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Importing environment image in the game


cyseal

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search, height, and light maps are just standard image bitmap (*.bmp) files.

height and light maps can be a solid color making them pretty much optional.

 

the search map defines where is walkable.

I suppose one could make a copy of the map png,

open it inside photoshop/gimp then paint over

everything acoording to the walk/non-walk then

resize the image and export as a bmp file.

 

However, you have to figure out what the scale is supposed to be...

what colors are expected by the game...

and probably what exact bmp format is used

 

one can view existing HT, LT, SR maps with Near Infinity if DLCEP doesn't allow it.

 

hopefully someone who has actually made a map can chime in with more detail...

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Wow, I'm blind. No, we don't have video tutorials for hardly anything in the IE community.

 

Did you see the part in the tutorial about creating the search map in section 1? I haven't tried it myself, but I'm not aware of any tools that do it better than DLTCEP.

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