Wordsmith Posted March 17, 2013 Posted March 17, 2013 I have an Advent 4213 Netbook, 1.6GHz Atom processor, Intel 945 Graphics, running Windows 7. I have (apparently) successfully used the Widescreen mod with GoG versions of Planscape: Torment, Icewind Dale, Icewind Dale II, and Baldurs Gate, but when I attempt to use it with Icewind Dale II, the program crashes on startup. Removal of the mod restores normal function. I am attempting to set 1024 x 600 resolution (native for the LCD screen). I can't see any obvious error messages in the Debug output file. Please advise anything to try.
Jarno Mikkola Posted March 17, 2013 Posted March 17, 2013 I can't see any obvious error messages in the Debug output file. You might want to open up the setup-widescreen.debug file with Notepad and copy paste the info on it to a message. If the game is installed to the Program Files folder, that's a problem in the new Windows operating systems, that can cause it to fail ... etc.
Wordsmith Posted March 18, 2013 Author Posted March 18, 2013 The game is installed into E:\Games\Baldurs gate II - I've had problems with UAC in the past so I know that dodge. Text of the debug file follows: WeiDU v 22900 Log E:\Games\Icewind Dale II\setup-widescreen.exe [./CHITIN.KEY] loaded, 365212 bytes [./CHITIN.KEY] 133 BIFFs, 25819 resources [dialog.tlk] loaded, 5306001 bytes [dialog.tlk] 41422 string entries [./icewind2.ini] loaded, 1985 bytes Possible HD/CD Path: [E:\Games\Icewind Dale II\] Possible HD/CD Path: [E:\Games\Icewind Dale II\DATA\] Possible HD/CD Path: [E:\Games\Icewind Dale II\CD2\] [./Keymap.ini] loaded, 1181 bytes [./Language.ini] loaded, 17132 bytes [./Party.ini] loaded, 21152 bytes [./unins000.ini] loaded, 78 bytes [E:\Games\Icewind Dale II\setup-widescreen.exe] Using scripting style "IWD2" [dialog.tlk] claims to be writeable. [dialog.tlk] claims to be a regular file. Choose your language: 0 [English] 1 [Francais (Isaya & Lothringen)] 2 [spanish (ghildrean & Ancalagon el Negro)] 3 [Russian by Prowler & Njkzy (arcanecoast.ru)] 4 [italiano] Using Language [English] [English] has 1 top-level TRA files [widescreen/tra/english/setup.tra] has 31 translation strings Would you like to display the readme? [Y]es [N]o Install Component [Widescreen Mod]? [N]o, [Q]uit or choose one: 1] for the original Infinity Engine (CHOOSE THIS!) 2] for GemRB Uninstalling All Other Subcomponents of [Widescreen Mod] Done Uninstalling All Other Subcomponents of [Widescreen Mod] Installing [for the original Infinity Engine (CHOOSE THIS!)] [Widescreen Mod v3.02] Creating 1 directory [./override/ar6050.are] loaded, 18168 bytes [./override/ar6050.are] loaded, 18168 bytes [./override/ar6050.are] loaded, 18168 bytes [./override/ar6050.are] loaded, 18168 bytes [./override/ar6050.are] loaded, 18168 bytes Enter your X coordinate. It should be a number, >= 800. User answer: "1024" [./override/ar6050.are] loaded, 18168 bytes [./override/ar6050.are] loaded, 18168 bytes Enter your Y coordinate. It should be a number, >= 600. User answer: "600" [./override/ar6050.are] loaded, 18168 bytes 1024 x 600. Are you sure? Y/N User answer: "y" Copying and patching 1 file ... [iwd2.exe] loaded, 5029888 bytes iwd2.exe copied to widescreen/backup/0/iwd2.exe, 5029888 bytes Copied [iwd2.exe] to [iwd2.exe] Copying and patching 3 files ... BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\CD2\/DATA/GUICHU.BIF] BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\DATA\/DATA/GUICHU.BIF] BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\/DATA/GUICHU.BIF] [E:\Games\Icewind Dale II\/DATA/GUICHU.BIF] 143666 bytes, 26 files, 0 tilesets Copying 1 file ... BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\CD2\/DATA/GUIMOS.BIF] BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\DATA\/DATA/GUIMOS.BIF] BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\/DATA/GUIMOS.BIF] [E:\Games\Icewind Dale II\/DATA/GUIMOS.BIF] 26991200 bytes, 169 files, 0 tilesets Copied [GCOMM008.mos] to [override/GCOMM118.mos] Copying 1 file ... Copied [GACTN008.mos] to [override/GACTN118.mos] Copying 1 file ... Copied [GUWBTP38.mos] to [override/GUWBTP30.mos] Copying 1 file ... Copied [GUCONTB8.mos] to [override/GUCONTB0.mos] Copying 1 file ... Copied [GUDEATH8.mos] to [override/GUDEATH0.mos] Copying 1 file ... Copied [GMWDMMB8.mos] to [override/GMWDMMB0.mos] Copying 1 file ... Copied [GMWDSLB8.mos] to [override/GMWDSLB0.mos] Copying 1 file ... Copied [GCOMM108.mos] to [override/GCOMM128.mos] Copying 1 file ... Copied [guiw08.chu] to [override/guiw10.chu] [./override/ar6050.are] loaded, 18168 bytes really small Copying 4 files ... [widescreen/pixel.mos] loaded, 1053 bytes Copied [widescreen/pixel.mos] to [override/ston10t.mos] [widescreen/pixel.mos] loaded, 1053 bytes Copied [widescreen/pixel.mos] to [override/ston10l.mos] [widescreen/pixel.mos] loaded, 1053 bytes Copied [widescreen/pixel.mos] to [override/ston10r.mos] [widescreen/pixel.mos] loaded, 1053 bytes Copied [widescreen/pixel.mos] to [override/ston10b.mos] Copying and patching 1 file ... [./override/guiw10.chu] loaded, 4812 bytes Copied [guiw10.chu] to [override/guiw10.chu] Copying and patching 1 file ... [./override/GCOMM118.mos] loaded, 68556 bytes Copied [GCOMM118.mos] to [override/GCOMM118.mos] Copying and patching 1 file ... [./override/GACTN118.mos] loaded, 47031 bytes Copied [GACTN118.mos] to [override/GACTN118.mos] Copying and patching 1 file ... [./override/GUWBTP30.mos] loaded, 176234 bytes Copied [GUWBTP30.mos] to [override/GUWBTP30.mos] Copying and patching 1 file ... [./override/GUCONTB0.mos] loaded, 101715 bytes Copied [GUCONTB0.mos] to [override/GUCONTB0.mos] Copying and patching 1 file ... [./override/GUDEATH0.mos] loaded, 114331 bytes Copied [GUDEATH0.mos] to [override/GUDEATH0.mos] Copying and patching 1 file ... [./override/GMWDMMB0.mos] loaded, 180353 bytes Copied [GMWDMMB0.mos] to [override/GMWDMMB0.mos] Copying and patching 1 file ... [./override/GMWDSLB0.mos] loaded, 180429 bytes Copied [GMWDSLB0.mos] to [override/GMWDSLB0.mos] Copying and patching 1 file ... [./override/GCOMM128.mos] loaded, 69083 bytes Copied [GCOMM128.mos] to [override/GCOMM128.mos] [./override/ar6050.are] loaded, 18168 bytes Copying and patching 2 files ... [./override/ston10t.mos] loaded, 1053 bytes [./override/ar6050.are] loaded, 18168 bytes Copied [ston10t.mos] to [override/ston10t.mos] [./override/ston10b.mos] loaded, 1053 bytes [./override/ar6050.are] loaded, 18168 bytes Copied [ston10b.mos] to [override/ston10b.mos] Copying and patching 1 file ... [./override/ston10r.mos] loaded, 