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Unable to start IWDII on Netbook


Wordsmith

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Posted

I have an Advent 4213 Netbook, 1.6GHz Atom processor, Intel 945 Graphics, running Windows 7. I have (apparently) successfully used the Widescreen mod with GoG versions of Planscape: Torment, Icewind Dale, Icewind Dale II, and Baldurs Gate, but when I attempt to use it with Icewind Dale II, the program crashes on startup. Removal of the mod restores normal function.

 

I am attempting to set 1024 x 600 resolution (native for the LCD screen). I can't see any obvious error messages in the Debug output file.

 

Please advise anything to try.

Posted
I can't see any obvious error messages in the Debug output file.
You might want to open up the setup-widescreen.debug file with Notepad and copy paste the info on it to a message.

 

If the game is installed to the Program Files folder, that's a problem in the new Windows operating systems, that can cause it to fail ... etc.

Posted

The game is installed into E:\Games\Baldurs gate II - I've had problems with UAC in the past so I know that dodge.

 

Text of the debug file follows:

 

WeiDU v 22900 Log

 

E:\Games\Icewind Dale II\setup-widescreen.exe

[./CHITIN.KEY] loaded, 365212 bytes

[./CHITIN.KEY] 133 BIFFs, 25819 resources

[dialog.tlk] loaded, 5306001 bytes

[dialog.tlk] 41422 string entries

[./icewind2.ini] loaded, 1985 bytes

Possible HD/CD Path: [E:\Games\Icewind Dale II\]

Possible HD/CD Path: [E:\Games\Icewind Dale II\DATA\]

Possible HD/CD Path: [E:\Games\Icewind Dale II\CD2\]

[./Keymap.ini] loaded, 1181 bytes

[./Language.ini] loaded, 17132 bytes

[./Party.ini] loaded, 21152 bytes

[./unins000.ini] loaded, 78 bytes

[E:\Games\Icewind Dale II\setup-widescreen.exe] Using scripting style "IWD2"

[dialog.tlk] claims to be writeable.

[dialog.tlk] claims to be a regular file.

 

Choose your language:

0 [English]

1 [Francais (Isaya & Lothringen)]

2 [spanish (ghildrean & Ancalagon el Negro)]

3 [Russian by Prowler & Njkzy (arcanecoast.ru)]

4 [italiano]

Using Language [English]

[English] has 1 top-level TRA files

[widescreen/tra/english/setup.tra] has 31 translation strings

 

Would you like to display the readme? [Y]es [N]o

 

Install Component [Widescreen Mod]?

[N]o, [Q]uit or choose one:

1] for the original Infinity Engine (CHOOSE THIS!)

2] for GemRB

Uninstalling All Other Subcomponents of [Widescreen Mod]

Done Uninstalling All Other Subcomponents of [Widescreen Mod]

 

Installing [for the original Infinity Engine (CHOOSE THIS!)] [Widescreen Mod v3.02]

Creating 1 directory

[./override/ar6050.are] loaded, 18168 bytes

[./override/ar6050.are] loaded, 18168 bytes

[./override/ar6050.are] loaded, 18168 bytes

[./override/ar6050.are] loaded, 18168 bytes

[./override/ar6050.are] loaded, 18168 bytes

 

Enter your X coordinate. It should be a number, >= 800.

User answer: "1024"

[./override/ar6050.are] loaded, 18168 bytes

[./override/ar6050.are] loaded, 18168 bytes

 

Enter your Y coordinate. It should be a number, >= 600.

User answer: "600"

[./override/ar6050.are] loaded, 18168 bytes

 

1024 x 600.

 

Are you sure? Y/N

User answer: "y"

Copying and patching 1 file ...

[iwd2.exe] loaded, 5029888 bytes

iwd2.exe copied to widescreen/backup/0/iwd2.exe, 5029888 bytes

Copied [iwd2.exe] to [iwd2.exe]

Copying and patching 3 files ...

BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\CD2\/DATA/GUICHU.BIF]

BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\DATA\/DATA/GUICHU.BIF]

BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\/DATA/GUICHU.BIF]

[E:\Games\Icewind Dale II\/DATA/GUICHU.BIF] 143666 bytes, 26 files, 0 tilesets

Copying 1 file ...

BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\CD2\/DATA/GUIMOS.BIF]

BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\DATA\/DATA/GUIMOS.BIF]

BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\/DATA/GUIMOS.BIF]

[E:\Games\Icewind Dale II\/DATA/GUIMOS.BIF] 26991200 bytes, 169 files, 0 tilesets

Copied [GCOMM008.mos] to [override/GCOMM118.mos]

Copying 1 file ...

Copied [GACTN008.mos] to [override/GACTN118.mos]

Copying 1 file ...

Copied [GUWBTP38.mos] to [override/GUWBTP30.mos]

Copying 1 file ...

Copied [GUCONTB8.mos] to [override/GUCONTB0.mos]

Copying 1 file ...

Copied [GUDEATH8.mos] to [override/GUDEATH0.mos]

Copying 1 file ...

Copied [GMWDMMB8.mos] to [override/GMWDMMB0.mos]

Copying 1 file ...

Copied [GMWDSLB8.mos] to [override/GMWDSLB0.mos]

Copying 1 file ...

Copied [GCOMM108.mos] to [override/GCOMM128.mos]

Copying 1 file ...

Copied [guiw08.chu] to [override/guiw10.chu]

[./override/ar6050.are] loaded, 18168 bytes

 

really small

Copying 4 files ...

[widescreen/pixel.mos] loaded, 1053 bytes

Copied [widescreen/pixel.mos] to [override/ston10t.mos]

[widescreen/pixel.mos] loaded, 1053 bytes

Copied [widescreen/pixel.mos] to [override/ston10l.mos]

[widescreen/pixel.mos] loaded, 1053 bytes

Copied [widescreen/pixel.mos] to [override/ston10r.mos]

[widescreen/pixel.mos] loaded, 1053 bytes

Copied [widescreen/pixel.mos] to [override/ston10b.mos]

Copying and patching 1 file ...

[./override/guiw10.chu] loaded, 4812 bytes

Copied [guiw10.chu] to [override/guiw10.chu]

Copying and patching 1 file ...

[./override/GCOMM118.mos] loaded, 68556 bytes

Copied [GCOMM118.mos] to [override/GCOMM118.mos]

Copying and patching 1 file ...

[./override/GACTN118.mos] loaded, 47031 bytes

Copied [GACTN118.mos] to [override/GACTN118.mos]

Copying and patching 1 file ...

[./override/GUWBTP30.mos] loaded, 176234 bytes

Copied [GUWBTP30.mos] to [override/GUWBTP30.mos]

Copying and patching 1 file ...

[./override/GUCONTB0.mos] loaded, 101715 bytes

Copied [GUCONTB0.mos] to [override/GUCONTB0.mos]

Copying and patching 1 file ...

[./override/GUDEATH0.mos] loaded, 114331 bytes

Copied [GUDEATH0.mos] to [override/GUDEATH0.mos]

Copying and patching 1 file ...

[./override/GMWDMMB0.mos] loaded, 180353 bytes

Copied [GMWDMMB0.mos] to [override/GMWDMMB0.mos]

Copying and patching 1 file ...

[./override/GMWDSLB0.mos] loaded, 180429 bytes

Copied [GMWDSLB0.mos] to [override/GMWDSLB0.mos]

Copying and patching 1 file ...

[./override/GCOMM128.mos] loaded, 69083 bytes

Copied [GCOMM128.mos] to [override/GCOMM128.mos]

[./override/ar6050.are] loaded, 18168 bytes

Copying and patching 2 files ...

[./override/ston10t.mos] loaded, 1053 bytes

[./override/ar6050.are] loaded, 18168 bytes

Copied [ston10t.mos] to [override/ston10t.mos]

[./override/ston10b.mos] loaded, 1053 bytes

[./override/ar6050.are] loaded, 18168 bytes

Copied [ston10b.mos] to [override/ston10b.mos]

Copying and patching 1 file ...

[./override/ston10r.mos] loaded, 1053 bytes

[./override/ar6050.are] loaded, 18168 bytes

[./override/ar6050.are] loaded, 18168 bytes

Copied [ston10r.mos] to [override/ston10r.mos]

Copying and patching 1 file ...

[./override/ston10l.mos] loaded, 1053 bytes

[./override/ar6050.are] loaded, 18168 bytes

[./override/ar6050.are] loaded, 18168 bytes

Copied [ston10l.mos] to [override/ston10l.mos]

Copying 1 file ...

