Endarire Posted September 18, 2021 Posted September 18, 2021 Greetings, all! This proposed EET compatible mod would have toggles for the below abilities either on a by-character or a by-party basis. These suggestions are done to reduce reloads and expedite the game while still providing some challenge and allowing some convenient new play style tricks! -Max party accuracy. Each accuracy roll is the best possible and strikes as a critical hit if capable. -Max party physical damage. -Max party spell damage. -Max thieving skill rolls. (Thus, if you can unlock/disarm it with your current skill level, for example, you will. Every time.) -Minimize subjects' saving throws. As a reminder, this mod doesn't simply give the party uber stats (like 25 STR and +5 weaponry), nor entirely gimp foes (like by giving them all -20 on their saves), but simply offers parties the best possible roll per action. Quote
cdds Posted September 18, 2021 Posted September 18, 2021 (edited) I'm confused, you call the thread "Taking 20" and "noncombat" (fair enough), but then you go on to describe several cheat-like effects for (specifically) making combat easier...? Edited September 18, 2021 by cdds Quote
Endarire Posted September 19, 2021 Author Posted September 19, 2021 (edited) Pathfinder: Kingmaker has a mod that, out of combat, allows PCs to get the maximum possible result on any roll and foes to get the minimum possible roll. I wanted that feature modded into EET. (Pathfinder is a derivative ruleset from D&D 3.5.) The major points of this proposed mod are to reduce reloading and make the times when the party is out of combat more convenient to play. This also means giving players the option to make every combat open 'perfectly' with optimal rolls. Edited September 19, 2021 by Endarire Quote
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