaster Ghost: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #34 // Chapter 6 Dialogue Restorations: v16.4
    ~BGQE/SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #8 // Many Little Paws: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: v25.2
    ~BST/SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: vEAOB.7
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #0 // Endless BG1: Main Component (Required): 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #1 // More Flavor to Hero of Baldur's Gate (Includes PC's Residence Inside Palace): 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #2 // Short Public Hero Tribute: 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #3 // Sarevok's Unique Items: 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #4 // Sarevok's Sword: 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #5 // Imoen and Duke Jannath (Imoen Gets Residence Inside Palace): 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #6 // Duke Eltan Is in the Palace: 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #7 // Flaming Fist After Final Fight: 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #8 // Elminster Makes an Appearance -> jastey's Version: 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #10 // First Refugees Come to Baldur's Gate: 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #11 // Ophyllis the Treasurer is Inside Palace Dungeon: 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #12 // Denkod in Thieves' Guild Comments on Sarevok's Death: 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #15 // Fenster the Palace Healer Is in the Palace: 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #16 // Captain Corwin Is in the Palace: 11
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #100 // Main Component: Amount of -ahem- details and BG-style vs. description text! (Required) -> Teen Version and Skip Components with Warnings.: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #1 // Bardolan's Briefing, by berelinde: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #2 // Scar's Spare Time, by jastey: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #4 // Extension of Bjornin Encounter (Personal Wound Treatment), by jastey: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #5 // No Starch in the Maypole: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #6 // Duke Eltan's Spare Minute, by jastey: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #7 // Husam's Personal Preparation, by jastey: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #8 // Laurel's Post-Hunting, by jastey: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #9 // Bartus' Seduction, by jastey: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #10 // Lina's Massage, by jastey: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #11 // First Night with Quentin, by Kulyok: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #14 // No Regrets: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #15 // Purchased Love, by Thimblerig: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #16 // Hull: Heavy Duty, by Lava: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #17 // Late Night with Jaheira, by Kulyok: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #18 // Sil's Blessing, by Lava: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #19 // Melicamp: The Poultry Boy, by Lava: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #20 // Reading with Rinnie, by Western Paladin: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #21 // Molly the Husband-Grabber, by Kulyok: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #22 // The Mourning of Centeol, the Spider Lady, by Lava: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #26 // The Messenger, by Thimblerig: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #28 // The Novelists, by Thimblerig: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #29 // The Honest Lies of Two Riversides, By Lava: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #30 // Necromancer's Trouble, by jastey: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #31 // Dinner with Thalantyr, by jastey: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #32 // Girdle of Gender Reactions, by Thimblerig, Kulyok, Domi, Lava, Lastknightleft, Twani, Jastey, Daisy Ninja Girl: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #33 // The Surgeon's Dream, by Kulyok: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #34 // All That Left Was, by Lava and Thimblerig: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #35 // A Childhood Friend, by Kulyok: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #36 // Arlene the Working Girl, by Kulyok: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #37 // Della May from Thay, by Kulyok: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #40 // Mikala the Monk, by Twani: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #41 // The Messenger 2: Rain or Snow or Gloom of Night, by Thimblerig and tibicina: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #42 // Camryn and Tamah, by tibicina: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #43 // Minor Disclosures, by jastey: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #44 // Cloakwood Lovers, by tibicina: 9.0
    ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #10 // Imoen 4 Ever in SoD: Imoen Remains in Group in Korlasz' Dungeon: v10
    ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #11 // Imoen 4 Ever in SoD: Imoen Returns to PC in First Coalition Camp (bd1000): v10
    ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #12 // Imoen 4 Ever in SoD: Imoen Gives Better Reason to Stay Behind in Palace: v10
    ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #13 // Imoen 4 Ever in SoD: Play Cutscene With Imoen and Duke Jannath: v10
    ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #14 // Imoen 4 Ever in SoD: Give Imoen Dialogue Content in Chapters 8-12: v10
    ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #15 // Imoen at the End of the Game Should be the One that Was in Party (SoD Only): v10
    ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #20 // Imoen's chest moves with the campaign, too: v10
    ~BG1NPC/BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v27.1
    ~BG1NPC/BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v27.1
    ~BG1NPC/BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Branwen's Romance Core (teen content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v27.1
    ~BG1NPC/BG1NPC.TP2~ #0 #40 // The BG1 NPC Project: Coran's Romance Core (adult content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v27.1
    ~BG1NPC/BG1NPC.TP2~ #0 #50 // The BG1 NPC Project: Dynaheir's Romance Core (teen content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v27.1
    ~BG1NPC/BG1NPC.TP2~ #0 #60 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v27.1
    ~BG1NPC/BG1NPC.TP2~ #0 #80 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v27.1
    ~BG1NPC/BG1NPC.TP2~ #0 #130 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v27.1
    ~BG1NPC/BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v27.1
    ~VERRSZA/VERRSZA.TP2~ #0 #0 // Verr'Sza - the rakshasa NPC for BG1EE: 5.4
    ~EMILY/EMILY.TP2~ #0 #0 // Emily NPC for BG1EE: 1.65
    ~EMILY/EMILY.TP2~ #0 #3 // Choose whether or not to have Emily's custom soundtrack play during timed talks. -> Emily's Music: 1.65
    ~HELGA/SETUP-HELGA.TP2~ #0 #0 // Helga NPC Mod: 1.55
    ~KALE/KALE.TP2~ #0 #0 // Kale NPC for BG1EE and SoD: 1.67
    ~KALE/KALE.TP2~ #0 #1 // Give Kale the Warden Class? (Recommended) -> Warden(Fighter Kit): 1.67
    ~RECORDER/SETUP-RECORDER.TP2~ #0 #0 // Recorder NPC MoD: 1.49
    ~RECORDER/SETUP-RECORDER.TP2~ #0 #1 // Choose whether or not to have Recorder's custom soundtrack play during timed talks. -> Recorder's Music: 1.49
    ~VIENXAY/VIENXAY.TP2~ #0 #0 // Vienxay NPC for BG1EE: 1.64
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v4 Beta 18
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #10 // Deva and Planetar Animations: v4 Beta 18
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #20 // Mirror Image Fix: v4 Beta 18
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #30 // Dispel Magic Fix: v4 Beta 18
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #55 // Spell Deflection blocks AoE spells: v4 Beta 18
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #60 // Update Spellbooks of Joinable NPCs: v4 Beta 18
    ~RANDOMISER/RANDOMISER.TP2~ #0 #500 // Randomly replace the WIS tome normally found in TotSC with one of the 6 available types: 7
    ~RANDOMISER/RANDOMISER.TP2~ #0 #530 // Randomise scrolls: 7
    ~RANDOMISER/RANDOMISER.TP2~ #0 #1300 // Randomise items -> Mode 2: Randomise with WeiDU. No items are lost: 7
    ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #2000 // Artisan's Kitpack: Ranger Overhaul (required for kit components): 2.5
    ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #2001 // Artisan's Kitpack: Rashemi Berserker Ranger Kit for Minsc: 2.5
    ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #3000 // Artisan's Kitpack: Paladin Overhaul (required for kit components): 2.5
    ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #5001 // Artisan's Kitpack: Elementalist Druid Kit: 2.5
    ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #5002 // Artisan's Kitpack: Hivemaster Druid Kit: 2.5
    ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #5003 // Artisan's Kitpack: Red Wizard Mage Kit for Edwin: 2.5
    ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #7003 // Artisan's Kitpack: Trickster Thief Kit: 2.5
    ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #7203 // Artisan's Kitpack: Trickster - Mimic Mod Kit Abilities (install this after other kits!): 2.5
    ~ARTISANSKITPACK/ARTISANSKITPACK.TP2~ #0 #7102 // Artisan's Kitpack: Give Imoen the Trickster Kit: 2.5
