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BOW03, BGSTAF04 and AROW13


Leomar

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A BGT gamer reported, that he died during the training fight in Candlekeep with the fighter and the archer. Normally in this training fight you get no damage, but the gamer got damage. In this fight there are three weapons: BOW03, BGSTAF04 and AROW13. He made a changelog for bow03.itm.

 

Mods affecting BOW03.ITM:
00000: /* from game biffs */ ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ 3 0 // BG2 Fehlerbehebungen (Hauptteil)
00001: ~ITEM_REV/ITEM_REV.TP2~ 0 0 // Item Revisions by Demivrgvs
00002: /* from game biffs */ ~ITEM_REV/ITEM_REV.TP2~ 0 14 // Remove Cleric Weapon Restrictions from Multi-classed Clerics

 

Could it be, that this is caused through Item Revisions?

 

Greetings Leomar

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Could it be, that this is caused through Item Revisions?

BOW03 is the standard longbow. The other items have their damage values set to 0 and are not modified by IR. The +1 damage for +1 THAC0 change IR makes to longbows could cause each of Erik's ranged attacks to deal one damage when they used to deal none. This probably doesn't make the "encounter" incredibly difficult, but if you wanted to keep it as it was originally, you'd need to swap Erik's weapon - perhaps to a shortbow.

 

Thanks for letting us know, we'll probably add this code to both our main component and the weapon changes one in the near future.

 

OUTER_SPRINT tutu_var ~~
ACTION_IF (GAME_IS ~tutu tutu_totsc~) BEGIN
 OUTER_SPRINT tutu_var ~_~
END

ACTION_IF (FILE_EXISTS_IN_GAME ~%tutu_var%erik.cre~) BEGIN
 COPY_EXISTING ~%tutu_var%erik.cre~ ~override~
PATCH_IF (SOURCE_SIZE > 0x2d3) BEGIN
  REPLACE_CRE_ITEM ~%tutu_var%bow05~ #0 #0 #0 ~none~ ~weapon1~ EQUIP TWOHANDED
END
BUT_ONLY
END

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