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ReallyForceSpellDead/RES


Wisp

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Maybe everyone already knows this and I look silly for posting it, but I thought it might be useful.

 

The IESDP description for ReallyForceSpellDead and ReallyForceSpellRES says that those two actions have "not been seen to produce any results".

 

However, they do produce result, provided they are performed by a dead creature.

ReallyForceSpell does nothing in the same situation.

 

Example from ameral.bcs:

IF
Die()
THEN
RESPONSE #100
	ReallyForceSpellDead(Myself,ILLUSION_DEATH)
	Wait(1)
	DestroySelf()
END

Consequently, it would be helpful if the IESDP was updated to reflect this.

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