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #10 // Remove Helmet Animations: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #70 // Icewind Dale Casting Graphics [Andyr]: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #171 // Unique Icons [Lava] -> Replace all icons: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3151 // Remove Annoying Visual Effects from Equipped Items -> Remove all of the above: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1075 // Send BioWare NPCs to an Inn [DavidW/Zed Nocear]: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1100 // Reveal City Maps When Entering Area: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove experience cap: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2161 // Alter Weapon Proficiency System -> BG-style weapon proficiencies, with weapon styles [the bigg]: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2999 // Max HP at Level One: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3012 // Maximum HP Creatures [the bigg] -> For party-joinable NPCs only: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3030 // Easy Spell Learning -> 100% learn spells: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove Fatigue from Restoration Spells: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound [Weimer]: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3071 // Change Effect of Reputation on Store Prices -> Reputation has no effect, stores price fixed at 100% [Luiz]: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3080 // Increase Ammo Stack Size -> Unlimited ammo stacking: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3090 // Increase Jewelry, Gem, and Miscellaneous Item Stacks -> Unlimited jewelry, gem, and miscellaneous item stacking: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3100 // Increase Potion Stacking -> Unlimited potion stacking: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3110 // Increase Scroll Stacking -> Unlimited scroll stacking: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch - Alter How Party NPCs Complain About Reputation -> NPCs can be angry about reputation but never leave [Salk]: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3123 // NPCs Don't Fight: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation [Luiz]: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3130 // No Traps or Locks [Weimer]: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3190 // Rest Anywhere [japheth]: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3205 // Stores Purchase All Item Types: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3345 // Increase Party Movement Speed and/or Casting Speed Outside of Combat [argent77] -> Movement speed by 150 percent and casting speed: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4025 // Allow NPC Pairs to Separate: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4030 // Consistent Stats: Edwin -> Use BG values: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4040 // Consistent Stats: Jaheira -> Use BG values: v15
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4170 // Ensure Shar-Teel Doesn't Die in the Original Challenge: v15
    ~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2056 // XP for killing creatures -> Custom value: 1.12
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1500 // Include arcane spells from Icewind Dale: Enhanced Edition: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1510 // Include divine spells from Icewind Dale: Enhanced Edition: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3505 // Wider selection of random scrolls: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3580 // Restoration and Lesser Restoration spells heal ability-score damage: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4000 // Faster Bears: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4020 // More realistic wolves and wild dogs: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4030 // Improved shapeshifting: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4050 // Decrease the rate at which reputation improves -> Reputation increases at about 2/3 the normal rate: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4145 // Skip the Candlekeep tutorial sections -> Remove the tutorial NPCs from Candlekeep: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5000 // Ease-of-use party AI: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5080 // Improved textscreens in Tales of the Sword Coast: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6010 // Better calls for help: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6030 // Smarter Mages: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6040 // Smarter Priests: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6100 // Potions for NPCs: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6200 // Improved Spiders: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6300 // Smarter sirines and dryads: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6310 // Slightly smarter carrion crawlers: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6320 // Smarter basilisks: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7000 // Improved doppelgangers: 34.3
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #7150 // Improved Carsa/Kahrk interaction: 34.3
     

