Tima Posted September 22, 2012 Share Posted September 22, 2012 Can I add transition to an area using "WeiDU" or I have to overwrite the-already-existing area in the override directory ? Link to comment
Jarno Mikkola Posted September 23, 2012 Share Posted September 23, 2012 Can I add transition to an area using "WeiDU" or I have to overwrite the-already-existing area in the override directory ? Yes, there's already a tutorial of it here... but I have never use it, you'll have to ask help from someone else.There might also be better once (less code usage), but I failed to find one that I would remember. The Weidu.exe also carries on it's own macros that can be used for this purpose, but you might get lost to the info load out on that... you might want to search a mod that does this for the actual code insert, or someone can copy the code, they know how to use, from a mod for your usage, but you might help yourself by giving more info... to what area you want to add the transition trigger and where you want to go, yes the ***.are's "***" 8 symbol name. Yes it's your creation, but anyways. Link to comment
Adanedhel Posted September 23, 2012 Share Posted September 23, 2012 FJ_ARE_STRUCTURE functions already included in WeiDU : here And I realize this is what Jarno's 2nd link leads to... Link to comment
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