Jarno Mikkola Posted August 2, 2020 Share Posted August 2, 2020 17 minutes ago, argent77 said: It's only an approximation though. Ahh, a finally a reason to go on a killing spree... summons, civilians ? What are those ? Ouh you are talking about our millitary assets (and our war crimes ). Quote Link to comment
argent77 Posted August 14, 2020 Author Share Posted August 14, 2020 Update: NPC Generator 1.2 Full changelog: - Added Russian translation (thanks yota13) - Internal optimizations Quote Link to comment
argent77 Posted November 30, 2020 Author Share Posted November 30, 2020 Update: NPC Generator 1.3 Full changelog: - Added scripted NPC/follower removal at the end of the SoD campaign - Added code to improve handling followers during the SoA Spellhold dream sequence - Fixed an installation issue in IWD:EE Quote Link to comment
argent77 Posted January 5, 2021 Author Share Posted January 5, 2021 Update: NPC Generator 1.4 Changelog: - Added Project Infinity metadata - Added German translation for WeiDU prompts - Fixed potential display issues with component names in WeiDU.log and Project Infinity - Compatibility improvements Quote Link to comment
argent77 Posted May 29, 2021 Author Share Posted May 29, 2021 Update: NPC Generator 1.5 This version adds biography text to the installed NPC if available and fixes an issue with NPCs turning hostile when hit by friendly fire in follower mode. Moreover, it is now possible to define custom epilogues for the NPCs in BG2/BG2EE by providing a text file (or two) with the text that should be displayed. More details can be found in the readme. Changelog: - Added support for custom epilogues at the end of BG2:ToB for installed NPCs - Custom biography text is assigned to installed NPCs if available - Show explanatory message if NPCs are not available for installation - Fixed NPCs turning hostile when hit by friendly fire in follower mode Quote Link to comment
argent77 Posted October 10, 2021 Author Share Posted October 10, 2021 Update: NPC Generator 1.6 This version adds French translation as well as a dialog option to assign individual AI scripts to NPCs in follower mode. Changelog: - Added French translation (thanks @deratiseur) - Added option to assign AI scripts to NPCs in follower mode via dialog Quote Link to comment
argent77 Posted September 8, 2023 Author Share Posted September 8, 2023 Update: NPC Generator 1.7 Changelog: Fixed combat script selection for NPCs in follower mode Updated mod compatibility and installation order in the readme and PI ini file Quote Link to comment
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