CoM_Solaufein Posted December 19, 2013 Share Posted December 19, 2013 Why would people have the game freeze after a mod NPC joins? I can't see any problem, but I'm thinking its the journal stuff since everything else looks fine. This is for BG2EE. The joining part in the dialog file. IF ~~ THEN DO ~AddJournalEntry(@5000,QUEST)SetGlobal("TsujathaJoined","LOCALS",1)JoinParty()~ In the TP2 file. // Add journal entries (BGII:EE) ADD_JOURNAL @5000 @5001 @5002 @5003 @5004 @5005 @5006 @5007 @5008 @5009 USING ~Tsujatha/%LANGUAGE%/JOURNAL.tra~ In the journal.tra of this specific reference. @5000 = ~Recover the Riosé Sar for Tsujatha. Tsujatha Melalor has joined my party. He is in search of a family heirloom, which I have agreed to help him find. Our first lead is to speak to Flan Brel in the Bridge district.~ Link to comment
pro5 Posted December 19, 2013 Share Posted December 19, 2013 That tra string contains a special character (in "Riosé Sar"), which means the TRA file has to be UTF8-encoded for BG2EE, otherwise the game would crash when trying to display it. See this post for more on this. Link to comment
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