coaster Posted April 17, 2008 Share Posted April 17, 2008 David, Not sure if I've mentioned this before, but this is becoming a bit of an irritant. Certain enemy spellcasters, if they move out of the line of sight and then into it again, seem to pre-buff all over again, multiple times. The yuan-ti mages in Mekrath's place for example - I lost sight of one of them behind one of those bookcases, and when he reappears - bang, all his buffs go up again. This happened whenever he moved out of sight of my character. I noticed this on both my previous and current playthroughs. Is this a bug? If it isn't a bug, could the pre-buffing be limited to, say, once every 8 hours? This would prevent the player from resting so that all the pre-buffing spells expire, but would get around this issue above. Thanks coaster Link to comment
DavidW Posted April 18, 2008 Share Posted April 18, 2008 David, Not sure if I've mentioned this before, but this is becoming a bit of an irritant. Certain enemy spellcasters, if they move out of the line of sight and then into it again, seem to pre-buff all over again, multiple times. The yuan-ti mages in Mekrath's place for example - I lost sight of one of them behind one of those bookcases, and when he reappears - bang, all his buffs go up again. This happened whenever he moved out of sight of my character. I noticed this on both my previous and current playthroughs. Is this a bug? If it isn't a bug, could the pre-buffing be limited to, say, once every 8 hours? This would prevent the player from resting so that all the pre-buffing spells expire, but would get around this issue above. Thanks coaster It is a bug, but oddly it's one I've not been able to reproduce locally. I have made a slight change in the mage buffing script (locally) which *might* fix it, but because I don't really understand it, I can't promise anything. Link to comment
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