Hicuty Posted January 8, 2014 Share Posted January 8, 2014 Hi; The script here is not working when i edit with dltcep. When i change the 3rd parameter of "CheckStat(Myself,0,0)" to CLERIC_GLOBE_OF_BLADES, it says "Not a valid IDS value" and when i save it turns to 0. My question is how can it be not a valid ids value although it is valid in other lines? And is there any fix to this? Im using dltcep v7.6 and weidu compiler v236 Thks IF !GlobalTimerNotExpired("castspell","LOCALS") See(NearestEnemyOf(Myself)) HaveSpell(CLERIC_GLOBE_OF_BLADES) CheckStat(Myself,0,0) THEN RESPONSE #100 SetGlobalTimer("castspell","LOCALS",ONE_ROUND) Spell(Myself,CLERIC_GLOBE_OF_BLADES) RESPONSE #100 Continue() Link to comment
Miloch Posted January 8, 2014 Share Posted January 8, 2014 I'm guessing it's a valid value in spell.ids but not stats.ids. It *could* be a valid value in stats.ids but only if you added it (either manually or via a mod that uses Detectable Spells). Link to comment
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