     

  4. It is bgee game, and I found some discussion on similar issue with an old mod that I did not use.

    https://forums.beamdog.com/discussion/12458/kaishas-gan-and-the-comet

    In my full installation I have scs and also exp limit removal from tweak anthology, and it probably affected my save file in certain way, so probably SR is not the only cause. 

    I will do a test before the creature appears in a game installation without the other mods after SR later, and post my full installation weidu log.

  5. I think my explanation is not clear enough, the reason I just posted the MOD installed before SR is because I experimented it on an earlier backup installation without anything else is installed later. I backed up my installations after each major MOD installed to help me to find out the cause of problem (if I encounter any).

    This bug will not happen if I just install everything else posted above (UI, quests, NPCs MOD), but as long as I add SR, I can reproduce this problem.

    https://baldursgate.fandom.com/wiki/Baresh

  6. I encountered a non-game breaking bug that Baresh will summon a friendly dark planetar who will then kill both Selaad and Baresh easily, and disappear after resting.

    As I have a habit of backing up my installations after each major MOD installed, I managed to narrow down to this MOD. This bug will only start to happen if I install the main component of SR V4 Beta 18. The MODs installed before SR are:

    Spoiler

    ~DLCMERGER/DLCMERGER.TP2~ #0 #1 // Merge DLC into game -> Merge "Siege of Dragonspear" DLC: 1.3
    ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #0 // Install SoD GUI Overhaul Core Component: 22.01.3
    ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #1 // Add Transparent Tooltip Background: 22.01.3
    ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #2 // Update several strings in Dialog.tlk: 22.01.3
    ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #8 // Select Number of Quicksave Slots -> 6: 22.01.3
    ~DRAGONSPEAR_UI++/DRAGONSPEAR_UI++.TP2~ #0 #9 // Fix Blurry Portraits: 22.01.3
    ~CANDLELIGHT-FOR-UIPP/CANDLELIGHT-FOR-UIPP.TP2~ #0 #10 // Candle skin pack for Dragonspear UI++ mod -> Candlelight skin: 0.2.0
    ~EEEX/EEEX.TP2~ #0 #0 // EEex: 0.9.7
    ~EEEX/EEEX.TP2~ #0 #1 // Enable effect menu module - (LShift-on-hover to view spells affecting creature): 0.9.7
    ~BUBB_SPELL_MENU_EXTENDED/SETUP-BUBB_SPELL_MENU_EXTENDED.TP2~ #0 #0 // Bubb's Spell Menu Extended: 4.3.1
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #29 // Duke Eltan in the Harbor Master's Building: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #30 // Nim Furlwing Encounter: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #32 // Svlast, the Fallen Paladin Encounter: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #33 // Mal-Kalen, the Ulcaster Ghost: v16.4
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #34 // Chapter 6 Dialogue Restorations: v16.4
    ~BGQE/SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #8 // Many Little Paws: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: v25.2
    ~BGQE/SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: v25.2
    ~BST/SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: vEAOB.7
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #0 // Endless BG1: Main Component (Required): 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #1 // More Flavor to Hero of Baldur's Gate (Includes PC's Residence Inside Palace): 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #2 // Short Public Hero Tribute: 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #3 // Sarevok's Unique Items: 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #4 // Sarevok's Sword: 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #5 // Imoen and Duke Jannath (Imoen Gets Residence Inside Palace): 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #6 // Duke Eltan Is in the Palace: 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #7 // Flaming Fist After Final Fight: 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #8 // Elminster Makes an Appearance -> jastey's Version: 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #10 // First Refugees Come to Baldur's Gate: 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #11 // Ophyllis the Treasurer is Inside Palace Dungeon: 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #12 // Denkod in Thieves' Guild Comments on Sarevok's Death: 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #15 // Fenster the Palace Healer Is in the Palace: 11
    ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #16 // Captain Corwin Is in the Palace: 11
