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eXistenZe

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Everything posted by eXistenZe

  1. We shouldn't need to guess TDDz needs the original TDD folder in place. Please add the comment on the list. Also TDDz has a lot of components not listed in the BWS pdf. DSotSC components are nothing like the BWS pdf. Had the ERROR: Failure("EET/FluidStates.tpa has not been detected") in ac_quest, already reported here and the solution works.
  2. Yeah... Figure that one out... https://www.beamdog.com/products/baldurs-gate-siege-of-dragonspear "Baldur's Gate: Enhanced Edition required to play this expansion" is written dozens of times in the page, including in the system requirements. This let me to install bgee first too.
  3. Dumb question. setup EET asks for a bg:ee+SoD dir, but beamdog installs the games in different dirs. Is it ok to input just the SoD dir (it's the right game number)?
  4. Can you help me with a load order for this list I planned to use? Mods that can be installed on BG:EE previous to installing EET on BG2:EE 5.1 Dark Horizons BG:EE 6.2 Baldur's Gate Mini Quests and Encounters 8.1 BG1 NPC Project 8.2 BG1 NPC Project Music Pack 9.1 BG1 Unfinished Business 8.20 Vynd NPC Mod Saradas Magic Mods that can be installed after EET on BG2:EE 1.10 Ascension 4.4 The Darkest Day EE edition (TDDz) 5.2 Dark Side of the Sword Coast BGT/EET edition 6.6 Ascalons Questpack Update Project 10.13 Assassinations (Patch) 18.32 Alternatives (Patch) 21.13 Afaaq, the Djinni Companion 22.10 Sword Coast Stratagems Baldur's Gate Graphics Overhaul for EET EET Tweaks EEUITweaks User Interface Mods Collection Portraits Portraits Everywhere
  5. How exactly do you read a load order in the BWP pdf? Is it the order they are shown in the list?
  6. Likes or not, she did post a set of mods and a load order that works with eet...
  7. Why are they in the compatible mods thread then?
  8. May I ask some specific mod questions? BP-BGT-WORLDMAP - Is this better than the default EET one? NPCs mods - Is there any added npc actually worth the game, both in voice recording quality or story wise depth? Or you use them just for the quests? About some mods you did not use: Almateria's Restoration Project, aTweaks, Baldur's Gate Graphics Overhaul for EET, EEUITweaks, Item Revisions, Spell Revisions, Sword Coast Stratagems, Tweaks-Anthology, Assassinations, BP Series Party AI. Is there any problem with them, or you don't use them cause you don't need them? Thanks for your time.
  9. May I ask some specific mod questions? BP-BGT-WORLDMAP - Is this better than the default EET one? NPCs mods - Is there any added npc actually worth the game, both in voice recording quality or story wise depth? Or you use them just for the quests? About some mods you did not use: Almateria's Restoration Project, aTweaks, Baldur's Gate Graphics Overhaul for EET, EEUITweaks, Item Revisions, Spell Revisions, Sword Coast Stratagems, Tweaks-Anthology, Assassinations, BP Series Party AI. Is there any problem with them, or you don't use them cause you don't need them? Thanks for your time.
  10. Can you elaborate the "avoid most of the tweaks"? Why is BWS so hard to update for eet? And why is there no actually faq for compatible mods? I read the Mod Compatibility List for EET topic, but would it be possible to actually create a load order for those mods? And copy some critical info from the BWS pdf (it's a rather huge doc)?
  11. Own both old cd and digital versions, and ee editions. Always loved bg series. Guess I'll wait for full BWS support to try eet. Haven't played SoD yet. Is it worth it?
  12. Hey there... Sorry 'bout the ignorance, but are there any major advantages for using eet instead of old bgt? Best regards, João
  13. Good morning. Could I test IR and SR V4 too in my BG2EE install? Best regards, João
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