[./override/GCOMM118.mos] loaded, 142488 bytes

Copied [GCOMM118.mos] to [override/GCOMM008.mos]

Copying 1 file ...

[./override/GACTN118.mos] loaded, 77912 bytes

Copied [GACTN118.mos] to [override/GACTN008.mos]

Copying 1 file ...

[./override/GUWBTP30.mos] loaded, 373080 bytes

Copied [GUWBTP30.mos] to [override/GUWBTP38.mos]

Copying 1 file ...

[./override/GUCONTB0.mos] loaded, 159896 bytes

Copied [GUCONTB0.mos] to [override/GUCONTB8.mos]

Copying 1 file ...

[./override/GUDEATH0.mos] loaded, 191704 bytes

Copied [GUDEATH0.mos] to [override/GUDEATH8.mos]

Copying 1 file ...

[./override/GMWDMMB0.mos] loaded, 373080 bytes

Copied [GMWDMMB0.mos] to [override/GMWDMMB8.mos]

Copying 1 file ...

[./override/GMWDSLB0.mos] loaded, 373080 bytes

Copied [GMWDSLB0.mos] to [override/GMWDSLB8.mos]

Copying 1 file ...

[./override/GCOMM128.mos] loaded, 142488 bytes

Copied [GCOMM128.mos] to [override/GCOMM108.mos]

[./override/ar6050.are] loaded, 18168 bytes

BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\CD2\/DATA/IDS.BIF]

BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\DATA\/DATA/IDS.BIF]

BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\/DATA/IDS.BIF]

[E:\Games\Icewind Dale II\/DATA/IDS.BIF] 84176 bytes, 77 files, 0 tilesets

Copying 1 file ...

Copied [empty.ids] to [override/difflevl.ids]

Copying 1 file ...

Copied [empty.ids] to [override/attstyle.ids]

Copying 1 file ...

Copied [empty.ids] to [override/avclass.ids]

Copying and patching 2493 files ...

BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\CD2\/DATA/BCS.BIF]

BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\DATA\/DATA/BCS.BIF]

BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\/DATA/BCS.BIF]

[E:\Games\Icewind Dale II\/DATA/BCS.BIF] 14971533 bytes, 2484 files, 0 tilesets

[./override/00BPAK0.BCS] loaded, 518 bytes

BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\CD2\/DATA/CRE.BIF]

BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\DATA\/DATA/CRE.BIF]

BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\/DATA/CRE.BIF]

[E:\Games\Icewind Dale II\/DATA/CRE.BIF] 4002262 bytes, 1625 files, 0 tilesets

Copied [12CSPN1A.BCS] to [override/12CSPN1A.BCS]

Copied [12CSPN2A.BCS] to [override/12CSPN2A.BCS]

Copied [12CSPN3A.BCS] to [override/12CSPN3A.BCS]

[./override/20CTORD2.BCS] loaded, 3455 bytes

[./override/20CTORD3.BCS] loaded, 3659 bytes

[./override/20CTORD4.BCS] loaded, 3453 bytes

[./override/21XUKI2.BCS] loaded, 1840 bytes

Copied [31CGUTH3.BCS] to [override/31CGUTH3.BCS]

[./override/41CATHIN.BCS] loaded, 11683 bytes

[./override/41CNATEW.BCS] loaded, 13946 bytes

[./override/41HPORIA.BCS] loaded, 35870 bytes

[./override/41LYSARM.BCS] loaded, 34019 bytes

[./override/41PAINT.BCS] loaded, 8320 bytes

[./override/41PARENA.BCS] loaded, 783131 bytes

[./override/DIFFLEVL.IDS] loaded, 1 bytes

[./override/DIFFLEVL.IDS] loaded, 1 bytes

[./override/DIFFLEVL.IDS] loaded, 1 bytes

[./override/DIFFLEVL.IDS] loaded, 1 bytes

[./override/41PGRID0.BCS] loaded, 6957 bytes

[./override/41PGRID1.BCS] loaded, 6957 bytes

[./override/41PGRID2.BCS] loaded, 6957 bytes

[./override/41PGRID3.BCS] loaded, 6957 bytes

[./override/41PGRID4.BCS] loaded, 6957 bytes

[./override/41PGRID5.BCS] loaded, 6957 bytes

[./override/41PGRID6.BCS] loaded, 6957 bytes

[./override/41PGRID7.BCS] loaded, 6957 bytes

[./override/41PGRID8.BCS] loaded, 6957 bytes

Copied [50CDTDED.BCS] to [override/50CDTDED.BCS]

