Guest certain fool Posted October 23, 2008 Share Posted October 23, 2008 bg2 loaded up with tactics, assention, redemption, dungeon be gone, and ease of use. Played a T/M and chose equip any item as first special. Then Had Cern create a set of greater werewolf paws and gave them to the protagonist. T/M can turn into a greater werewolf at will with all buffs from RofVecna/etc...(not from inertial belt though) and cast spells while polymorphed. Mighty cheesy considering the 21str, 20dex, 25con(132hp total), -10 ac, 3hp/s regeneration, protection from normal weapons, 50% protection from elements, 40% protection from magic, 3 hits/r @ 2d8+3 ...as permanent buffs...no strings attached... enjoy Link to comment
Icendoan Posted October 23, 2008 Share Posted October 23, 2008 Most people either fix this sort of cheese, or ignore it. It kinda breaks the appeal of the game. However, nice find. Icen Link to comment
coaster Posted October 24, 2008 Share Posted October 24, 2008 You can do the same sort of thing with Valen's claws with their uber level drain ability. But if you're willing to go in for this sort of thing you might as well just cheat in the old killsword. Link to comment
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