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About CoM_Solaufein

  • Rank
    House Targaryen
  • Birthday 11/21/1971

Profile Information

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  • Interests
    Modding the IE games.
    Building and modding computers
    More stuff
  • Mods Worked On
    Dark Side of the Sword Coast
    Dark Horizons
    The Undying

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  1. Well, this is long tedious work.
  2. First thing I'm doing. Since this mod will be using area resources from IWD and PST, I'll be using the EE versions of the TIS and MOS files. So time will be spent extracting those files and renaming them to the appropriate name in the mod.
  3. So is this the Big World Project or whatever that mod is called at SHS, replacement?
  4. More than 50%. I did tinker around with it after all that data loss but I gave up and retired. My main concern is the TP2 file and try to make heads and tails of the 5700+ lines of coding to install the mod as is and go from there.
  5. Never heard of either one of those
  6. Since I've been out of the modding loop since, lets say 2016, has there been any changes in the EE games in regards to modding? Coding, scripting, mod installation, etc.
  7. Downloaded the current versions of the Beamdog EE games, made another copy of BG2EE. Found the current up to date mod files on my old hard drive and copied them over to the second copy of BG2EE. Downloaded current versions of Near Infinity and Weidu. Don't think I missed anything.
  8. No need to. I have multiple hard drives on this PC not to mention my own home Cloud and removable USB Flash drives.
  9. I may be showing interest after all. I did all this during my usual game playing time. Fixed a bunch of broken image links, mainly in my private work room. Now I know what is going to where and so forth. Also added some new images to the public forum.
  10. Yes, something to think about
  11. The Undying what would have been my epic mod if version 3 were to be released. Some background on myself. I've been playing, modding the BG games ever since Baldur's Gate came out in 98 and TeamBG had some tools you could use to mod the game. Quite primitive by today's standards now. Over the years I've created mods, made my own mod community, one of the oldest still functional. I was glad that Beamdog made the Enhanced Editions, I was even invited to be a beta tester on the BG games. They brought new life to one of my favorite game series. But around the time Dragonspear was released, I was finally starting to suffer burnout from modding these games and even playing them. I haven't even played BGEE with Dragonspear yet suffice to say. Also around this time I was 80-90% done with The Undying version 3.0 when shit hit the fan and everything came tumbling down. I have various versions of the games installed on my PC, like 00783, 0783~, 07833~~ and so on. Anything with a ~ after the folder name contains mod in progress files. As fate would have it, I renamed a folder which had TU 3.0 to do some testing. I forgot to change the folder name back when I was done and a few days later BG2EE had an update and I updated the game and lost everything that I worked on with my mod. Devastating. The other 0783 modded folders had older versions TU 3 and they were only 40-50% done. For a while I tried to salvage what I could and try to go on but I finally gave up. In the past I've lost important mod data, especially in regards to a large Icewind Dale mod I was working on. With that final straw being broken, I retired from modding and basically left the scene, only to show up once in a while. Last week I was looking over an old hard drive, which has the game and mod files on and since then, I've been wondering if I should get back into the mod scene and get this done. I've even used some ideas of this mod in a fantasy story I'm writing. If I did get back into this, I would be a rookie again, seeing a lot of changes in modding and a lot of forgotten information. We'll see I guess
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