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EE 2.6 vs SPL V1 "Break Sanctuary" flag

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Apparently EE 2.6 enabled this flag to also break invisibility now and wired all the prior hardcodings onto this one. This affects SR for sure (Nerogami on G3 Discord just confirmed) but there might also be other spellmods affected.

Relevant discussion: https://www.gibberlings3.net/forums/topic/28894-ir-revised-v13500-2021-june-29th/page/74/?tab=comments#comment-298319

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1 hour ago, subtledoctor said:

If so, or maybe so, then we need a way to distinguish the 2.6 engine from the 2.5 engine, in order to selectively apply these flags only on the former...

Thankfully we have a bunch of markers for this one, just one example:


(Some of the lines in the AoN voicepack couldn't fit into the BG2 singlechar-suffix system, and these additional lines got biffed into a separate package included among all the other ingame files. Every voiceset has 17 of such lines, counted from  00 to 16.)

Edited by Graion Dilach
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I don't have the mobile versions to check, but the files exists on all four PC variants. The flavour lines even differ between BG1/BG2/IWD (shared filename, different content), which actually causes a bug in EET because it copies over and manges to override the BG2 flavour lines with the BG1 variants of these voices but keep the BG2 subtitling. All communications implied they'll throw this in freely to all owners so I'm not too worried about mobiles either.

Edited by Graion Dilach
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