nokmaar Posted July 14, 2014 Share Posted July 14, 2014 Hello All, This is going to sound incredibly uninformed..... I'm having trouble getting the gemrb program to even run on my surface rt tablet. I brought the whole folder over via usb, I've placed the games files (BG1) in the proper location under gemrb/games. Whenever I try to initialize the gemrb program (gemrb.exe) I get a wondows error complaining about not being able to verify the digital signature from Microsoft. I have attempted to disable the digital signature verification using the advance start-up options (going through the bit tracker protection code), however each time the tablet restarts I never get access to the needed customization options. Has anyone else had an issue initializing the software? I can't even get past first base on this. Link to comment
lynx Posted July 14, 2014 Share Posted July 14, 2014 There are some other mentions of winrt on this forum, but I don't recall what they were about. Could've also been unlucked/devblets. Link to comment
nokmaar Posted July 15, 2014 Author Share Posted July 15, 2014 So I read the only other post regarding gemrb for winrt: http://forums.gibberlings3.net/index.php?showtopic=25120 And I noticed the OP mentioned compiling the code for ARM. I assume this is a step I have ignored and that I must perform? Can anyone get me on the path towards compiling an ARM friendly version of gemrb? Link to comment
lynx Posted July 15, 2014 Share Posted July 15, 2014 the process is the same as for x86 and others, but you know, make sure you're on an arm version/hardware at all. Link to comment
nokmaar Posted July 15, 2014 Author Share Posted July 15, 2014 Thats the thing, I can't seem to find an ARM version of the gemrb software. The readme file for the versions I have downloaded looks like it works with x86. Link to comment
lynx Posted July 15, 2014 Share Posted July 15, 2014 gemrb will work wherever one manages to compile it (x86 and beyond, arm, ppc, maybe risc). Whether you'll have silly permission problems later is not related — that's a platform problem. Winrt works on 7 deviced according to wikipedia, so the reason we're not making builds for it should be clear. Link to comment
nokmaar Posted July 16, 2014 Author Share Posted July 16, 2014 I'm not sure what you mean in your last sentence. But I think the jist of what you're saying is that the prgram should run on my Surface RT tablet and I need to find a way around the digital signature verification. Yes? Link to comment
lynx Posted July 16, 2014 Share Posted July 16, 2014 At minimum. I'm still not sure if you're trying to run an x86 executable on an arm chip or not. Link to comment
Avenger Posted July 18, 2014 Share Posted July 18, 2014 the process is the same as for x86 and others, but you know, make sure you're on an arm version/hardware at all. You don't have to be on an ARM platform to compile for the ARM platform. You just have to have a cross compiling environment. I'm not familiar with setting such a setting up. Link to comment
lynx Posted July 18, 2014 Share Posted July 18, 2014 Yeah, but what good is an arm executable if you can only run it in a vm? But it seems all Surfaces have arms. Picture that. Link to comment
nokmaar Posted July 18, 2014 Author Share Posted July 18, 2014 Actually the Surface Pros have intel i5 chips. I'm beggining to wish I just ponied up the money for one, that way I could just run the .exe for any program I wanted. I'm thinking this is beyond my skill level. I don't have a cross comiling program, and if I did I doubt I would know how to use it. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.