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Bug in 34.3


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SCS did put an item into Davaeorns inventory at slot 1, overwriting or pushing the plug key out of the inventory so it does not drop. Might be that too many items have been put in Davaeorns inventory. The specific item is DW#RND26.

Maybe SCS needs a routine to check, if a slot of the inventory is already occupied before placing an item there?

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SCS alone isn't going to cause this problem, but SCS can be a big part of it. Basically, multiple mods added stuff to Dave's inventory and he ran out of space. At that point, they started bumping items to make room, and the (critical) plug key was the first to go.

See here for a previous discussion: https://www.gibberlings3.net/forums/topic/35016-do-cres-drop-all-their-assigned-items-or-is-there-a-limit-split-from-please-check-my-install-list-26-eet/

 

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