jastey Posted November 19, 2017 Share Posted November 19, 2017 I have an item with the effect "Immunity to projectile (83)" and the Projectile type is "SPBEHBLA - 208"I have absolutely no idea what that means. I don't even know where to look in IESDP to find out. Any help would be appreciated. Quote Link to comment
Roxanne Posted November 19, 2017 Share Posted November 19, 2017 (edited) The item should protect you from *Beholder Blast* which is used by a number of spells that beholders cast at you, e.g Beholder Fear or Hive Mother Desintegrate and others. You have probably seen its animation when fighting beholders (SPBEHBLA.bam). Edited November 19, 2017 by Roxanne Quote Link to comment
jastey Posted November 19, 2017 Author Share Posted November 19, 2017 Great! Thank you! (Now that name makes sense, too - SPell BEHolder BLAst. It just read as blahblah to me.) How would I write this down in an item description, especially if the focus is on the spell type and not on protection against beholders (because there are no beholders in this dungeon)? Quote Link to comment
Roxanne Posted November 19, 2017 Share Posted November 19, 2017 (edited) Great! Thank you! (Now that name makes sense, too - SPell BEHolder BLAst. It just read as blahblah to me.) How would I write this down in an item description, especially if the focus is on the spell type and not on protection against beholders (because there are no beholders in this dungeon)? Which item/dungeon is it? There are some very few creatures except beholders that use these spells - maybe some rare traps... Edited November 19, 2017 by Roxanne Quote Link to comment
jastey Posted November 19, 2017 Author Share Posted November 19, 2017 I guess it's what some of the traps use. It's a mod area of a mod I am finishing which was started by the German community some time ago, so information about the original content is hard to get. Quote Link to comment
Ardanis Posted November 20, 2017 Share Posted November 20, 2017 Projectile immunity is only good against ranged weapons, since there's no other way to specify them. If it's used by a spell, you're better off 206-ing it directly by resource name. Quote Link to comment
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