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #100 // Main Component: Amount of -ahem- details and BG-style vs. description text! (Required) -> Teen Version and Skip Components with Warnings.: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #1 // Bardolan's Briefing, by berelinde: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #2 // Scar's Spare Time, by jastey: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #4 // Extension of Bjornin Encounter (Personal Wound Treatment), by jastey: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #5 // No Starch in the Maypole: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #6 // Duke Eltan's Spare Minute, by jastey: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #7 // Husam's Personal Preparation, by jastey: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #8 // Laurel's Post-Hunting, by jastey: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #9 // Bartus' Seduction, by jastey: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #10 // Lina's Massage, by jastey: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #11 // First Night with Quentin, by Kulyok: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #14 // No Regrets: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #15 // Purchased Love, by Thimblerig: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #16 // Hull: Heavy Duty, by Lava: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #17 // Late Night with Jaheira, by Kulyok: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #18 // Sil's Blessing, by Lava: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #19 // Melicamp: The Poultry Boy, by Lava: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #20 // Reading with Rinnie, by Western Paladin: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #21 // Molly the Husband-Grabber, by Kulyok: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #22 // The Mourning of Centeol, the Spider Lady, by Lava: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #26 // The Messenger, by Thimblerig: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #28 // The Novelists, by Thimblerig: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #29 // The Honest Lies of Two Riversides, By Lava: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #30 // Necromancer's Trouble, by jastey: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #31 // Dinner with Thalantyr, by jastey: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #32 // Girdle of Gender Reactions, by Thimblerig, Kulyok, Domi, Lava, Lastknightleft, Twani, Jastey, Daisy Ninja Girl: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #33 // The Surgeon's Dream, by Kulyok: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #34 // All That Left Was, by Lava and Thimblerig: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #35 // A Childhood Friend, by Kulyok: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #36 // Arlene the Working Girl, by Kulyok: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #37 // Della May from Thay, by Kulyok: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #40 // Mikala the Monk, by Twani: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #41 // The Messenger 2: Rain or Snow or Gloom of Night, by Thimblerig and tibicina: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #42 // Camryn and Tamah, by tibicina: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #43 // Minor Disclosures, by jastey: 9.0
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #44 // Cloakwood Lovers, by tibicina: 9.0
    ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #10 // Imoen 4 Ever in SoD: Imoen Remains in Group in Korlasz' Dungeon: v10
    ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #11 // Imoen 4 Ever in SoD: Imoen Returns to PC in First Coalition Camp (bd1000): v10
    ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #12 // Imoen 4 Ever in SoD: Imoen Gives Better Reason to Stay Behind in Palace: v10
    ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #13 // Imoen 4 Ever in SoD: Play Cutscene With Imoen and Duke Jannath: v10
    ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #14 // Imoen 4 Ever in SoD: Give Imoen Dialogue Content in Chapters 8-12: v10
    ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #15 // Imoen at the End of the Game Should be the One that Was in Party (SoD Only): v10
    ~IMOEN_FOREVER/IMOEN_FOREVER.TP2~ #0 #20 // Imoen's chest moves with the campaign, too: v10
    ~BG1NPC/BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v27.1
    ~BG1NPC/BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v27.1
    ~BG1NPC/BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Branwen's Romance Core (teen content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v27.1
    ~BG1NPC/BG1NPC.TP2~ #0 #40 // The BG1 NPC Project: Coran's Romance Core (adult content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v27.1
    ~BG1NPC/BG1NPC.TP2~ #0 #50 // The BG1 NPC Project: Dynaheir's Romance Core (teen content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v27.1
    ~BG1NPC/BG1NPC.TP2~ #0 #60 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v27.1
    ~BG1NPC/BG1NPC.TP2~ #0 #80 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v27.1
    ~BG1NPC/BG1NPC.TP2~ #0 #130 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v27.1
    ~BG1NPC/BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v27.1
    ~VERRSZA/VERRSZA.TP2~ #0 #0 // Verr'Sza - the rakshasa NPC for BG1EE: 5.4
    ~EMILY/EMILY.TP2~ #0 #0 // Emily NPC for BG1EE: 1.65
    ~EMILY/EMILY.TP2~ #0 #3 // Choose whether or not to have Emily's custom soundtrack play during timed talks. -> Emily's Music: 1.65
    ~HELGA/SETUP-HELGA.TP2~ #0 #0 // Helga NPC Mod: 1.55
    ~KALE/KALE.TP2~ #0 #0 // Kale NPC for BG1EE and SoD: 1.67
    ~KALE/KALE.TP2~ #0 #1 // Give Kale the Warden Class? (Recommended) -> Warden(Fighter Kit): 1.67
    ~RECORDER/SETUP-RECORDER.TP2~ #0 #0 // Recorder NPC MoD: 1.49
    ~RECORDER/SETUP-RECORDER.TP2~ #0 #1 // Choose whether or not to have Recorder's custom soundtrack play during timed talks. -> Recorder's Music: 1.49
    ~VIENXAY/VIENXAY.TP2~ #0 #0 // Vienxay NPC for BG1EE: 1.64
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v4 Beta 18