[./override/50CROK1A.BCS] loaded, 3998 bytes

[./override/50CROK1B.BCS] loaded, 3815 bytes

[./override/50CROK1C.BCS] loaded, 3815 bytes

[./override/50CROK1D.BCS] loaded, 3998 bytes

[./override/50CROK2A.BCS] loaded, 3998 bytes

[./override/50CROK2B.BCS] loaded, 3815 bytes

[./override/50CROK2C.BCS] loaded, 3815 bytes

[./override/50CROK2D.BCS] loaded, 3998 bytes

[./override/50CROK3A.BCS] loaded, 3998 bytes

[./override/50CROK3B.BCS] loaded, 3815 bytes

[./override/50CROK3C.BCS] loaded, 3815 bytes

[./override/50CROK3D.BCS] loaded, 3998 bytes

[./override/50CROK4A.BCS] loaded, 3998 bytes

[./override/50CROK4B.BCS] loaded, 3815 bytes

[./override/50CROK4C.BCS] loaded, 3815 bytes

[./override/50CROK4D.BCS] loaded, 3998 bytes

[./override/50CROKFA.BCS] loaded, 19718 bytes

[./override/50CROKFB.BCS] loaded, 19718 bytes

[./override/50CROKFC.BCS] loaded, 19718 bytes

[./override/50CROKFD.BCS] loaded, 19718 bytes

Copied [50CTWIN5.BCS] to [override/50CTWIN5.BCS]

[./override/50PROK1A.BCS] loaded, 300 bytes

[./override/50PROK1B.BCS] loaded, 300 bytes

[./override/50PROK1C.BCS] loaded, 300 bytes

[./override/50PROK1D.BCS] loaded, 300 bytes

[./override/50PROK2A.BCS] loaded, 300 bytes

[./override/50PROK2B.BCS] loaded, 300 bytes

[./override/50PROK2C.BCS] loaded, 300 bytes

[./override/50PROK2D.BCS] loaded, 300 bytes

[./override/50PROK3A.BCS] loaded, 300 bytes

[./override/50PROK3B.BCS] loaded, 300 bytes

[./override/50PROK3C.BCS] loaded, 300 bytes

[./override/50PROK3D.BCS] loaded, 300 bytes

[./override/50PROK4A.BCS] loaded, 300 bytes

[./override/50PROK4B.BCS] loaded, 300 bytes

[./override/50PROK4C.BCS] loaded, 300 bytes

[./override/50PROK4D.BCS] loaded, 300 bytes

[./override/52C7MONK.BCS] loaded, 8719 bytes

Copied [52CBARU0.BCS] to [override/52CBARU0.BCS]

Copied [52CC1R.BCS] to [override/52CC1R.BCS]

Copied [52CC2R.BCS] to [override/52CC2R.BCS]

Copied [52CC3R.BCS] to [override/52CC3R.BCS]

[./override/52CC3SHK.BCS] loaded, 6176 bytes

[./override/52CC3SK1.BCS] loaded, 3091 bytes

[./override/52CC3SK2.BCS] loaded, 3091 bytes

Copied [52CC4R.BCS] to [override/52CC4R.BCS]

Copied [52CC5R.BCS] to [override/52CC5R.BCS]

Copied [52CC6R.BCS] to [override/52CC6R.BCS]

Copied [52CC7R.BCS] to [override/52CC7R.BCS]

Copied [52CC8R.BCS] to [override/52CC8R.BCS]

Copied [52CVEN0.BCS] to [override/52CVEN0.BCS]

Copied [52CVIEW0.BCS] to [override/52CVIEW0.BCS]

[./override/ATTSTYLE.IDS] loaded, 1 bytes

[./override/ATTSTYLE.IDS] loaded, 1 bytes

[./override/ATTSTYLE.IDS] loaded, 1 bytes

[./override/ATTSTYLE.IDS] loaded, 1 bytes

[./override/52MOROH3.BCS] loaded, 48948 bytes

Copied [53CMAJ0.BCS] to [override/53CMAJ0.BCS]

