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Minsc's Berserk (BG2EE timing fix)


Dan_P

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This is specific to BG2EE (both 2.5 and 2.6). Durations for the 15 max HP bonus and the 15 self-damage at the end are switched around. In classic BG2 and the first BGEE, it does the damage first, then one second later, max HP drops back to normal. In BG2EE, max HP drops to normal, then it does the damage one second later, so the damage is to his regular HP amount.

Observed:
op18 (max HP): 119 duration
op12 (damage): 120 delay

What it should be:
op18: 120 duration
op12: 119 delay


Pretty simple fix (op17 isn't necessary, but looks better if it matches the op18):

Spoiler
COPY_EXISTING ~SPIN117.SPL~ ~override~
  LPF ALTER_EFFECT INT_VAR silent = 1 match_opcode = 18 match_parameter1 = 15 duration = 120 END
  LPF ALTER_EFFECT INT_VAR silent = 1 match_opcode = 17 match_parameter1 = 15 duration = 120 END
  LPF ALTER_EFFECT INT_VAR silent = 1 match_opcode = 12 match_parameter1 = 15 duration = 119 END
BUT_ONLY
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