Guest Guest_thelee_* Posted November 10, 2011 Share Posted November 10, 2011 i don't know how many of youse guys use this spell (after playing with it in BG1 i've come to love it for low-level fights), but I've had the startling discovery that this spell is bugged. As per IWD text, it allegedly uses Staff Proficiency. However, actually using it on druids indicates that it is not Staff Proficiency. In fact, it is not any proficiency that a druid can have (I suspected it might have been club, but alas, not that either). I'm using IWD vanilla with 1.06 and fixpack. Any of yinz use HoW and can attest to whether this is something that is broken across all versions? or just silently fixed in HoW and not in the fixpack. Link to comment
Guest Guest_thelee_* Posted November 10, 2011 Share Posted November 10, 2011 just to note, the way I can tell that this is bugged is that my THAC0 jumps up from being 20 to 22, whereas it's 19 normally when I have a quarter staff equipped at level 1. Link to comment
plainab Posted November 14, 2011 Share Posted November 14, 2011 modded IWD+HOW+TOTLM (fixpack only) spell: Shillelagh description: Shillelagh (Alteration) Level: 1 Sphere: Combat, Plant Range: Caster Duration: 4 rounds + 1 round/level Casting Time: 2 Area of Effect: Caster Saving Throw: None This spell enables the caster to create a magical cudgel that is +1 to hit and inflicts 2-8 points of damage. Proficiency bonuses or penalties are not applicable to this magical weapon. actual item: shillel.itm item type: 0-Misc/Book proficiency: 0x00-None/BG1 Large sword paperdoll animation: CL-Club thac0 bonus: 0 rolls: 2d4 +0 damage type: blunt there is another version of the .itm file (which may be a carry over from BG1) actual item: shille.itm item type: 0x11-Mace proficiency: 0x00-None/BG1 Large sword paperdoll animation: CL-Club thac0 bonus: 3 rolls: 1d6 +1 damage type: blunt unmoddifed (removed fixpack) spell description did not change and it still creates shillel.itm actual item: shillel.itm item type: 0-Misc/Book proficiency: 0x00-None/BG1 Large sword paperdoll animation: CL-Club thac0 bonus: 0 rolls: 2d4 +0 damage type: blunt no visible change tho the fixpack did place a copy into the override folder. I see no evidence of Thac0 jumping as high as you say. use DLTCEP or NI to look up sppr110.spl in your game and see what the resource file (item being created) is in the Create Magic Weapon effect. It could be possible that the vanilla uses the 2nd item version I mentioned and HOW or TOTLM fixed it. That would account for the jump in Thac0 that you are seeing... Link to comment
CamDawg Posted September 18, 2012 Share Posted September 18, 2012 This should be addressed in v2. With HoW or TotL, Shillelagh is supposed to be without proficiency; in base IWD it's a staff prof. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.