     

  7. I believe it is quite clear, it is just a misunderstanding because I didn't read too carefully. 

    I play BG1 and 2 separately, so that is why I installed Imoen4ever for my sod game even though I know it is incompatible with bg2. I guess I can still do this  if I play eet since they are different components

    Just didn't realise I may get more that what I have expected initially 🙂

    I know you are still writing more for her reactions, hopefully in my current run she still comment here and there. I remember vanilla sod npc also didn't talk much, so as long as there are some lines, should be good enough 😀 

  8. I think I somehow have the motivation to do the sod content this time.

    I think I misunderstood the Imoen has better reason to stay in Palace component from Imoen4ever mod, and misunderstood the "first coalition camp" as the last big camp, so I thought she will just join in the first dungeon and before end game...

    After reading the reademe more carefully, it seems like Imoen will basically stay in the party most of the time in sod, and has some reactions  to several events. 

    I guess I should do sod part for my Imoen focus playthrough this time 😀

    Spending more time with her in Bg1 sod probably may enhance the experience with Imoen Romance in bg2

  9. Not really a full review, just sharing the though on the Endless BG1 MOD.

    I think this MOD did a very good job to relate BG1 with SOD. Most of the added stuffs are for utility or flavour purposes, which enhances the gameplay experience from a role-playing perspective. I enjoy seeing some minor dialogues here and there hinting the imminent events in SOD, and the writing is quite similar to original. Having the opportunity to do the quests from TotSC and MOD that are not connected to BG1 main quests later also allows me to focus on the main story without feeling being derailed for the Durlag Tower or Werewolf Island....

    Yes, I'm sure everyone know about what I mentioned above...

    The only thing that I didn't expect is...I feel like I lost the motivation to do the remaining thing in BG1 because after beating the most difficult battle (with Sarevok) in BG1, I feel like I don't need anything else unless I'm going to play SOD....😅

  10. The above question is for bg2ee, and to elaborate, in my current bg1 game, I noticed some spell scrolls do not have icon graphic whe I install theme in the following orders:

    spell revision,

    item randomiser (including randomising the scrolls)

    tweak anthology that change the item icon and  change to IWD spell casting graphic

    scs components that add more scrolls, add IWD spells and add potions to npc

     

  11. If I’m using:

    item revision

    spell revision,

    item randomiser (including randomising the scrolls)

    scs components that add IWD spells 

    scs components that add potions to npc

    scs components that add more scrolls

    tweak anthology that change the item icon 

    tweak anthology that change to IWD spell casting graphic

     

    is there any particular order I should follow for best compatibility?

    My proposed order for the other mod:

    On 6/22/2022 at 6:20 PM, xiaoleiwen said:
      Hide contents

    Dragonspear UI
    Candlelight UI
    EEEX
    Bubb Spell Menu

    Ascension (won't install Imoen additional talks)
    Almateria's Restoration Project
    Unofficial Business

    Romantic Encounter

    Banter Pack
    IEP Banters (won’t install imoen component)


    Branwen
    Imoen Romance
    Skie Cost of the Soul
    Herphenaan
    Solaufein
    Crossmod banter pack
    Heroes Thief Money (Component 1)
    Wing

    Item Revision

    Spell Revision
    Item Randomiser

    Artisan Kitpack

    CDTweaks

    SCS (all AI components, improved shapshifter, IWD spells)

    NPC EE MOD (to change kit)

    Drafted my install order for BG2EE, included some MODs that I have not used it before, so looking for some advice if it has any problem. Thanks.

     

  12. I didn't use them in a real run before but I brought Minyae and Ninde for test play and saw some dialogues. I also read a lot of reviews for NPC MODs. 

    I will definitely install The Beaurin Legacy someday. Mostly good reviews except saw one person really hate it. 

    Ninde should be decent but being prepared for wall of text...

  13. It sound that this MOD should be quite compatible with Imoen Romance, which is a good news to me now. Read through almost the whole thread of Imoen Romance on the BD forum today and feel like that MOD seems not too compatible with the other MODs that add dialogues for Imoen. I might be wrong but I almost consider leaving HTM in this playthrough due to that impression...

    I used this MOD with the Mazzy Mega MOD in previous run, I indeed didn't notice any duplicated reactions.

