lynx Posted May 25, 2009 Share Posted May 25, 2009 The GemRB team is proud to announce a new release. Development pace has skyrocketed and a few important milestones have been reached. You can now level up in bg2 (dual classing included), area-of-effect spells are now drawn, ranged attacking works ... Add a bunch of bugfixes and polishing and you get this great release. Full changelog digest: GemRB V0.4.0 (2009-05-25): New features: - level up support in bg2 - basic party reordering - bashing of containers and doors - persistent area effects (cloudkill, stinking cloud, web, etc.) - item amount window for stack splitting (shift+click or doubleclick) - depletion of item charges - opcodes: disable spellcasting, cutscene2 (pocketplane travel), knock, clear air, polymorph, disable button - dynamic scrollbar creation (display of more than 10 kits, 24 spells) - portrait effect icons - item ability selection - character customization Improved features: - fog of war - party reformation - iwd and how guiscripts have been merged - traps - pst dialogs - regeneration, hp bonuses, healing - animations and projectiles - rewritten MVE player - ranged combat - various guiscripts - bugfixes Applied patches: #2770564 Whiteclone (pst options window bug) numerous patches from mattinm finishing the level up support a few patches from ape fixing and extending iwd #2579743 jbmetz added RPM spec files Link to comment
zefklop Posted May 27, 2009 Share Posted May 27, 2009 Cool, windows binaries this week-end, if no one manages to compile it by the time. By the way, is there anybody there that manages to compile gemRB on windows? Link to comment
Avenger Posted May 28, 2009 Share Posted May 28, 2009 I updated the msvc6 project files only. So msvc7 needs some care. It compiles for me on msvc6. Link to comment
myownlittlworld Posted May 29, 2009 Share Posted May 29, 2009 Yay!!! Cheers to you guys! Link to comment
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