Copied [60CCMI0.BCS] to [override/60CCMI0.BCS]

Copied [60CCMI2.BCS] to [override/60CCMI2.BCS]

Copied [60CCMI3.BCS] to [override/60CCMI3.BCS]

[./override/60GUARDC.BCS] loaded, 14655 bytes

[./override/60MEZROC.BCS] loaded, 4223 bytes

[./override/61ALCHEM.BCS] loaded, 11727 bytes

[./override/61IVENOM.BCS] loaded, 32520 bytes

[./override/61IZBEL2.BCS] loaded, 39862 bytes

[./override/61IZBELA.BCS] loaded, 43572 bytes

[./override/61MANDAL.BCS] loaded, 34792 bytes

[./override/61NHEERO.BCS] loaded, 12937 bytes

[./override/61PFEXIT.BCS] loaded, 9598 bytes

[./override/63ISAIC2.BCS] loaded, 6366 bytes

[./override/63ISAIC3.BCS] loaded, 5668 bytes

[./override/63MONK.BCS] loaded, 20854 bytes

[./override/63PEXITS.BCS] loaded, 4088 bytes

[./override/AR4000.BCS] loaded, 12180 bytes

[./override/AR4103.BCS] loaded, 15418 bytes

[./override/AR5001.BCS] loaded, 11695 bytes

[./override/AR5101.BCS] loaded, 37540 bytes

[./override/AR6100.BCS] loaded, 1958 bytes

[./override/AR6104.BCS] loaded, 216441 bytes

BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\CD2\/DATA/DEV.BIF]

BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\DATA\/DATA/DEV.BIF]

BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\/DATA/DEV.BIF]

[E:\Games\Icewind Dale II\/DATA/DEV.BIF] 5838872 bytes, 25 files, 1 tilesets

 

 

Already Asked About [Widescreen Mod]

Saving This Log:

WIDESCREEN/WIDESCREEN.TP2 0 0 Installed ~for the original Infinity Engine (CHOOSE THIS!)~

[widescreen/tra/english/setup.tra] has 31 translation strings

 

SUCCESSFULLY INSTALLED for the original Infinity Engine (CHOOSE THIS!)

 

WeiDU Timings

OUTER_INNER_PATCH -0.000

ACTION_TRY 0.000

adding translation strings 0.000

unmarshal BIFF 0.000

<<<<<<<< 0.000

load TLK 0.000

ACTION_IF 0.000

LAUNCH_ACTION_MACRO 0.000

DEFINE_PATCH_MACRO 0.000

ACTION_PHP_EACH 0.000

DEFINE_ACTION_MACRO 0.000

parsing .tra files 0.000

OUTER_SET 0.000

parsing .log files 0.000

OUTER_TEXT_SPRINT 0.000

DEFINE_ACTION_FUNCTION 0.000

BUT_ONLY 0.000

ACTION_FOR_EACH 0.000

DEFINE_PATCH_FUNCTION 0.000

INCLUDE 0.015

PRINT 0.015

MKDIR 0.016

READ_* 0.031

Parsing TP2 files 0.046

parsing .ids files 0.047

unmarshal KEY 0.078

unmarshal TLK 0.141

Parsing TPA files 0.203

eval_pe 0.203

parsing .baf files 0.376

marshal BCS 1.721

parsing .bcs files 1.953

loading files 2.155

saving files 2.952

COPY 3.234

stuff not covered elsewhere 11.768

process_patch2 71.391

TOTAL 96.345

Posted

:blush: Seems I'm more of a moron than I thought...

 

... This thread is titled wrong, as upon checking with more coffee inside me, I found that it was, in fact, Icewind Dale II and not Baldurs Gate II that was the problematic game.

 

All other information stands, though.

 

As it seems I cannit either delete the thread myself, or even edit the title or remove a post, the debug file above is, of course, for the Icewind Dale II installation that isn't playing ball in Widescreen.

 

Apologies for the confusion caused - I obviously shouldn't be trusted with a keyboard.

Posted

This problem with Icewind Dale II is known, it seems. You can read this thread for details and workaround.

 

Thank you kindly. Exact match for my problem. Please consider this thread answered and closed.

Archived

This topic is now archived and is closed to further replies.

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