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Maze is killing my characters


Guest Fanname

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1 hour ago, subtledoctor said:

Huh. This is a possibility. I think Yeslick was wearing a +hp helm in my game; if he was seriously wounded when mazed, than maybe he came back with zero hp without the bonus?

Though it wouldn't explain why Perth the Adept killed Jaheira and Viconia and Charname in the OP's game.

By taking away all current hit points from leveling up? I'll just shrug. Most likely this is simply a flaw in the engine's code, a byte off. But if hit points have something to do with it, it may be possible to test for this by giving Charname an immunity, Permanent, from all effects that might kill or change hit points and looking at the deaders in the party in a saved game. 

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