CamDawg Posted December 24, 2010 Share Posted December 24, 2010 Orientation for the Exit1600 transit point in ar1606 should be NW (6) not South (0). Link to comment
aVENGER_(RR) Posted January 13, 2012 Share Posted January 13, 2012 Confirmed. Here's the fix: // Fix the incorrect orientation when entering Cayia's house in Brynnlaw (CamDawg) COPY_EXISTING ~ar1606.are~ ~override~ READ_LONG 0x68 "enter_off" READ_LONG 0x6c "enter_num" FOR (index = 0 ; index < enter_num ; index = index + 1) BEGIN READ_ASCII ("%enter_off%" + ("%index%" * 0x68)) "name" PATCH_IF ("%name%" STRING_EQUAL_CASE "exit1600") BEGIN WRITE_SHORT ("%enter_off%" + 0x24 + ("%index%" * 0x68)) 6 // northwest END END BUT_ONLY_IF_IT_CHANGES Link to comment
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