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[QUESTION] Custom Inventory Screen Item Paperdoll?

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Good evening,

Would anyone be able to assist me in how I go about implementing a custom inventory screen item paperdoll. 

Assuming I have the .bam file...

Any assistance would be appreciated.

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Paperdolls are tied to the item appearance type, and are part of the overlay graphics for creature animations (which includes dozens or hundreds of animation files per type). The filenames are encoded to match differences in creature size, and possibly other features. More information can be found in the IESDP (see weapon section).

I don't think adding a new custom item appearance type just for a single item would be feasible. The best you could do is choose a suitable "equipped appearance" type for your helmet. There are about 20 helmet styles to choose from.

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