  14. Currently I tend to use a party of at least 2-3 vanilla npc, 1-2 fixed standalone mod npc (with cross mod banters), and one slot for rotation when I'm doing their personal quests, either from vanilla or mod. If I really like someone, I will take them as a permanent party member next time.

    One of the reason that I always try to use a fixed party, and always try to include some vanilla npcs, and never separate the pairs of vanilla npcs, is because a lot of good npc (including the bg1 npc mod) has some interesting location based or story triggered banters that are worth seeing that you may miss it if you keep changing the party member. Additionally, some standalone npc mod may have special location or story triggered banters that involved further interaction from vanilla npc, which I quite enjoy it. Some examples:

    If you bring Drake to undercellar, he has special banter, and some vanilla npcs may interject.

    Jaheira may interject some banters between Eldoth and Skie.

    Vanilla npcs may comment  something during Foundling friendship talks with pc.

    Isra and Adrian may interject vanilla npcs location and story triggered banters.

     

    You may also consider to bring vanilla npcs only for some mod quests because of the interjections. Basically all Lava's, Kulyok's and Jastey's one, and also the romantic encounters.

    .....

    Tldr: there are so many npc mods that i want to try, but I start to think that all npc mods truly shine when they are in a party of mostly vanilla npcs. The authors basically spent much effort in writing those interactions with our beloved vanilla npcs that are too good to miss.

  15. Spoiler

    Imoen's interjections from HTM:

    - some dialogues in the Umar Hills

    - Secret Refuge of the Wild Mages

    - reactions to Cernd's mini-quest in the Slums

    - in Trademeet after the appearance of the statues

    - in Nalia's castle after killing the troll

    - interjections in the new dialogue of Anomen with a prostitute in the Bridge area

    - in a scene with a storyteller in a tavern.

    Spoiler

    Imoen's interjections from Imoen Romance:

    1) Driads in Windspear Hills

    2) Planar Sphere

    3) Casting spells illegaly in Athkatla

    4) Druid Grove

    5) Unseeing Eye

    6) Limited Wish quest

    To keep a record for Imoen's reactions from these 2 MOD.

  16. Thanks for such a detailed explanation, it does really help in my planning in play-through to get more content from Imoen. I'm also quite surprised that the reactions that you have mentioned here did not overlap with I heard from the Imoen Romance MOD. It seems like I can make her pretty interactive in those side quests with both MOD installed.

    I guess I will still install most components this time 😅

  17. 1 hour ago, Jarno Mikkola said:

    Can we get a quotable determination of the order, are they listed in the order you intend to install them in ? And why the cheese are there two (G)UI mods ?

    This is my proposed install order. I intend to install them in this order.

    The candlelight UI is basically a recolored version of the dragonspear UI, which requires the installation of Dragonspear UI first.

  18. Spoiler

    Dragonspear UI
    Candlelight UI
    EEEX
    Bubb Spell Menu

    Ascension (won't install Imoen additional talks)
    Almateria's Restoration Project
    Unofficial Business

    Romantic Encounter

    Banter Pack
    IEP Banters (won’t install imoen component)


    Branwen
    Imoen Romance
    Skie Cost of the Soul
    Herphenaan
    Solaufein
    Crossmod banter pack
    Heroes Thief Money (Component 1)
    Wing

    Item Revision

    Spell Revision
    Item Randomiser

    Artisan Kitpack

    CDTweaks

    SCS (all AI components, improved shapshifter, IWD spells)

    NPC EE MOD (to change kit)

    Drafted my install order for BG2EE, included some MODs that I have not used it before, so looking for some advice if it has any problem. Thanks.

  19. A question for the best way to make Imoen as a Trickster 10 dual Mage in BG2.

    I noticed that Imoen will be auto-dual to mage at 7 level Trickster (from the Artisan Kitpack MOD) in BG2, as I plan to dual her at level 10 in BG2, I'm not sure what will be the safest way to achieve this. So far the options I know that can change an NPC class or Kit are:

    - NPC EE MOD

    - Level 1 NPC MOD

    - EE Keeper

    Any advice will be much appreciated.

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