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Wild mage level fluctuation feedback


Magus

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I'm testing a wild magic spell that is level-dependent, and it seems to me that level fluctuation feedback ("Spell caster level increased by: X") is just plain wrong. Level does fluctuate, and it's within +-5, but the number in the log is completely unrelated to the actual fluctuation.

Can anyone confirm or refute?

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Yes, I confirmed this on Melf's Minite Meteors, with and without TobEx. The feedback is completely bogus.

Is the fluctuation controlled anywhere, or hardcoded, as usual?

I guess a workaround would be to just suppress these strings on the wild mages, but not sure it that'll work.

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