devSin Posted April 11, 2005 Share Posted April 11, 2005 The small spider's damage and death sequence sounds are invalid: COPY_EXISTING ~MSPS.2DA~ ~OVERRIDE~ REPLACE_TEXTUALLY ~smspid03~ ~SMSPID01~ // optional REPLACE_TEXTUALLY ~smspid04~ ~SMSPID02~ // optional REPLACE_TEXTUALLY ~smspid0~ ~SMSPID03~ // optional (for 6; there is no 5) REPLACE_TEXTUALLY ~smspid08~ ~SMSPID06~ // required REPLACE_TEXTUALLY ~smspid09~ ~SMSPID07~ // required BUT_ONLY_IF_IT_CHANGES One from my secret stash (optional): COPY_EXISTING ~ACHK.2DA~ ~OVERRIDE~ SET_2DA_ENTRY 9 1 2 ~0~ SET_2DA_ENTRY 11 1 2 ~0~ BUT_ONLY_IF_IT_CHANGES I like this one, especially the damage sound (if it were possible for a chicken to be indignant, this is what it would sound like). The frames need to be 0 here or the sound won't play. I have not been able to figure out why the carrion crawler sounds won't work (I've tried every 2DA variation I can think of, to no avail). Force the issue: COPY_EXISTING_REGEXP ~^POLYCARR\.CRE$~ ~OVERRIDE~ ~^SEWCC\.CRE$~ ~OVERRIDE~ ~^CAR\(CRA01\|RIO\(SU\)?\)\.CRE$~ ~OVERRIDE~ SAY 0xc8 #5874 SAY 0xcc #5875 SAY 0xdc #5877 SAY 0xe0 #5877 SAY 0xe4 #5876 SAY 0xec #5879 SAY 0xf0 #5880 SAY 0x010c #5872 SAY 0x0110 #5873 BUT_ONLY_IF_IT_CHANGES This is 100% optional, but it would be nice at least for the summoned (CARRIOSU) variety. Link to comment
This topic is now archived and is closed to further replies.