Leomar Posted June 18, 2009 Share Posted June 18, 2009 A BGT gamer reported, that he died during the training fight in Candlekeep with the fighter and the archer. Normally in this training fight you get no damage, but the gamer got damage. In this fight there are three weapons: BOW03, BGSTAF04 and AROW13. He made a changelog for bow03.itm. Mods affecting BOW03.ITM: 00000: /* from game biffs */ ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ 3 0 // BG2 Fehlerbehebungen (Hauptteil) 00001: ~ITEM_REV/ITEM_REV.TP2~ 0 0 // Item Revisions by Demivrgvs 00002: /* from game biffs */ ~ITEM_REV/ITEM_REV.TP2~ 0 14 // Remove Cleric Weapon Restrictions from Multi-classed Clerics Could it be, that this is caused through Item Revisions? Greetings Leomar Link to comment
Mike1072 Posted June 18, 2009 Share Posted June 18, 2009 Could it be, that this is caused through Item Revisions? BOW03 is the standard longbow. The other items have their damage values set to 0 and are not modified by IR. The +1 damage for +1 THAC0 change IR makes to longbows could cause each of Erik's ranged attacks to deal one damage when they used to deal none. This probably doesn't make the "encounter" incredibly difficult, but if you wanted to keep it as it was originally, you'd need to swap Erik's weapon - perhaps to a shortbow. Thanks for letting us know, we'll probably add this code to both our main component and the weapon changes one in the near future. OUTER_SPRINT tutu_var ~~ ACTION_IF (GAME_IS ~tutu tutu_totsc~) BEGIN OUTER_SPRINT tutu_var ~_~ END ACTION_IF (FILE_EXISTS_IN_GAME ~%tutu_var%erik.cre~) BEGIN COPY_EXISTING ~%tutu_var%erik.cre~ ~override~ PATCH_IF (SOURCE_SIZE > 0x2d3) BEGIN REPLACE_CRE_ITEM ~%tutu_var%bow05~ #0 #0 #0 ~none~ ~weapon1~ EQUIP TWOHANDED END BUT_ONLY END Link to comment
Icendoan Posted June 18, 2009 Share Posted June 18, 2009 You also get a 4 point damage bonus against you if you attacked Jondolar with a ranged weapon and close range. Icen Link to comment
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