plainab Posted August 18, 2009 Posted August 18, 2009 A few things to possibly note: HasItem() will return true with any item inside a container on the character being checked Effect #112 Remove Item will not remove any items inside a container on the character even though HasItem() says that the character has that item... Keymap.ini defined hot keys take precedence over script defined hot keys if the assigned keys are the same.
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