1053 bytes [./override/ar6050.are] loaded, 18168 bytes [./override/ar6050.are] loaded, 18168 bytes Copied [ston10r.mos] to [override/ston10r.mos] Copying and patching 1 file ... [./override/ston10l.mos] loaded, 1053 bytes [./override/ar6050.are] loaded, 18168 bytes [./override/ar6050.are] loaded, 18168 bytes Copied [ston10l.mos] to [override/ston10l.mos] Copying 1 file ... [./override/GCOMM118.mos] loaded, 142488 bytes Copied [GCOMM118.mos] to [override/GCOMM008.mos] Copying 1 file ... [./override/GACTN118.mos] loaded, 77912 bytes Copied [GACTN118.mos] to [override/GACTN008.mos] Copying 1 file ... [./override/GUWBTP30.mos] loaded, 373080 bytes Copied [GUWBTP30.mos] to [override/GUWBTP38.mos] Copying 1 file ... [./override/GUCONTB0.mos] loaded, 159896 bytes Copied [GUCONTB0.mos] to [override/GUCONTB8.mos] Copying 1 file ... [./override/GUDEATH0.mos] loaded, 191704 bytes Copied [GUDEATH0.mos] to [override/GUDEATH8.mos] Copying 1 file ... [./override/GMWDMMB0.mos] loaded, 373080 bytes Copied [GMWDMMB0.mos] to [override/GMWDMMB8.mos] Copying 1 file ... [./override/GMWDSLB0.mos] loaded, 373080 bytes Copied [GMWDSLB0.mos] to [override/GMWDSLB8.mos] Copying 1 file ... [./override/GCOMM128.mos] loaded, 142488 bytes Copied [GCOMM128.mos] to [override/GCOMM108.mos] [./override/ar6050.are] loaded, 18168 bytes BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\CD2\/DATA/IDS.BIF] BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\DATA\/DATA/IDS.BIF] BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\/DATA/IDS.BIF] [E:\Games\Icewind Dale II\/DATA/IDS.BIF] 84176 bytes, 77 files, 0 tilesets Copying 1 file ... Copied [empty.ids] to [override/difflevl.ids] Copying 1 file ... Copied [empty.ids] to [override/attstyle.ids] Copying 1 file ... Copied [empty.ids] to [override/avclass.ids] Copying and patching 2493 files ... BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\CD2\/DATA/BCS.BIF] BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\DATA\/DATA/BCS.BIF] BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\/DATA/BCS.BIF] [E:\Games\Icewind Dale II\/DATA/BCS.BIF] 14971533 bytes, 2484 files, 0 tilesets [./override/00BPAK0.BCS] loaded, 518 bytes BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\CD2\/DATA/CRE.BIF] BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\DATA\/DATA/CRE.BIF] BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\/DATA/CRE.BIF] [E:\Games\Icewind Dale II\/DATA/CRE.BIF] 4002262 bytes, 1625 files, 0 tilesets Copied [12CSPN1A.BCS] to [override/12CSPN1A.BCS] Copied [12CSPN2A.BCS] to [override/12CSPN2A.BCS] Copied [12CSPN3A.BCS] to [override/12CSPN3A.BCS] [./override/20CTORD2.BCS] loaded, 3455 bytes [./override/20CTORD3.BCS] loaded, 3659 bytes [./override/20CTORD4.BCS] loaded, 3453 bytes [./override/21XUKI2.BCS] loaded, 1840 bytes Copied [31CGUTH3.BCS] to [override/31CGUTH3.BCS] [./override/41CATHIN.BCS] loaded, 11683 bytes [./override/41CNATEW.BCS] loaded, 13946 bytes [./override/41HPORIA.BCS] loaded, 35870 bytes [./override/41LYSARM.BCS] loaded, 34019 bytes [./override/41PAINT.BCS] loaded, 8320 bytes [./override/41PARENA.BCS] loaded, 783131 bytes [./override/DIFFLEVL.IDS] loaded, 1 bytes [./override/DIFFLEVL.IDS] loaded, 1 bytes [./override/DIFFLEVL.IDS] loaded, 1 bytes [./override/DIFFLEVL.IDS] loaded, 1 bytes [./override/41PGRID0.BCS] loaded, 6957 bytes [./override/41PGRID1.BCS] loaded, 6957 bytes [./override/41PGRID2.BCS] loaded, 6957 bytes [./override/41PGRID3.BCS] loaded, 6957 bytes [./override/41PGRID4.BCS] loaded, 6957 bytes [./override/41PGRID5.BCS] loaded, 6957 bytes [./override/41PGRID6.BCS] loaded, 6957 bytes [./override/41PGRID7.BCS] loaded, 6957 bytes [./override/41PGRID8.BCS] loaded, 6957 bytes Copied [50CDTDED.BCS] to [override/50CDTDED.BCS] [./override/50CROK1A.BCS] loaded, 3998 bytes [./override/50CROK1B.BCS] loaded, 3815 bytes [./override/50CROK1C.BCS] loaded, 3815 bytes [./override/50CROK1D.BCS] loaded, 3998 bytes [./override/50CROK2A.BCS] loaded, 3998 bytes [./override/50CROK2B.BCS] loaded, 3815 bytes [./override/50CROK2C.BCS] loaded, 3815 bytes [./override/50CROK2D.BCS] loaded, 3998 bytes [./override/50CROK3A.BCS] loaded, 3998 bytes [./override/50CROK3B.BCS] loaded, 3815 bytes [./override/50CROK3C.BCS] loaded, 3815 bytes [./override/50CROK3D.BCS] loaded, 3998 bytes [./override/50CROK4A.BCS] loaded, 3998 bytes [./override/50CROK4B.BCS] loaded, 3815 bytes [./override/50CROK4C.BCS] loaded, 3815 bytes [./override/50CROK4D.BCS] loaded, 3998 bytes [./override/50CROKFA.BCS] loaded, 19718 bytes [./override/50CROKFB.BCS] loaded, 19718 bytes [./override/50CROKFC.BCS] loaded, 19718 bytes [./override/50CROKFD.BCS] loaded, 19718 bytes Copied [50CTWIN5.BCS] to [override/50CTWIN5.BCS] [./override/50PROK1A.BCS] loaded, 300 bytes [./override/50PROK1B.BCS] loaded, 300 bytes [./override/50PROK1C.BCS] loaded, 300 bytes [./override/50PROK1D.BCS] loaded, 300 bytes [./override/50PROK2A.BCS] loaded, 300 bytes [./override/50PROK2B.BCS] loaded, 300 bytes [./override/50PROK2C.BCS] loaded, 300 bytes [./override/50PROK2D.BCS] loaded, 300 bytes [./override/50PROK3A.BCS] loaded, 300 bytes [./override/50PROK3B.BCS] loaded, 300 bytes [./override/50PROK3C.BCS] loaded, 300 bytes [./override/50PROK3D.BCS] loaded, 300 bytes [./override/50PROK4A.BCS] loaded, 300 bytes [./override/50PROK4B.BCS] loaded, 300 bytes [./override/50PROK4C.BCS] loaded, 300 bytes [./override/50PROK4D.BCS] loaded, 300 bytes [./override/52C7MONK.BCS] loaded, 8719 bytes Copied [52CBARU0.BCS] to [override/52CBARU0.BCS] Copied [52CC1R.BCS] to [override/52CC1R.BCS] Copied [52CC2R.BCS] to [override/52CC2R.BCS] Copied [52CC3R.BCS] to [override/52CC3R.BCS] [./override/52CC3SHK.BCS] loaded, 6176 bytes [./override/52CC3SK1.BCS] loaded, 3091 bytes [./override/52CC3SK2.BCS] loaded, 3091 bytes Copied [52CC4R.BCS] to [override/52CC4R.BCS] Copied [52CC5R.BCS] to [override/52CC5R.BCS] Copied [52CC6R.BCS] to [override/52CC6R.BCS] Copied [52CC7R.BCS] to [override/52CC7R.BCS] Copied [52CC8R.BCS] to [override/52CC8R.BCS] Copied [52CVEN0.BCS] to [override/52CVEN0.BCS] Copied [52CVIEW0.BCS] to [override/52CVIEW0.BCS] [./override/ATTSTYLE.IDS] loaded, 1 bytes [./override/ATTSTYLE.IDS] loaded, 1 bytes [./override/ATTSTYLE.IDS] loaded, 1 bytes [./override/ATTSTYLE.IDS] loaded, 1 bytes [./override/52MOROH3.BCS] loaded, 48948 bytes Copied [53CMAJ0.BCS] to [override/53CMAJ0.BCS] Copied [60CCMI0.BCS] to [override/60CCMI0.BCS] Copied [60CCMI2.BCS] to [override/60CCMI2.BCS] Copied [60CCMI3.BCS] to [override/60CCMI3.BCS] [./override/60GUARDC.BCS] loaded, 14655 bytes [./override/60MEZROC.BCS] loaded, 4223 bytes [./override/61ALCHEM.BCS] loaded, 11727 bytes [./override/61IVENOM.BCS] loaded, 32520 bytes [./override/61IZBEL2.BCS] loaded, 39862 bytes [./override/61IZBELA.BCS] loaded, 43572 bytes [./override/61MANDAL.BCS] loaded, 34792 bytes [./override/61NHEERO.BCS] loaded, 12937 bytes [./override/61PFEXIT.BCS] loaded, 9598 bytes [./override/63ISAIC2.BCS] loaded, 6366 bytes [./override/63ISAIC3.BCS] loaded, 5668 bytes [./override/63MONK.BCS] loaded, 20854 bytes [./override/63PEXITS.BCS] loaded, 4088 bytes [./override/AR4000.BCS] loaded, 12180 bytes [./override/AR4103.BCS] loaded, 15418 bytes [./override/AR5001.BCS] loaded, 11695 bytes [./override/AR5101.BCS] loaded, 37540 bytes [./override/AR6100.BCS] loaded, 1958 bytes [./override/AR6104.BCS] loaded, 216441 bytes BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\CD2\/DATA/DEV.BIF] BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\DATA\/DATA/DEV.BIF] BIFF may be in hard-drive CD-path [E:\Games\Icewind Dale II\/DATA/DEV.BIF] [E:\Games\Icewind Dale II\/DATA/DEV.BIF] 5838872 bytes, 25 files, 1 tilesets Already Asked About [Widescreen Mod] Saving This Log: WIDESCREEN/WIDESCREEN.TP2 0 0 Installed ~for the original Infinity Engine (CHOOSE THIS!)~ [widescreen/tra/english/setup.tra] has 31 translation strings SUCCESSFULLY INSTALLED for the original Infinity Engine (CHOOSE THIS!) WeiDU Timings OUTER_INNER_PATCH -0.000 ACTION_TRY 0.000 adding translation strings 0.000 unmarshal BIFF 0.000 <<<<<<<< 0.000 load TLK 0.000 ACTION_IF 0.000 LAUNCH_ACTION_MACRO 0.000 DEFINE_PATCH_MACRO 0.000 ACTION_PHP_EACH 0.000 DEFINE_ACTION_MACRO 0.000 parsing .tra files 0.000 OUTER_SET 0.000 parsing .log files 0.000 OUTER_TEXT_SPRINT 0.000 DEFINE_ACTION_FUNCTION 0.000 BUT_ONLY 0.000 ACTION_FOR_EACH 0.000 DEFINE_PATCH_FUNCTION 0.000 INCLUDE 0.015 PRINT 0.015 MKDIR 0.016 READ_* 0.031 Parsing TP2 files 0.046 parsing .ids files 0.047 unmarshal KEY 0.078 unmarshal TLK 0.141 Parsing TPA files 0.203 eval_pe 0.203 parsing .baf files 0.376 marshal BCS 1.721 parsing .bcs files 1.953 loading files 2.155 saving files 2.952 COPY 3.234 stuff not covered elsewhere 11.768 process_patch2 71.391 TOTAL 96.345
Wordsmith Posted March 18, 2013 Author Posted March 18, 2013 Seems I'm more of a moron than I thought... ... This thread is titled wrong, as upon checking with more coffee inside me, I found that it was, in fact, Icewind Dale II and not Baldurs Gate II that was the problematic game. All other information stands, though. As it seems I cannit either delete the thread myself, or even edit the title or remove a post, the debug file above is, of course, for the Icewind Dale II installation that isn't playing ball in Widescreen. Apologies for the confusion caused - I obviously shouldn't be trusted with a keyboard.
Isaya Posted March 23, 2013 Posted March 23, 2013 This problem with Icewind Dale II is known, it seems. You can read this thread for details and workaround.
Wordsmith Posted March 29, 2013 Author Posted March 29, 2013 This problem with Icewind Dale II is known, it seems. You can read this thread for details and workaround. Thank you kindly. Exact match for my problem. Please consider this thread answered and closed.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.