polytope Posted August 2, 2022 Share Posted August 2, 2022 I'd be interested in feedback: This was barely worth bundling into a Weidu mod actually, two files altered, SPENBLD.bam and SPENBLD.pro. The non-cosmetic properties of energy blades as weapons in game are unchanged, i.e. if they do slashing rather than missile damage in your install (definitely my preference, neither mages nor clerics get a lot of chances to directly deal slashing damage). polyblade.rar Quote Link to comment
Endarire Posted August 2, 2022 Share Posted August 2, 2022 Thankee for this mod! Adding a WeiDU installer would help with large installs and allow for people to change the damage type to something else at install time. That's my only feedback for now. Quote Link to comment
polytope Posted August 3, 2022 Author Share Posted August 3, 2022 (edited) No worries, to clarify, this is a Weidu mod with an exe setup in the package. I was going to make some gifs of how the new blades look in game, but the recording software I have is borked. For now, some more angled shots: And the original energy blade (non-directional): Edited August 3, 2022 by polytope Quote Link to comment
Endarire Posted August 3, 2022 Share Posted August 3, 2022 Is this mod EET compatible? (I assume so, but I'm checking.) I also request you upload this to a GitHub repository so it's preserved and more easily discoverable. Thankee! Quote Link to comment
polytope Posted August 4, 2022 Author Share Posted August 4, 2022 9 hours ago, Endarire said: Is this mod EET compatible? (I assume so, but I'm checking.) Yes, any porting of old style bams and pros to the EE's works, even though those allow new functionality for these filetypes. Except of course for those games which don't feature the Energy Blade spell. 9 hours ago, Endarire said: I also request you upload this to a GitHub repository so it's preserved and more easily discoverable. I don't have a GitHub account and I don't see how it makes it easier to discover. Modders on these forums link to their repositories on GitHub, not the other way around. The main advantage of GitHub is easily finding previous versions if a revert to an earlier iteration of a mod is necessary due to emergent bugs, given the simplicity of this mod which overwrites 2 files it shouldn't be. Quote Link to comment
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